Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Hijxks
Mercury
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
Manccos
Bellona
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Hades
Hades
Tigerblade99
Hades
Level 54
God Stats
16W - 11L
1,487 SR
Queue Stats
91W - 155L
1,235 Elo+
Party 1
Izanami
Izanami
ZealousHeart0
Izanami
Level 56
God Stats
7W - 13L
1,338 SR
Queue Stats
108W - 123L
1,298 Elo+
Solo
Team Averages
Level 42
1,465 SR
1,407 Elo+

VS

Team Averages
Level 53
1,293 SR
1,258 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Deadmanx86
Merlin
Level 17
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 3
Ra
Ra
EvilJester66
Ra
Level 57
God Stats
0W - 2L
1,105 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 3
Medusa
Medusa
K1024Gladiator
Medusa
Level 68
God Stats
1W - 6L
1,408 SR
Queue Stats
202W - 201L
1,287 Elo+
Solo
Camazotz
Camazotz
Not_beastmodeftw
Camazotz
Level 57
God Stats
1W - 2L
1,250 SR
Queue Stats
194W - 209L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 0 / 7
10,425
521
4,560
13,502
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Hijxks
Mercury
16
9 / 0 / 5
9,995
500
13,005
12,500
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Manccos
Bellona
15
7 / 0 / 5
9,751
488
13,126
13,580
16,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
5 / 2 / 4
8,961
448
8,154
15,837
7,842
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
17
8 / 0 / 5
10,755
538
15,410
11,404
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 9 / 2
6,972
349
5,275
13,146
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Deadmanx86
Merlin
11
0 / 4 / 0
6,760
338
2,628
10,776
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 0
6,990
350
5,912
13,711
6,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 7 / 0
6,554
328
5,233
11,156
3,297
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
8,130
407
6,911
21,960
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
31
Kills
0
2
Deaths
31
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
7
5.5
L
Yu Huang
 
Yu Huang
0
9
2
0.11
L
Merlin
Deadmanx86
Merlin
0
4
0
0
L
0
4
0
0
W
Mercury
Hijxks
Mercury
9
0
5
11.5
L
0
7
0
0
W
Bellona
Manccos
Bellona
7
0
5
9.5
L
0
7
0
0
W
5
2
4
3.5
W
Izanami
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,255
Damage
25,959
66,823
Taken
70,749
47,780
Mitigated
27,328
23,244
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,560
307
212
3,282
13,502
13,972
666
1,788
11,106
49,341
0
L
Yu Huang
 
Yu Huang
5,275
292
0
0
13,146
5,372
0
3,752
9,394
31,479
0
L
Merlin
Deadmanx86
Merlin
2,628
229
0
323
10,776
3,909
0
2,019
8,757
22,428
0
L
5,912
1,007
1,411
1,996
13,711
6,005
0
2,747
10,964
47,120
0
W
Mercury
Hijxks
Mercury
13,005
3,811
107
1,300
12,500
5,259
95
2,936
9,564
0
71,012
L
5,233
1,853
0
1,750
11,156
3,297
0
1,327
9,829
0
23,191
W
Bellona
Manccos
Bellona
13,126
1,857
0
4,184
13,580
16,142
804
3,800
9,780
0
59,947
L
6,911
992
0
8,706
21,960
8,745
0
2,869
19,087
0
62,668
W
8,154
667
253
7,739
15,837
7,842
1,798
2,961
12,876
54,849
0
W
Izanami
15,410
10,456
0
6,167
11,404
4,565
5,610
2,330
9,074
0
98,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
35,406
473
Minions Killed
289
0
Camps Cleared
0
2,012,844
Distance Traveled
1,612,225
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,425
521
76
4
0
370,744
1
L
Yu Huang
6,972
349
46
2
0
334,339
0
L
Merlin
6,760
338
24
1
0
314,143
0
L
Ra
6,990
350
70
4
0
309,765
0
W
Mercury
9,995
500
90
5
0
487,456
0
L
Medusa
6,554
328
40
2
0
261,119
8
W
Bellona
9,751
488
72
4
0
450,215
0
L
Camazotz
8,130
407
109
5
0
392,859
2
W
Hades
8,961
448
76
4
0
353,430
0
W
Izanami
10,755
538
159
8
0
350,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role