Player Matchup

Atlas
Atlas
Silver I
AfroAfri
Atlas
Silver I
Level 126
God Stats
0W - 2L
1,466 SR
Queue Stats
17W - 24L
1,401 MMR
Party 1
Da Ji
Da Ji
Silver I
Hivozi
Da Ji
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,387 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
TriIIVision
Baron Samedi
Silver I
Level 102
God Stats
2W - 2L
1,512 SR
Queue Stats
17W - 23L
1,401 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,493 SR
1,396 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,582 SR
1,668 MMR
Ne Zha
Ne Zha
Platinum IV
Diverse7
Ne Zha
Platinum IV
Level 105
God Stats
5W - 14L
1,509 SR
Queue Stats
106W - 117L
1,828 MMR
Solo
Chang'e
Chang'e
Silver I
GATITOMIX
Chang'e
Silver I
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 99L
1,533 MMR
Solo
Ares
Ares
Gold II
nadamasxbox
Ares
Gold II
Level 160
God Stats
25W - 14L
1,737 SR
Queue Stats
153W - 156L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AfroAfri
Atlas
16
4 / 3 / 4
11,631
684
16,627
22,283
27,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Hivozi
Da Ji
15
3 / 8 / 3
11,323
666
12,377
18,410
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TriIIVision
Baron Samedi
16
2 / 7 / 4
11,473
675
13,618
20,548
9,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusBastetYu HuangGilgameshMulan

VS

Bans
FenrirHeraArtemisPoseidonChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Diverse7
Ne Zha
17
7 / 3 / 9
12,356
727
18,154
17,586
9,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
GATITOMIX
Chang'e
18
7 / 3 / 9
12,978
763
18,716
17,697
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 14
13,079
769
13,555
22,133
26,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
18
18
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
AfroAfri
Atlas
4
3
4
2
W
Ne Zha
Diverse7
Ne Zha
7
3
9
3.83
W
Chang'e
GATITOMIX
Chang'e
7
3
9
3.83
L
Da Ji
Hivozi
Da Ji
3
8
3
0.56
L
Baron Samedi
TriIIVision
Baron Samedi
2
7
4
0.57
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,622
Damage
50,425
61,241
Taken
57,416
46,043
Mitigated
43,731
8,963
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AfroAfri
Atlas
16,627
4,397
0
827
22,283
27,578
152
11,367
10,916
36,071
0
W
Ne Zha
Diverse7
Ne Zha
18,154
5,915
0
3,329
17,586
9,872
713
10,764
6,343
0
55,714
W
Chang'e
GATITOMIX
Chang'e
18,716
1,013
5,202
8,869
17,697
7,653
1,127
7,622
9,905
65,217
0
L
Da Ji
Hivozi
Da Ji
12,377
2,918
0
1,237
18,410
8,906
288
9,427
8,983
0
30,691
L
Baron Samedi
TriIIVision
Baron Samedi
13,618
422
1,977
4,922
20,548
9,559
0
12,027
8,521
51,973
0
W
13,555
517
0
3,418
22,133
26,206
586
11,485
10,133
27,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
38,413
147
Minions Killed
179
4
Camps Cleared
10
842,708
Distance Traveled
962,199
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,631
684
19
1
0
296,492
1
W
Ne Zha
12,356
727
50
3
5
331,914
2
W
Chang'e
12,978
763
92
5
2
326,521
3
L
Da Ji
11,323
666
35
2
1
277,859
3
L
Baron Samedi
11,473
675
93
5
3
268,357
2
W
Ares
13,079
769
37
2
3
303,764
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role