Player Matchup

Yu Huang
Yu Huang
ElTitoJosebas
Yu Huang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,778 Elo+
Party 1
Charybdis
Charybdis
Isawito
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,866 Elo+
Party 1
Sol
Sol
sejky777
Sol
Level 118
God Stats
82W - 96L
1,606 SR
Queue Stats
91W - 107L
1,502 Elo+
Solo
Team Averages
Level 107
1,535 SR
1,715 Elo+

VS

Team Averages
Level 119
1,474 SR
1,467 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DigitalVORT3X
Izanami
Level 88
God Stats
17W - 20L
1,422 SR
Queue Stats
255W - 298L
1,464 Elo+
Solo
Scylla
Scylla
Waofaa
Scylla
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 68L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ElTitoJosebas
Yu Huang
12
0 / 5 / 1
7,687
549
4,252
9,987
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Isawito
Charybdis
13
1 / 2 / 1
8,481
606
7,353
11,881
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 1
8,126
580
6,610
9,203
3,000
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 1 / 4
9,374
670
10,176
14,734
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
13
0 / 1 / 5
8,674
620
5,818
9,929
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Waofaa
Scylla
15
4 / 0 / 2
9,465
676
11,588
6,680
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
4
5
W
Izanami
0
1
5
2.5
L
Yu Huang
ElTitoJosebas
Yu Huang
0
5
1
0.1
L
Charybdis
Isawito
Charybdis
1
2
1
0.75
W
Scylla
Waofaa
Scylla
4
0
2
5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
27,582
31,071
Taken
31,343
11,739
Mitigated
21,939
5,384
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,176
1,325
0
4,033
14,734
14,750
217
4,374
10,360
0
19,014
W
Izanami
5,818
2,991
0
1,052
9,929
4,445
430
4,894
5,035
0
50,074
L
Yu Huang
ElTitoJosebas
Yu Huang
4,252
286
0
500
9,987
4,088
0
4,457
5,197
23,055
0
L
Charybdis
Isawito
Charybdis
7,353
4,569
0
1,937
11,881
4,651
186
4,758
6,887
0
30,467
W
Scylla
Waofaa
Scylla
11,588
252
0
2,493
6,680
2,744
807
2,339
4,341
36,889
0
L
6,610
2,063
363
2,584
9,203
3,000
178
2,559
6,306
22,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
27,513
137
Minions Killed
164
4
Camps Cleared
9
688,907
Distance Traveled
760,760
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,374
670
25
2
1
270,860
0
W
Izanami
8,674
620
83
6
6
227,920
3
L
Yu Huang
7,687
549
45
3
1
227,550
4
L
Charybdis
8,481
606
65
5
2
226,496
4
W
Scylla
9,465
676
56
4
2
261,980
3
L
Sol
8,126
580
27
2
1
234,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role