Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hundo_Nic_Z3P3DA
Ra
Level 127
God Stats
5W - 5L
1,518 SR
Queue Stats
440W - 451L
1,495 Elo+
Party 3
Anubis
Anubis
Noodleboi_pt2
Anubis
Level 108
God Stats
10W - 7L
1,711 SR
Queue Stats
295W - 289L
1,512 Elo+
Party 3
Hou Yi
Hou Yi
Omaaaaarrr
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,641 Elo+
Party 1
Ratatoskr
Ratatoskr
adam44lion
Ratatoskr
Level 105
God Stats
1W - 3L
1,518 SR
Queue Stats
162W - 150L
1,564 Elo+
Party 3
Team Averages
Level 117
1,549 SR
1,542 Elo+

VS

Team Averages
Level 81
1,634 SR
1,672 Elo+
Baron Samedi
Baron Samedi
ChadSlayer
Baron Samedi
Level 68
God Stats
6W - 7L
1,491 SR
Queue Stats
65W - 47L
1,520 Elo+
Party 4
Zhong Kui
Zhong Kui
CornP0P
Zhong Kui
Level 17
God Stats
6W - 1L
1,884 SR
Queue Stats
41W - 8L
1,948 Elo+
Party 2
Hou Yi
Hou Yi
GoblinsInMyPants
Hou Yi
Level 74
God Stats
27W - 8L
1,856 SR
Queue Stats
208W - 87L
1,689 Elo+
Party 2
Ares
Ares
YoungMunney7
Ares
Level 142
God Stats
13W - 8L
1,626 SR
Queue Stats
289W - 142L
1,677 Elo+
Party 2
Mercury
Mercury
tonyjslasher
Mercury
Level 104
God Stats
1W - 0L
1,311 SR
Queue Stats
44W - 35L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 3
7,722
406
3,937
17,523
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 3 / 1
9,741
513
3,272
11,977
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 7
9,203
484
6,470
16,257
8,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Omaaaaarrr
Hou Yi
14
4 / 7 / 1
9,269
488
7,699
15,601
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
adam44lion
Ratatoskr
15
5 / 5 / 2
9,539
502
11,302
19,326
8,050
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChadSlayer
Baron Samedi
16
7 / 3 / 5
10,242
539
13,721
13,122
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
CornP0P
Zhong Kui
18
2 / 2 / 1
10,954
577
9,436
15,129
11,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 2
10,543
555
15,999
13,049
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 8
10,232
539
10,710
16,641
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
tonyjslasher
Mercury
16
4 / 3 / 9
10,112
532
11,123
16,221
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
25
25
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
Baron Samedi
ChadSlayer
Baron Samedi
7
3
5
3.17
W
Zhong Kui
CornP0P
Zhong Kui
2
2
1
1.25
W
5
2
2
3
L
1
3
1
0.5
L
0
7
7
0.5
L
Hou Yi
Omaaaaarrr
Hou Yi
4
7
1
0.64
W
7
1
8
11
L
Ratatoskr
adam44lion
Ratatoskr
5
5
2
1.2
W
Mercury
tonyjslasher
Mercury
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
60,989
80,684
Taken
74,162
47,158
Mitigated
48,205
22,087
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,937
814
338
3,269
17,523
15,940
0
7,827
9,696
29,635
0
W
Baron Samedi
ChadSlayer
Baron Samedi
13,721
1,130
1,323
4,784
13,122
6,902
82
2,885
10,237
81,820
0
W
Zhong Kui
CornP0P
Zhong Kui
9,436
574
0
6,661
15,129
11,139
648
4,013
11,116
106,646
0
W
15,999
10,004
0
5,750
13,049
6,145
1,190
1,843
11,206
0
97,258
L
3,272
392
302
3,153
11,977
9,218
558
6,531
5,446
77,874
0
L
6,470
141
0
4,570
16,257
8,388
0
9,861
6,396
62,692
0
L
Hou Yi
Omaaaaarrr
Hou Yi
7,699
3,338
0
3,248
15,601
5,562
0
3,590
12,011
0
49,714
W
10,710
888
0
5,117
16,641
17,506
0
2,096
14,545
34,585
0
L
Ratatoskr
adam44lion
Ratatoskr
11,302
3,527
0
7,207
19,326
8,050
0
6,058
13,268
0
65,693
W
Mercury
tonyjslasher
Mercury
11,123
4,302
0
2,334
16,221
6,513
30
2,842
13,379
0
84,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
52,083
495
Minions Killed
577
0
Camps Cleared
0
1,681,947
Distance Traveled
1,853,662
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,722
406
59
3
0
351,818
8
W
Baron Samedi
10,242
539
115
6
0
338,335
1
W
Zhong Kui
10,954
577
179
9
0
353,152
1
W
Hou Yi
10,543
555
143
8
0
310,920
4
L
Ra
9,741
513
156
8
0
291,035
2
L
Anubis
9,203
484
116
6
0
298,522
1
L
Hou Yi
9,269
488
74
4
0
323,894
7
W
Ares
10,232
539
28
1
0
380,358
4
L
Ratatoskr
9,539
502
90
5
0
416,678
5
W
Mercury
10,112
532
112
6
0
470,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role