Player Matchup

Cthulhu
Cthulhu
Ca_yu13
Cthulhu
Level 36
God Stats
17W - 14L
1,365 SR
Queue Stats
111W - 104L
1,350 Elo+
Party 2
Athena
Athena
Snormurai
Athena
Level 79
God Stats
3W - 7L
1,463 SR
Queue Stats
78W - 69L
1,439 Elo+
Solo
Ra
Ra
Stranger1234443
Ra
Level 109
God Stats
5W - 6L
1,466 SR
Queue Stats
400W - 391L
1,535 Elo+
Solo
Hercules
Hercules
cucupr
Hercules
Level 88
God Stats
0W - 3L
1,552 SR
Queue Stats
85W - 105L
1,338 Elo+
Party 2
Neith
Neith
jamdielpr26
Neith
Level 7
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,372 Elo+

VS

Team Averages
Level 83
1,428 SR
1,415 Elo+
Bacchus
Bacchus
Anubis1Anuja
Bacchus
Level 82
God Stats
3W - 1L
1,546 SR
Queue Stats
25W - 22L
1,429 Elo+
Solo
Hachiman
Hachiman
wBaki-
Hachiman
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
506W - 625L
1,371 Elo+
Party 1
Hera
Hera
wBeep-
Hera
Level 123
God Stats
11W - 7L
1,608 SR
Queue Stats
391W - 431L
1,478 Elo+
Party 1
Bakasura
Bakasura
wJoshh-
Bakasura
Level 59
God Stats
4W - 3L
1,158 SR
Queue Stats
192W - 202L
1,385 Elo+
Party 1
Poseidon
Poseidon
wTime-
Poseidon
Level 85
God Stats
8W - 10L
1,330 SR
Queue Stats
683W - 757L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ca_yu13
Cthulhu
14
2 / 3 / 4
9,184
399
8,642
20,968
22,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Snormurai
Athena
12
1 / 3 / 5
8,657
376
12,965
24,107
28,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 4 / 1
10,634
462
11,754
16,167
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
cucupr
Hercules
16
2 / 4 / 4
9,767
425
8,328
23,143
12,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 6 / 2
7,111
309
2,016
10,264
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anubis1Anuja
Bacchus
15
3 / 1 / 8
10,667
464
7,957
17,200
21,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
wBaki-
Hachiman
15
2 / 0 / 6
9,664
420
8,574
14,370
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
wBeep-
Hera
15
2 / 5 / 5
10,329
449
12,050
12,129
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
wJoshh-
Bakasura
19
11 / 3 / 2
12,251
533
19,715
23,655
12,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
wTime-
Poseidon
17
2 / 3 / 10
11,233
488
18,240
14,258
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
12
Kills
20
20
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anubis1Anuja
Bacchus
3
1
8
7
L
Cthulhu
Ca_yu13
Cthulhu
2
3
4
1.33
L
Athena
Snormurai
Athena
1
3
5
1.17
L
6
4
1
1.63
L
Hercules
cucupr
Hercules
2
4
4
1
L
1
6
2
0.33
W
Hachiman
wBaki-
Hachiman
2
0
6
5
W
Hera
wBeep-
Hera
2
5
5
0.9
W
Bakasura
wJoshh-
Bakasura
11
3
2
4
W
Poseidon
wTime-
Poseidon
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
66,536
94,649
Taken
81,612
77,102
Mitigated
52,648
23,737
Healing
24,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anubis1Anuja
Bacchus
7,957
861
412
2,987
17,200
21,603
35
4,742
12,458
25,187
0
L
Cthulhu
Ca_yu13
Cthulhu
8,642
362
736
4,276
20,968
22,325
0
8,390
12,031
60,124
0
L
Athena
Snormurai
Athena
12,965
2,917
638
2,773
24,107
28,202
21
8,616
13,972
42,687
0
L
11,754
1,103
1,951
3,938
16,167
8,565
0
9,404
5,755
94,816
0
L
Hercules
cucupr
Hercules
8,328
3,205
0
8,696
23,143
12,478
381
7,575
14,585
0
85,387
L
2,016
344
0
729
10,264
5,532
0
2,951
6,855
0
13,994
W
Hachiman
wBaki-
Hachiman
8,574
4,945
0
7,938
14,370
6,468
1,561
5,329
9,041
0
65,163
W
Hera
wBeep-
Hera
12,050
3,316
153
2,904
12,129
5,543
713
5,820
6,309
73,485
0
W
Bakasura
wJoshh-
Bakasura
19,715
14,403
0
5,992
23,655
12,357
508
8,959
14,696
0
103,607
W
Poseidon
wTime-
Poseidon
18,240
2,910
450
3,612
14,258
6,677
1,709
9,221
5,037
98,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
54,144
437
Minions Killed
533
0
Camps Cleared
0
2,070,473
Distance Traveled
2,188,456
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,667
464
20
1
0
447,375
7
L
Cthulhu
9,184
399
89
4
0
415,908
5
L
Athena
8,657
376
56
2
0
470,664
2
L
Ra
10,634
462
147
6
0
425,300
1
L
Hercules
9,767
425
119
5
0
408,893
4
L
Neith
7,111
309
26
1
0
349,708
0
W
Hachiman
9,664
420
94
4
0
402,143
4
W
Hera
10,329
449
121
5
0
378,257
3
W
Bakasura
12,251
533
154
7
0
531,623
2
W
Poseidon
11,233
488
144
6
0
429,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role