Player Matchup

Yu Huang
Yu Huang
Dilmordo
Yu Huang
Level 122
God Stats
26W - 36L
1,394 SR
Queue Stats
432W - 448L
1,500 Elo+
Party 2
Chang'e
Chang'e
Don_Aneaus
Chang'e
Level 89
God Stats
81W - 74L
1,512 SR
Queue Stats
251W - 265L
1,460 Elo+
Solo
Awilix
Awilix
Helios-Harbinger
Awilix
Level 138
God Stats
175W - 154L
1,530 SR
Queue Stats
788W - 802L
1,533 Elo+
Party 2
Raijin
Raijin
Retro-Jester
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,563 Elo+
Solo
The Morrigan
The Morrigan
Sergamer144
The Morrigan
Level 82
God Stats
3W - 3L
1,304 SR
Queue Stats
158W - 143L
1,484 Elo+
Solo
Team Averages
Level 107
1,448 SR
1,508 Elo+

VS

Team Averages
Level 80
1,480 SR
1,444 Elo+
Nike
Nike
Himiko_Amaya
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,375 Elo+
Party 1
Chernobog
Chernobog
LittlestLilz
Chernobog
Level 51
God Stats
2W - 4L
1,504 SR
Queue Stats
78W - 92L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
eLGonZaDJ
Ah Puch
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 189L
1,503 Elo+
Solo
Discordia
Discordia
hapamamba
Discordia
Level 93
God Stats
12W - 11L
1,682 SR
Queue Stats
181W - 213L
1,468 Elo+
Solo
Bellona
Bellona
x_Mizfit_Exile
Bellona
Level 69
God Stats
0W - 4L
1,215 SR
Queue Stats
25W - 49L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dilmordo
Yu Huang
17
1 / 0 / 6
10,745
977
8,357
4,495
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
Don_Aneaus
Chang'e
17
2 / 1 / 7
11,335
1,030
12,973
11,268
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 5
12,336
1,121
11,778
12,933
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
16
1 / 1 / 4
10,811
983
11,562
9,402
4,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Sergamer144
The Morrigan
16
3 / 1 / 4
10,806
982
11,474
4,858
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
10,164
924
4,642
10,657
13,799
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
LittlestLilz
Chernobog
16
0 / 2 / 3
10,426
948
4,725
9,132
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
eLGonZaDJ
Ah Puch
17
3 / 5 / 1
11,477
1,043
18,016
13,909
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
hapamamba
Discordia
16
0 / 1 / 2
10,896
991
4,831
7,521
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 2 / 1
10,408
946
5,663
18,459
17,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
12
Kills
4
4
Deaths
12
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Dilmordo
Yu Huang
1
0
6
4
W
Chang'e
Don_Aneaus
Chang'e
2
1
7
5.5
W
5
1
5
7.5
L
0
2
4
1
L
Chernobog
LittlestLilz
Chernobog
0
2
3
0.75
W
Raijin
1
1
4
3
W
The Morrigan
Sergamer144
The Morrigan
3
1
4
5
L
Ah Puch
eLGonZaDJ
Ah Puch
3
5
1
0.7
L
Discordia
hapamamba
Discordia
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
37,877
42,956
Taken
59,678
19,888
Mitigated
47,532
7,534
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Dilmordo
Yu Huang
8,357
338
0
329
4,495
1,987
0
3,406
1,089
20,702
0
W
Chang'e
Don_Aneaus
Chang'e
12,973
456
1,803
3,462
11,268
5,450
0
6,950
4,318
39,694
0
W
11,778
7,805
0
0
12,933
6,315
0
4,819
8,114
0
30,367
L
4,642
758
67
461
10,657
13,799
0
8,459
2,198
48
16,065
L
Chernobog
LittlestLilz
Chernobog
4,725
2,082
472
1,031
9,132
4,512
0
6,287
2,845
0
27,791
W
Raijin
11,562
842
42
1,060
9,402
4,114
0
5,471
3,931
40,463
0
W
The Morrigan
Sergamer144
The Morrigan
11,474
1,221
0
838
4,858
2,022
0
2,249
2,609
19,458
0
L
Ah Puch
eLGonZaDJ
Ah Puch
18,016
838
0
1,820
13,909
7,567
0
10,303
3,606
53,392
0
L
Discordia
hapamamba
Discordia
4,831
0
0
691
7,521
4,483
0
6,170
1,351
29,527
0
L
5,663
1,703
814
2,010
18,459
17,171
0
13,147
5,312
0
18,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,033
Gold Earned
53,371
235
Minions Killed
228
10
Camps Cleared
8
1,111,460
Distance Traveled
1,075,288
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,745
977
35
3
1
230,596
0
W
Chang'e
11,335
1,030
70
6
0
220,003
0
W
Awilix
12,336
1,121
44
4
8
245,572
1
L
Nike
10,164
924
25
2
0
205,847
0
L
Chernobog
10,426
948
55
5
3
210,452
1
W
Raijin
10,811
983
65
6
0
206,435
0
W
The Morrigan
10,806
982
21
2
1
208,854
1
L
Ah Puch
11,477
1,043
66
6
2
202,267
2
L
Discordia
10,896
991
55
5
3
224,614
0
L
Bellona
10,408
946
27
2
0
232,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role