Player Matchup

Scylla
Scylla
Conquistadorbmo
Scylla
Level 43
God Stats
9W - 19L
1,128 SR
Queue Stats
109W - 91L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
EGLM
Jing Wei
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo
Terra
Terra
Hitman9594
Terra
Level 43
God Stats
2W - 1L
1,603 SR
Queue Stats
81W - 97L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
SunDevils9594
Amaterasu
Level 26
God Stats
1W - 6L
1,193 SR
Queue Stats
73W - 88L
1,295 Elo+
Party 1
Ravana
Ravana
Walkenbach9594
Ravana
Level 38
God Stats
5W - 5L
1,467 SR
Queue Stats
66W - 77L
1,291 Elo+
Party 1
Team Averages
Level 43
1,378 SR
1,326 Elo+

VS

Team Averages
Level 89
1,433 SR
1,376 Elo+
Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PretendSign1254
Hades
Level 103
God Stats
12W - 7L
1,478 SR
Queue Stats
196W - 195L
1,395 Elo+
Solo
Artemis
Artemis
onebaddawg88
Artemis
Level 79
God Stats
16W - 15L
1,043 SR
Queue Stats
286W - 323L
1,328 Elo+
Solo
Xing Tian
Xing Tian
thatkiddgrimm
Xing Tian
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 15L
1,298 Elo+
Solo
Izanami
Izanami
xt_Lone_Star_tx
Izanami
Level 115
God Stats
21W - 7L
1,642 SR
Queue Stats
404W - 506L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,299
442
3,260
7,773
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
EGLM
Jing Wei
11
0 / 1 / 0
5,759
480
3,968
5,818
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
9
0 / 0 / 0
5,878
490
1,360
10,879
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SunDevils9594
Amaterasu
10
0 / 2 / 1
5,666
472
4,503
9,937
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 0
5,953
496
3,616
8,862
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 1 / 2
6,222
519
3,670
8,020
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 2
7,356
613
7,283
6,480
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
onebaddawg88
Artemis
13
2 / 1 / 0
7,503
625
5,893
7,055
2,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
thatkiddgrimm
Xing Tian
9
0 / 0 / 5
6,314
526
2,548
8,035
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 0
6,976
581
7,637
7,042
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
2
3
L
0
2
0
0
L
Jing Wei
EGLM
Jing Wei
0
1
0
0
L
Terra
0
0
0
0
W
3
0
2
4
L
Amaterasu
SunDevils9594
Amaterasu
0
2
1
0.25
L
1
3
0
0.33
W
Artemis
onebaddawg88
Artemis
2
1
0
2
W
Xing Tian
thatkiddgrimm
Xing Tian
0
0
5
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
27,031
43,269
Taken
36,632
20,033
Mitigated
16,336
13,104
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,670
1,055
0
4,158
8,020
2,402
860
378
7,588
0
25,384
L
3,260
355
0
1,237
7,773
2,507
0
4,777
2,996
25,335
0
L
Jing Wei
EGLM
Jing Wei
3,968
2,101
0
2,708
5,818
1,687
0
638
5,180
0
48,021
L
Terra
1,360
620
725
4,671
10,879
7,379
0
1,230
9,649
13,750
0
W
7,283
330
858
4,989
6,480
3,202
1,258
1,709
4,500
53,531
0
L
Amaterasu
SunDevils9594
Amaterasu
4,503
1,363
0
2,953
9,937
4,741
0
302
9,635
0
28,897
L
3,616
1,355
0
810
8,862
3,719
0
2,884
5,978
0
47,817
W
Artemis
onebaddawg88
Artemis
5,893
2,746
18
3,423
7,055
2,597
1,474
0
7,055
0
48,616
W
Xing Tian
thatkiddgrimm
Xing Tian
2,548
108
242
1,978
8,035
5,899
781
1,435
6,560
13,752
0
W
7,637
4,934
13
3,885
7,042
2,236
159
733
6,309
0
63,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
34,371
280
Minions Killed
354
0
Camps Cleared
0
1,175,553
Distance Traveled
1,125,828
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,222
519
44
4
0
243,645
4
L
Scylla
5,299
442
46
4
0
222,997
3
L
Jing Wei
5,759
480
82
7
0
223,221
5
L
Terra
5,878
490
20
2
0
237,129
0
W
Hades
7,356
613
103
9
0
234,575
2
L
Amaterasu
5,666
472
55
5
0
246,972
7
L
Ravana
5,953
496
77
6
0
245,234
0
W
Artemis
7,503
625
85
7
0
190,717
6
W
Xing Tian
6,314
526
16
1
0
243,421
6
W
Izanami
6,976
581
106
9
0
213,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role