Player Matchup

Merlin
Merlin
Bronze V
Atreyusss
Merlin
Bronze V
Level 87
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Bastet
Bastet
Bronze V
JotaJotaBG
Bastet
Bronze V
Level 108
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 2L
1,524 MMR
Party 2
Fafnir
Fafnir
Bronze IV
TheKillerWafler
Fafnir
Bronze IV
Level 46
God Stats
1W - 2L
1,243 SR
Queue Stats
18W - 20L
1,228 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 80
1,366 SR
1,417 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 90
1,544 SR
1,437 MMR
Izanami
Izanami
Bronze V
BearVsLargerBear
Izanami
Bronze V
Level 110
God Stats
2W - 3L
1,200 SR
Queue Stats
21W - 27L
1,456 MMR
Party 1
Poseidon
Poseidon
Bronze IV
ShrimpManifesto
Poseidon
Bronze IV
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,456 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
TheSonOfMars
Gilgamesh
Bronze III
Level 83
God Stats
7W - 4L
1,931 SR
Queue Stats
21W - 27L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atreyusss
Merlin
18
1 / 4 / 2
11,904
627
20,668
11,413
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
JotaJotaBG
Bastet
13
0 / 2 / 4
10,510
553
11,966
10,242
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 2 / 1
13,176
693
7,205
14,419
22,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
Ah Muzen CabBacchusYu HuangAtlasThoth

VS

Bans
CupidArtioHerculesShivaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
12,631
665
9,315
15,916
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
4 / 1 / 3
13,835
728
10,956
13,627
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheSonOfMars
Gilgamesh
17
1 / 2 / 7
12,083
636
10,788
21,676
19,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Atreyusss
Merlin
1
4
2
0.5
W
3
1
3
4.5
L
Bastet
JotaJotaBG
Bastet
0
2
4
1
W
Poseidon
4
1
3
5.5
L
3
2
1
1.75
W
Gilgamesh
TheSonOfMars
Gilgamesh
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
31,059
36,074
Taken
51,219
31,452
Mitigated
29,076
6,902
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Atreyusss
Merlin
20,668
917
0
1,244
11,413
5,136
104
3,064
8,349
75,624
0
W
9,315
6,052
0
4,952
15,916
5,207
469
8,903
7,013
0
73,156
L
Bastet
JotaJotaBG
Bastet
11,966
1,936
0
2,499
10,242
4,089
0
2,046
8,196
0
34,008
W
Poseidon
10,956
2,074
0
3,222
13,627
4,736
1,721
7,208
6,419
77,436
0
L
7,205
1,093
0
3,159
14,419
22,227
0
6,473
7,946
25,955
0
W
Gilgamesh
TheSonOfMars
Gilgamesh
10,788
1,986
501
4,498
21,676
19,133
176
12,372
9,304
298
18,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
38,549
207
Minions Killed
263
6
Camps Cleared
11
868,290
Distance Traveled
1,020,361
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,904
627
115
6
3
301,447
4
W
Izanami
12,631
665
89
5
8
320,052
2
L
Bastet
10,510
553
51
3
3
235,834
5
W
Poseidon
13,835
728
162
9
3
356,875
5
L
Fafnir
13,176
693
41
2
0
331,009
4
W
Gilgamesh
12,083
636
12
1
0
343,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role