Player Matchup

Medusa
Medusa
DevLoggg
Medusa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 2
Mulan
Mulan
Gankaroonie
Mulan
Level 158
God Stats
4W - 1L
1,715 SR
Queue Stats
223W - 154L
1,652 Elo+
Party 2
Nox
Nox
joolieee
Nox
Level 120
God Stats
2W - 1L
1,856 SR
Queue Stats
96W - 83L
1,645 Elo+
Party 2
Team Averages
Level 118
1,690 SR
1,586 Elo+

VS

Team Averages
Level 70
1,560 SR
1,633 Elo+
Cerberus
Cerberus
MattXIII
Cerberus
Level 16
God Stats
1W - 2L
1,771 SR
Queue Stats
12W - 8L
1,720 Elo+
Party 1
King Arthur
King Arthur
TippinFedoraMan
King Arthur
Level 39
God Stats
1W - 3L
1,409 SR
Queue Stats
51W - 33L
1,574 Elo+
Party 1
Zeus
Zeus
Yomatsuu
Zeus
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 124L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DevLoggg
Medusa
18
7 / 8 / 11
15,306
729
12,942
15,823
6,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 1 / 17
16,687
795
33,910
36,152
42,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 4 / 13
16,186
771
20,538
13,921
5,894
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MattXIII
Cerberus
19
2 / 9 / 11
13,332
635
7,186
31,097
44,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TippinFedoraMan
King Arthur
17
0 / 11 / 7
12,037
573
8,813
25,384
20,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
19
10 / 6 / 2
14,640
697
34,088
18,814
8,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
26
Kills
12
13
Deaths
26
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
DevLoggg
Medusa
7
8
11
1.56
W
9
1
17
17.5
L
Cerberus
MattXIII
Cerberus
2
9
11
0.83
L
King Arthur
TippinFedoraMan
King Arthur
0
11
7
0.32
L
Zeus
10
6
2
1.83
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,390
Damage
50,087
65,896
Taken
75,295
55,145
Mitigated
73,198
24,747
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DevLoggg
Medusa
12,942
6,786
0
1,038
15,823
6,997
42
13,889
1,934
0
58,378
W
33,910
6,131
0
20,475
36,152
42,254
1,368
16,452
19,700
0
87,572
L
Cerberus
MattXIII
Cerberus
7,186
1,204
0
4,800
31,097
44,405
0
10,782
18,800
28,106
0
L
King Arthur
TippinFedoraMan
King Arthur
8,813
1,152
0
65
25,384
20,182
0
5,910
19,474
0
50,131
L
Zeus
34,088
2,024
0
6,145
18,814
8,611
0
4,257
14,557
92,387
0
W
20,538
2,342
0
3,234
13,921
5,894
1,288
11,114
2,807
47,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
40,009
241
Minions Killed
242
10
Camps Cleared
6
1,175,313
Distance Traveled
1,038,983
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,306
729
82
4
1
363,204
1
W
Mulan
16,687
795
104
5
4
448,302
6
L
Cerberus
13,332
635
56
3
1
354,286
0
L
King Arthur
12,037
573
64
3
1
346,600
3
L
Zeus
14,640
697
122
6
4
338,097
5
W
Nox
16,186
771
55
3
5
363,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role