Player Matchup

Sol
Sol
Aviaria
Sol
Level 152
God Stats
3W - 3L
1,676 SR
Queue Stats
68W - 61L
1,534 Elo+
Party 1
Hercules
Hercules
FTG Capone
Hercules
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 118L
1,487 Elo+
Party 1
Hera
Hera
GrimGrimaces
Hera
Level 117
God Stats
0W - 1L
1,339 SR
Queue Stats
22W - 17L
1,673 Elo+
Party 1
Osiris
Osiris
I Am TiMeZ
Osiris
Level 119
God Stats
4W - 2L
1,529 SR
Queue Stats
190W - 184L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
MaFknTastyCakes
Gilgamesh
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,407 Elo+
Party 1
Team Averages
Level 101
1,509 SR
1,513 Elo+

VS

Team Averages
Level 129
1,535 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BigCleanBean
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,595 Elo+
Party 2
Nike
Nike
Nerch Potato
Nike
Level 138
God Stats
4W - 7L
1,245 SR
Queue Stats
221W - 263L
1,355 Elo+
Solo
Thanatos
Thanatos
Risky Rickyy
Thanatos
Level 126
God Stats
3W - 0L
1,847 SR
Queue Stats
237W - 254L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
blu_Swigy1234
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,585 SR
Queue Stats
11W - 12L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 5 / 7
11,174
798
27,334
18,723
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
FTG Capone
Hercules
15
0 / 6 / 8
8,626
616
8,990
18,852
13,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 4 / 10
10,876
777
22,418
11,539
5,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
I Am TiMeZ
Osiris
15
1 / 8 / 11
9,152
654
14,731
22,233
22,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MaFknTastyCakes
Gilgamesh
14
4 / 8 / 5
9,947
711
13,909
24,229
20,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 7 / 14
11,950
854
12,220
24,918
27,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 20
10,700
764
7,789
22,472
29,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 2 / 18
10,893
778
14,569
30,011
20,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Risky Rickyy
Thanatos
19
10 / 4 / 15
11,870
848
17,701
18,711
10,049
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
blu_Swigy1234
Morgan Le Fay
20
5 / 2 / 20
11,338
810
29,383
16,665
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
17
Kills
30
31
Deaths
18
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
7
14
2
L
Sol
7
5
7
2.1
W
2
3
20
4
L
Hercules
FTG Capone
Hercules
0
6
8
0.67
L
5
4
10
2.5
L
Osiris
I Am TiMeZ
Osiris
1
8
11
0.81
L
Gilgamesh
MaFknTastyCakes
Gilgamesh
4
8
5
0.81
W
6
2
18
7.5
W
Thanatos
Risky Rickyy
Thanatos
10
4
15
4.38
W
Morgan Le Fay
blu_Swigy1234
Morgan Le Fay
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,382
Damage
81,662
95,576
Taken
112,777
69,429
Mitigated
96,974
25,417
Healing
50,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,220
809
4,260
2,327
24,918
27,319
506
9,222
15,696
36,620
0
L
Sol
27,334
11,042
1,358
7,574
18,723
7,434
189
9,237
9,486
50,216
0
W
7,789
1,155
4,966
6,398
22,472
29,593
1,157
9,002
12,834
11,959
0
L
Hercules
FTG Capone
Hercules
8,990
3,659
1,083
3,007
18,852
13,697
488
10,269
8,583
0
13,401
L
22,418
6,641
312
1,924
11,539
5,575
37
7,193
4,346
39,137
0
L
Osiris
I Am TiMeZ
Osiris
14,731
4,495
2,419
2,776
22,233
22,674
36
11,717
10,516
0
22,988
L
Gilgamesh
MaFknTastyCakes
Gilgamesh
13,909
4,766
2,734
2,230
24,229
20,049
0
10,976
13,253
0
23,084
W
14,569
3,264
2,545
10,249
30,011
20,765
1,793
15,288
14,723
0
27,025
W
Thanatos
Risky Rickyy
Thanatos
17,701
3,126
1,667
10,461
18,711
10,049
2,205
8,304
10,407
0
24,588
W
Morgan Le Fay
blu_Swigy1234
Morgan Le Fay
29,383
3,531
1,868
5,774
16,665
9,248
1,922
7,936
8,729
59,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
56,751
136
Minions Killed
138
0
Camps Cleared
0
1,173,853
Distance Traveled
1,372,711
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,950
854
36
3
0
248,188
4
L
Sol
11,174
798
57
4
0
203,428
0
W
Artio
10,700
764
8
1
0
260,718
0
L
Hercules
8,626
616
10
1
0
251,106
2
L
Hera
10,876
777
40
3
0
255,792
2
L
Osiris
9,152
654
11
1
0
235,080
0
L
Gilgamesh
9,947
711
18
1
0
228,447
0
W
Nike
10,893
778
25
2
0
289,959
0
W
Thanatos
11,870
848
10
1
0
304,283
1
W
Morgan Le Fay
11,338
810
59
4
0
269,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role