Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Amapol
Erlang Shen
Gold II
Level 135
God Stats
0W - 1L
1,529 SR
Queue Stats
60W - 59L
1,593 MMR
Solo
Ravana
Ravana
Silver I
Famous Duce
Ravana
Silver I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 178L
1,625 MMR
Solo
Chaac
Chaac
Gold IV
Scorp25530
Chaac
Gold IV
Level 125
God Stats
3W - 4L
1,533 SR
Queue Stats
96W - 98L
1,533 MMR
Solo
Poseidon
Poseidon
Gold II
Vegetro
Poseidon
Gold II
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 144L
1,619 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,512 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,568 SR
1,590 MMR
Nemesis
Nemesis
Gold I
AHHEGAO_UwU_
Nemesis
Gold I
Level 125
God Stats
22W - 24L
1,595 SR
Queue Stats
568W - 569L
1,631 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ICON_VI
Nu Wa
Gold IV
Level 67
God Stats
3W - 1L
1,576 SR
Queue Stats
47W - 39L
1,496 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Party Sekai
Baron Samedi
Platinum V
Level 118
God Stats
19W - 11L
1,415 SR
Queue Stats
143W - 143L
1,655 MMR
Solo
Apollo
Apollo
Gold II
cheezitdr3
Apollo
Gold II
Level 160
God Stats
45W - 35L
1,644 SR
Queue Stats
761W - 769L
1,627 MMR
Solo
Horus
Horus
Gold II
wayne248
Horus
Gold II
Level 103
God Stats
50W - 55L
1,608 SR
Queue Stats
426W - 440L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 6 / 0
12,075
503
6,515
21,157
9,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Amapol
Erlang Shen
16
3 / 6 / 6
11,809
492
9,299
29,979
30,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
18
5 / 6 / 7
11,878
495
13,596
22,766
12,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
16
0 / 10 / 6
10,984
458
9,614
29,995
31,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Vegetro
Poseidon
19
4 / 4 / 5
12,201
508
15,468
16,874
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebKaliCliodhna

VS

Bans
BakasuraJing WeiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AHHEGAO_UwU_
Nemesis
20
9 / 3 / 11
14,206
592
16,683
23,881
11,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
ICON_VI
Nu Wa
20
3 / 2 / 12
13,610
567
18,842
14,472
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Party Sekai
Baron Samedi
20
6 / 3 / 12
14,172
591
23,553
20,644
13,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
cheezitdr3
Apollo
20
12 / 5 / 8
14,387
599
20,533
23,068
10,467
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
wayne248
Horus
17
2 / 2 / 15
12,560
523
12,126
27,387
28,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
14
Kills
32
32
Deaths
15
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
0
0.33
W
Nemesis
AHHEGAO_UwU_
Nemesis
9
3
11
4.83
L
Erlang Shen
Amapol
Erlang Shen
3
6
6
1
L
Ravana
5
6
7
1.42
W
Nu Wa
ICON_VI
Nu Wa
3
2
12
4.5
W
Baron Samedi
Party Sekai
Baron Samedi
6
3
12
4
L
Chaac
0
10
6
0.3
L
Poseidon
Vegetro
Poseidon
4
4
5
1.63
W
Apollo
cheezitdr3
Apollo
12
5
8
3.2
W
Horus
wayne248
Horus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
91,737
120,771
Taken
109,452
91,108
Mitigated
69,721
29,660
Healing
41,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,515
4,204
0
5,777
21,157
9,185
4,845
3,376
17,637
0
101,288
W
Nemesis
AHHEGAO_UwU_
Nemesis
16,683
8,554
0
4,647
23,881
11,232
220
5,295
17,932
0
150,860
L
Erlang Shen
Amapol
Erlang Shen
9,299
3,611
2,646
5,237
29,979
30,572
22
12,003
17,604
339
34,010
L
Ravana
13,596
5,087
0
6,032
22,766
12,617
328
7,175
15,365
0
77,215
W
Nu Wa
ICON_VI
Nu Wa
18,842
3,471
321
3,511
14,472
6,545
1,698
2,350
12,122
107,163
0
W
Baron Samedi
Party Sekai
Baron Samedi
23,553
1,701
1,803
8,875
20,644
13,423
870
3,984
16,660
120,997
0
L
Chaac
9,614
1,072
0
8,597
29,995
31,335
190
13,647
16,133
0
79,290
L
Poseidon
Vegetro
Poseidon
15,468
2,095
0
1,371
16,874
7,399
853
6,427
10,239
114,184
0
W
Apollo
cheezitdr3
Apollo
20,533
12,156
0
10,736
23,068
10,467
11,125
3,191
19,877
0
124,477
W
Horus
wayne248
Horus
12,126
4,388
3,390
8,189
27,387
28,054
1,420
4,768
22,619
0
48,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,947
Gold Earned
68,935
617
Minions Killed
709
0
Camps Cleared
0
2,093,772
Distance Traveled
2,246,592
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,075
503
182
8
0
410,550
8
W
Nemesis
14,206
592
164
7
0
538,877
2
L
Erlang Shen
11,809
492
46
2
0
457,350
2
L
Ravana
11,878
495
101
4
0
436,167
5
W
Nu Wa
13,610
567
171
7
0
412,007
3
W
Baron Samedi
14,172
591
193
8
0
424,274
2
L
Chaac
10,984
458
139
6
0
343,780
1
L
Poseidon
12,201
508
149
6
0
445,925
13
W
Apollo
14,387
599
124
5
0
425,748
5
W
Horus
12,560
523
57
2
0
445,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role