Player Matchup

Baron Samedi
Baron Samedi
Highh_Tides
Baron Samedi
Level 150
God Stats
13W - 8L
1,575 SR
Queue Stats
706W - 594L
1,535 Elo+
Party 2
Persephone
Persephone
LoneWolfKing078
Persephone
Level 160
God Stats
51W - 50L
1,605 SR
Queue Stats
1,366W - 1,285L
1,525 Elo+
Party 2
Bastet
Bastet
TensaZenMiamitsu
Bastet
Level 147
God Stats
20W - 16L
1,742 SR
Queue Stats
1,164W - 1,009L
1,561 Elo+
Party 2
Bakasura
Bakasura
TheKingPhilly
Bakasura
Level 108
God Stats
5W - 1L
1,721 SR
Queue Stats
51W - 50L
1,507 Elo+
Solo
Ullr
Ullr
VERMILLION_97_
Ullr
Level 137
God Stats
2W - 1L
1,300 SR
Queue Stats
71W - 52L
1,546 Elo+
Party 2
Team Averages
Level 140
1,588 SR
1,535 Elo+

VS

Team Averages
Level 141
1,613 SR
1,581 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChawpThe3rd
Xbalanque
Level 158
God Stats
0W - 1L
1,667 SR
Queue Stats
32W - 26L
1,600 Elo+
Party 1
Terra
Terra
PolarBurs GS
Terra
Level 109
God Stats
1W - 1L
1,775 SR
Queue Stats
5W - 5L
1,630 Elo+
Party 1
King Arthur
King Arthur
SiN210
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,609 Elo+
Party 1
Poseidon
Poseidon
jerm28
Poseidon
Level 125
God Stats
1W - 3L
1,623 SR
Queue Stats
30W - 27L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Highh_Tides
Baron Samedi
14
1 / 1 / 8
9,423
449
8,693
17,574
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
LoneWolfKing078
Persephone
18
4 / 0 / 7
11,293
538
11,691
13,409
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 1
10,065
479
15,560
20,400
13,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
TheKingPhilly
Bakasura
18
7 / 2 / 4
11,114
529
13,210
20,731
12,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 6 / 4
9,983
475
5,225
16,667
6,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 1 / 1
9,655
460
13,145
12,372
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ChawpThe3rd
Xbalanque
15
1 / 3 / 1
8,928
425
13,713
16,715
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 4
7,689
366
5,250
15,572
13,188
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
SiN210
King Arthur
17
1 / 3 / 0
10,639
507
8,831
21,465
26,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
jerm28
Poseidon
16
6 / 6 / 1
10,221
487
15,300
13,203
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
9
10
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Xbalanque
ChawpThe3rd
Xbalanque
1
3
1
0.5
W
Baron Samedi
Highh_Tides
Baron Samedi
1
1
8
5
W
Persephone
LoneWolfKing078
Persephone
4
0
7
7.5
L
0
4
4
0.5
L
King Arthur
SiN210
King Arthur
1
3
0
0.33
W
3
1
1
3.5
W
Bakasura
TheKingPhilly
Bakasura
7
2
4
4.5
W
2
6
4
0.67
L
Poseidon
jerm28
Poseidon
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,379
Damage
56,239
88,781
Taken
79,327
57,049
Mitigated
57,347
33,894
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,145
4,406
0
1,397
12,372
5,154
528
4,487
7,458
90,135
0
L
Xbalanque
ChawpThe3rd
Xbalanque
13,713
3,105
0
5,153
16,715
7,602
555
5,583
10,952
0
84,998
W
Baron Samedi
Highh_Tides
Baron Samedi
8,693
855
1,214
6,081
17,574
19,147
37
7,748
9,826
40,892
0
W
Persephone
LoneWolfKing078
Persephone
11,691
401
0
3,292
13,409
5,319
423
4,852
8,557
96,762
0
L
5,250
253
1,897
2,725
15,572
13,188
157
5,455
9,075
17,324
0
L
King Arthur
SiN210
King Arthur
8,831
711
0
2,442
21,465
26,338
177
3,438
17,893
0
84,325
W
15,560
3,599
0
9,039
20,400
13,472
0
3,835
16,565
0
77,374
W
Bakasura
TheKingPhilly
Bakasura
13,210
7,694
0
9,327
20,731
12,215
632
6,025
14,706
0
99,362
W
5,225
3,256
0
4,941
16,667
6,896
1,104
11,345
5,322
0
64,389
L
Poseidon
jerm28
Poseidon
15,300
1,828
0
1,190
13,203
5,065
268
1,996
10,410
100,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
47,132
560
Minions Killed
625
0
Camps Cleared
0
2,031,815
Distance Traveled
1,934,820
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,655
460
159
8
0
370,338
2
L
Xbalanque
8,928
425
112
5
0
415,665
4
W
Baron Samedi
9,423
449
31
1
0
378,545
5
W
Persephone
11,293
538
161
8
0
419,621
9
L
Terra
7,689
366
30
1
0
415,795
0
L
King Arthur
10,639
507
182
9
0
352,649
6
W
Bastet
10,065
479
114
5
0
426,249
0
W
Bakasura
11,114
529
148
7
0
481,974
1
W
Ullr
9,983
475
106
5
0
325,426
3
L
Poseidon
10,221
487
142
7
0
380,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role