Player Matchup

Achilles
Achilles
Erasuka
Achilles
Level 148
God Stats
3W - 0L
1,569 SR
Queue Stats
39W - 21L
1,732 Elo+
Party 1
Kukulkan
Kukulkan
LethalAngel 200
Kukulkan
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 8L
1,688 Elo+
Party 1
Athena
Athena
Young Flame 200
Athena
Level 158
God Stats
7W - 0L
1,799 SR
Queue Stats
32W - 13L
1,767 Elo+
Party 1
Team Averages
Level 155
1,694 SR
1,729 Elo+

VS

Team Averages
Level 90
1,416 SR
1,553 Elo+
Hera
Hera
Drazhoyster
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 85L
1,633 Elo+
Solo
Pele
Pele
FengMin_RYDR
Pele
Level 107
God Stats
16W - 16L
1,248 SR
Queue Stats
199W - 180L
1,525 Elo+
Party 2
Artemis
Artemis
Z350PurpleHacker
Artemis
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erasuka
Achilles
13
9 / 2 / 2
8,572
857
10,002
9,357
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
1 / 1 / 9
7,412
741
8,714
6,095
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 8
7,508
751
3,842
10,285
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,643
664
4,023
6,471
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
2 / 2 / 1
6,941
694
4,587
8,852
3,225
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 1
6,054
605
2,731
9,397
3,578
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Achilles
Erasuka
Achilles
9
2
2
5
L
2
2
1
1.25
W
Kukulkan
1
1
9
5.5
W
1
0
8
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
11,341
25,737
Taken
24,720
17,445
Mitigated
9,173
5,634
Healing
1,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,023
1,156
0
1,130
6,471
2,370
37
2,776
3,458
23,577
0
W
Achilles
Erasuka
Achilles
10,002
3,277
0
3,400
9,357
5,662
117
1,687
7,670
0
26,764
L
4,587
486
0
340
8,852
3,225
0
5,505
3,321
0
10,934
W
Kukulkan
8,714
1,157
0
1,229
6,095
2,657
309
1,491
4,604
33,745
0
W
3,842
930
0
1,005
10,285
9,126
31
1,420
8,865
13,868
0
L
2,731
1,842
0
453
9,397
3,578
0
4,410
4,805
0
7,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
19,638
120
Minions Killed
80
8
Camps Cleared
1
561,049
Distance Traveled
492,173
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,643
664
49
5
1
162,880
1
W
Achilles
8,572
857
33
3
4
181,464
3
L
Pele
6,941
694
15
2
0
196,465
0
W
Kukulkan
7,412
741
63
6
2
173,309
0
W
Athena
7,508
751
24
2
2
206,276
4
L
Artemis
6,054
605
16
2
0
132,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role