Player Matchup

Chronos
Chronos
Platinum IV
GurrSkurrs
Chronos
Platinum IV
Level 146
God Stats
10W - 9L
1,662 SR
Queue Stats
300W - 303L
1,802 MMR
Party 1
Jing Wei
Jing Wei
Gold III
I Stay Lonely
Jing Wei
Gold III
Level 141
God Stats
1W - 1L
1,759 SR
Queue Stats
236W - 237L
1,674 MMR
Solo
Achilles
Achilles
Silver II
NoFrontCape
Achilles
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,592 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
byCreepZyron
Gilgamesh
Platinum III
Level 148
God Stats
1W - 5L
1,462 SR
Queue Stats
331W - 323L
1,829 MMR
Solo
Rama
Rama
Gold II
kil11erforl1fe
Rama
Gold II
Level 124
God Stats
1W - 4L
1,339 SR
Queue Stats
426W - 426L
1,522 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,544 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,627 SR
1,685 MMR
Bakasura
Bakasura
Gold I
Blurzzy-
Bakasura
Gold I
Level 122
God Stats
14W - 11L
1,693 SR
Queue Stats
120W - 133L
1,648 MMR
Solo
Ymir
Ymir
Platinum V
DatBoiReaper466
Ymir
Platinum V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,591 MMR
Solo
Apollo
Apollo
Platinum III
Jprod
Apollo
Platinum III
Level 149
God Stats
22W - 22L
1,551 SR
Queue Stats
372W - 359L
1,720 MMR
Solo
Susano
Susano
Platinum II
Sentinel-Champ_
Susano
Platinum II
Level 144
God Stats
82W - 71L
1,639 SR
Queue Stats
164W - 157L
1,820 MMR
Solo
Zeus
Zeus
Gold III
Splash on Yaa
Zeus
Gold III
Level 88
God Stats
2W - 0L
1,754 SR
Queue Stats
34W - 37L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GurrSkurrs
Chronos
15
1 / 8 / 4
10,189
392
22,409
27,087
12,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
I Stay Lonely
Jing Wei
19
5 / 4 / 1
13,121
505
26,014
29,888
15,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
NoFrontCape
Achilles
15
0 / 7 / 3
9,811
377
10,475
34,489
38,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
byCreepZyron
Gilgamesh
17
4 / 9 / 3
11,043
425
14,896
29,646
21,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 6 / 1
11,209
431
18,529
25,218
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneMercuryBastet

VS

Bans
CliodhnaAtlasCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blurzzy-
Bakasura
20
11 / 1 / 9
15,533
597
27,635
28,595
18,419
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 0 / 18
14,174
545
16,055
31,896
52,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Jprod
Apollo
20
10 / 2 / 8
15,651
602
25,316
31,452
16,635
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 10
14,447
556
22,901
29,659
23,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 7 / 8
12,436
478
28,531
22,035
10,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
11
Kills
34
34
Deaths
11
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blurzzy-
Bakasura
11
1
9
15.5
W
5
0
18
14
L
Chronos
GurrSkurrs
Chronos
1
8
4
0.38
L
Jing Wei
I Stay Lonely
Jing Wei
5
4
1
1.38
W
Apollo
Jprod
Apollo
10
2
8
7
L
Achilles
NoFrontCape
Achilles
0
7
3
0.21
W
6
1
10
11
W
2
7
8
0.86
L
Gilgamesh
byCreepZyron
Gilgamesh
4
9
3
0.61
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,323
Damage
120,438
146,328
Taken
143,637
98,636
Mitigated
121,180
36,086
Healing
61,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blurzzy-
Bakasura
27,635
20,673
0
12,422
28,595
18,419
214
4,268
24,327
0
156,086
W
16,055
3,728
1,401
9,490
31,896
52,874
0
7,727
24,169
52,383
0
L
Chronos
GurrSkurrs
Chronos
22,409
6,028
0
5,296
27,087
12,285
0
9,630
16,943
89,992
0
L
Jing Wei
I Stay Lonely
Jing Wei
26,014
22,713
0
11,137
29,888
15,041
0
7,808
21,408
0
111,766
W
Apollo
Jprod
Apollo
25,316
18,187
0
16,924
31,452
16,635
11,544
2,054
29,398
0
157,111
L
Achilles
NoFrontCape
Achilles
10,475
2,959
0
5,913
34,489
38,170
0
14,349
19,819
0
34,032
W
22,901
5,460
0
14,180
29,659
23,098
1,485
3,889
25,770
0
125,686
W
28,531
4,275
296
6,460
22,035
10,154
1,929
5,366
16,669
109,663
0
L
Gilgamesh
byCreepZyron
Gilgamesh
14,896
4,012
0
2,191
29,646
21,258
0
7,569
20,224
0
99,984
L
18,529
12,605
0
11,549
25,218
11,882
1,326
5,230
19,620
0
98,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
72,241
610
Minions Killed
765
0
Camps Cleared
0
2,308,291
Distance Traveled
2,603,681
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,533
597
200
8
0
655,475
8
W
Ymir
14,174
545
43
2
0
500,349
6
L
Chronos
10,189
392
130
5
0
449,868
1
L
Jing Wei
13,121
505
164
6
0
457,673
6
W
Apollo
15,651
602
213
8
0
474,125
5
L
Achilles
9,811
377
46
2
0
485,989
5
W
Susano
14,447
556
170
7
0
559,565
4
W
Zeus
12,436
478
139
5
0
414,167
0
L
Gilgamesh
11,043
425
134
5
0
503,359
5
L
Rama
11,209
431
136
5
0
411,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role