Player Matchup

Cabrakan
Cabrakan
DubiousFluids
Cabrakan
Level 50
God Stats
1W - 4L
1,407 SR
Queue Stats
135W - 77L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kremdor
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,503 SR
Queue Stats
135W - 79L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
MrDrProfGuyJr
Ratatoskr
Level 44
God Stats
17W - 8L
1,599 SR
Queue Stats
136W - 80L
1,583 Elo+
Party 1
Tyr
Tyr
WholesomeFather
Tyr
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
82W - 53L
1,615 Elo+
Party 1
Apollo
Apollo
jeffdunham123
Apollo
Level 37
God Stats
4W - 4L
1,659 SR
Queue Stats
87W - 64L
1,522 Elo+
Party 1
Team Averages
Level 42
1,490 SR
1,587 Elo+

VS

Team Averages
Level 74
1,568 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AÐRENALINE
Janus
Level 151
God Stats
3W - 1L
1,492 SR
Queue Stats
249W - 254L
1,585 Elo+
Party 3
Cthulhu
Cthulhu
DachinXD
Cthulhu
Level 39
God Stats
4W - 3L
1,548 SR
Queue Stats
30W - 23L
1,545 Elo+
Party 2
Discordia
Discordia
PookiePop
Discordia
Level 49
God Stats
15W - 14L
1,487 SR
Queue Stats
379W - 376L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
payincito0601
Gilgamesh
Level 27
God Stats
2W - 0L
1,812 SR
Queue Stats
57W - 52L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DubiousFluids
Cabrakan
14
1 / 5 / 3
8,406
647
6,405
15,390
17,423
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Kremdor
Morgan Le Fay
14
0 / 7 / 5
8,150
627
9,565
15,064
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
MrDrProfGuyJr
Ratatoskr
14
2 / 2 / 4
8,469
651
3,897
10,116
4,572
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 4
8,978
691
13,854
17,212
16,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 2
8,636
664
6,330
13,409
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 1 / 9
10,039
772
11,221
11,762
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 0 / 10
10,041
772
13,541
9,030
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DachinXD
Cthulhu
16
2 / 0 / 11
9,138
703
8,821
9,805
10,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PookiePop
Discordia
16
4 / 2 / 7
9,208
708
15,430
7,123
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
payincito0601
Gilgamesh
16
4 / 4 / 6
8,861
682
9,537
15,003
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
7
Kills
17
17
Deaths
7
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
9
10.5
W
1
0
10
6
W
Cthulhu
DachinXD
Cthulhu
2
0
11
7.5
L
Cabrakan
DubiousFluids
Cabrakan
1
5
3
0.5
L
Morgan Le Fay
Kremdor
Morgan Le Fay
0
7
5
0.36
L
Ratatoskr
MrDrProfGuyJr
Ratatoskr
2
2
4
2
W
Discordia
PookiePop
Discordia
4
2
7
3.75
L
2
2
4
2
L
2
1
2
3
W
Gilgamesh
payincito0601
Gilgamesh
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
58,550
71,191
Taken
52,723
51,896
Mitigated
39,637
14,583
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,221
4,736
0
2,369
11,762
9,609
464
4,319
7,354
0
29,850
W
13,541
645
76
2,472
9,030
3,686
0
2,773
6,257
57,109
0
W
Cthulhu
DachinXD
Cthulhu
8,821
720
1,205
3,732
9,805
10,432
134
2,207
7,598
19,484
0
L
Cabrakan
DubiousFluids
Cabrakan
6,405
1,316
0
605
15,390
17,423
306
8,049
7,079
23,860
0
L
Morgan Le Fay
Kremdor
Morgan Le Fay
9,565
457
0
2,160
15,064
7,128
0
6,921
7,956
23,657
0
L
Ratatoskr
MrDrProfGuyJr
Ratatoskr
3,897
864
0
1,714
10,116
4,572
496
5,074
4,916
0
12,552
W
Discordia
PookiePop
Discordia
15,430
554
0
636
7,123
2,590
523
517
6,606
39,373
0
L
13,854
1,758
0
5,989
17,212
16,560
0
9,839
7,155
180
40,868
L
6,330
3,641
0
4,115
13,409
6,213
0
7,909
5,475
0
27,519
W
Gilgamesh
payincito0601
Gilgamesh
9,537
2,018
0
1,359
15,003
13,320
686
6,275
8,728
0
16,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
47,287
187
Minions Killed
235
0
Camps Cleared
0
1,296,021
Distance Traveled
1,511,853
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,039
772
50
4
0
328,242
4
W
Janus
10,041
772
105
8
0
313,949
4
W
Cthulhu
9,138
703
22
2
0
303,359
1
L
Cabrakan
8,406
647
27
2
0
199,281
0
L
Morgan Le Fay
8,150
627
33
3
0
236,582
0
L
Ratatoskr
8,469
651
25
2
0
297,475
2
W
Discordia
9,208
708
41
3
0
289,487
7
L
Tyr
8,978
691
64
5
0
301,608
3
L
Apollo
8,636
664
38
3
0
261,075
2
W
Gilgamesh
8,861
682
17
1
0
276,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role