Player Matchup

Sol
Sol
ESRBGT
Sol
Level 26
God Stats
18W - 34L
1,459 SR
Queue Stats
27W - 59L
1,341 Elo+
Party 2
Heimdallr
Heimdallr
Potato chan
Heimdallr
Level 131
God Stats
6W - 5L
1,550 SR
Queue Stats
184W - 198L
1,517 Elo+
Party 1
Horus
Horus
Radeachar
Horus
Level 108
God Stats
4W - 3L
1,707 SR
Queue Stats
85W - 88L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
mr-pixlefinger
Cthulhu
Level 87
God Stats
40W - 48L
1,484 SR
Queue Stats
167W - 215L
1,435 Elo+
Party 2
Discordia
Discordia
uwuwatsthis
Discordia
Level 18
God Stats
1W - 0L
1,269 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 1
Team Averages
Level 74
1,494 SR
1,451 Elo+

VS

Team Averages
Level 56
1,591 SR
1,477 Elo+
Olorun
Olorun
Cintrn
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
Prøjekt
Skadi
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 115L
1,479 Elo+
Solo
Mercury
Mercury
Rychart08
Mercury
Level 121
God Stats
2W - 1L
1,751 SR
Queue Stats
77W - 72L
1,488 Elo+
Party 3
Cerberus
Cerberus
gonzalo1992
Cerberus
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
34W - 50L
1,427 Elo+
Solo
Hercules
Hercules
jgatesss-
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ESRBGT
Sol
15
4 / 1 / 10
8,682
789
11,901
6,706
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Potato chan
Heimdallr
15
4 / 0 / 9
8,620
784
10,426
14,260
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Radeachar
Horus
17
14 / 0 / 8
10,437
949
19,514
10,051
7,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
5 / 2 / 11
8,634
785
10,086
13,500
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
uwuwatsthis
Discordia
14
1 / 5 / 15
7,806
710
5,152
7,974
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cintrn
Olorun
12
0 / 8 / 4
6,999
636
3,386
11,364
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
Prøjekt
Skadi
15
3 / 3 / 0
7,932
721
10,037
10,154
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Rychart08
Mercury
14
5 / 6 / 2
8,047
732
10,881
12,993
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
gonzalo1992
Cerberus
13
0 / 4 / 4
7,339
667
3,723
16,593
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
jgatesss-
Hercules
12
0 / 7 / 2
6,860
624
3,963
18,222
10,848
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
28
Kills
8
8
Deaths
28
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cintrn
Olorun
0
8
4
0.25
W
Sol
ESRBGT
Sol
4
1
10
9
W
Heimdallr
Potato chan
Heimdallr
4
0
9
8.5
L
Skadi
Prøjekt
Skadi
3
3
0
1
W
Horus
Radeachar
Horus
14
0
8
18
L
Mercury
Rychart08
Mercury
5
6
2
1
L
Cerberus
gonzalo1992
Cerberus
0
4
4
0.5
L
Hercules
jgatesss-
Hercules
0
7
2
0.14
W
5
2
11
5.25
W
Discordia
uwuwatsthis
Discordia
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,079
Damage
31,990
52,491
Taken
69,326
34,535
Mitigated
36,093
13,308
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cintrn
Olorun
3,386
1,706
316
1,153
11,364
3,793
0
3,431
7,800
11,924
0
W
Sol
ESRBGT
Sol
11,901
5,091
0
1,643
6,706
2,526
1,674
1,098
5,608
25,795
0
W
Heimdallr
Potato chan
Heimdallr
10,426
6,029
0
2,087
14,260
6,679
1,678
2,377
11,883
0
40,500
L
Skadi
Prøjekt
Skadi
10,037
4,405
0
887
10,154
3,882
297
2,711
7,376
0
27,441
W
Horus
Radeachar
Horus
19,514
9,143
1,639
2,729
10,051
7,247
1,676
1,305
8,746
0
32,266
L
Mercury
Rychart08
Mercury
10,881
5,663
0
755
12,993
4,847
0
4,851
7,882
0
15,541
L
Cerberus
gonzalo1992
Cerberus
3,723
110
0
2,186
16,593
12,723
0
7,107
9,321
18,288
0
L
Hercules
jgatesss-
Hercules
3,963
1,477
0
2,540
18,222
10,848
36
8,119
9,808
0
12,876
W
10,086
741
1,185
3,765
13,500
14,572
241
1,606
11,894
29,869
0
W
Discordia
uwuwatsthis
Discordia
5,152
519
0
260
7,974
3,511
461
723
7,251
12,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
37,177
170
Minions Killed
124
0
Camps Cleared
0
1,185,779
Distance Traveled
1,100,246
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,999
636
11
1
0
197,689
3
W
Sol
8,682
789
35
3
0
213,446
0
W
Heimdallr
8,620
784
47
4
0
237,720
2
L
Skadi
7,932
721
37
3
0
222,800
3
W
Horus
10,437
949
38
3
0
278,309
0
L
Mercury
8,047
732
17
2
0
230,999
0
L
Cerberus
7,339
667
40
4
0
224,764
1
L
Hercules
6,860
624
19
2
0
223,994
0
W
Cthulhu
8,634
785
36
3
0
248,267
1
W
Discordia
7,806
710
14
1
0
208,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role