Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Finessing4Dough
Raijin
Level 109
God Stats
2W - 5L
1,298 SR
Queue Stats
174W - 180L
1,444 Elo+
Solo
Cthulhu
Cthulhu
TheKrakenTV
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,701 Elo+
Party 1
Neith
Neith
x Michelle H
Neith
Level 129
God Stats
4W - 7L
1,645 SR
Queue Stats
457W - 463L
1,584 Elo+
Solo
Team Averages
Level 120
1,489 SR
1,546 Elo+

VS

Team Averages
Level 120
1,495 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GliZZyRaWW
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,476 Elo+
Party 2
Yu Huang
Yu Huang
GlizzySpEsH
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 2
Camazotz
Camazotz
MimicMessiah17
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,476 Elo+
Party 2
Tiamat
Tiamat
Natsu890Dragneel
Tiamat
Level 125
God Stats
2W - 3L
1,477 SR
Queue Stats
217W - 233L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
7 / 4 / 17
11,392
814
14,229
12,689
5,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
16
2 / 4 / 24
10,350
739
10,628
18,463
20,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 1 / 22
11,411
815
14,303
10,475
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
TheKrakenTV
Cthulhu
19
8 / 4 / 22
12,185
870
12,863
20,678
27,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 1 / 18
12,325
880
23,615
15,468
8,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 3 / 5
9,792
699
11,052
10,533
5,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 8 / 4
8,049
575
5,538
13,821
5,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
GlizzySpEsH
Yu Huang
16
3 / 10 / 3
9,667
691
12,371
17,308
7,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
16
0 / 10 / 5
9,025
645
9,517
23,558
10,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 5
9,841
703
16,533
17,712
14,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
37
Kills
12
14
Deaths
37
103
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
4
17
3.88
W
Osiris
 
Osiris
2
4
24
3.5
L
Fenrir
 
Fenrir
6
3
5
2.83
W
7
1
22
18
L
0
8
4
0.25
L
Yu Huang
GlizzySpEsH
Yu Huang
3
10
3
0.45
L
Camazotz
0
10
5
0.25
L
3
6
5
0.92
W
Cthulhu
TheKrakenTV
Cthulhu
8
4
22
4.75
W
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,638
Damage
55,011
77,773
Taken
82,932
68,076
Mitigated
43,029
22,520
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,229
1,283
1,104
1,807
12,689
5,999
2,812
4,830
7,859
25,815
0
W
Osiris
 
Osiris
10,628
3,809
1,993
1,215
18,463
20,998
515
4,877
13,586
0
15,162
L
Fenrir
 
Fenrir
11,052
1,187
754
1,577
10,533
5,258
176
5,406
5,127
0
16,733
W
14,303
1,808
2,596
2,600
10,475
5,380
1,294
5,017
5,458
41,494
0
L
5,538
1,163
635
1,033
13,821
5,385
0
6,870
6,951
0
11,583
L
Yu Huang
GlizzySpEsH
Yu Huang
12,371
389
237
300
17,308
7,869
0
8,406
8,902
17,007
0
L
Camazotz
9,517
3,371
420
6,761
23,558
10,084
0
10,735
12,823
0
29,175
L
16,533
1,214
521
4,471
17,712
14,433
392
9,978
7,734
36,823
0
W
Cthulhu
TheKrakenTV
Cthulhu
12,863
1,108
1,415
2,025
20,678
27,672
457
8,459
12,219
26,174
0
W
23,615
5,372
2,077
5,688
15,468
8,027
3,061
5,721
9,747
0
46,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
46,374
164
Minions Killed
108
0
Camps Cleared
0
1,381,348
Distance Traveled
1,115,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,392
814
13
1
0
261,805
1
W
Osiris
10,350
739
5
0
0
264,777
0
L
Fenrir
9,792
699
13
1
0
233,217
1
W
Raijin
11,411
815
50
4
0
263,791
0
L
Pele
8,049
575
13
1
0
208,705
0
L
Yu Huang
9,667
691
4
0
0
198,496
0
L
Camazotz
9,025
645
38
3
0
238,083
1
L
Tiamat
9,841
703
40
3
0
236,911
1
W
Cthulhu
12,185
870
33
2
0
290,261
0
W
Neith
12,325
880
63
5
0
300,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role