Player Matchup

Ares
Ares
SGCRebellion
Ares
Level 16
God Stats
2W - 1L
1,668 SR
Queue Stats
89W - 48L
1,651 Elo+
Party 1
Bellona
Bellona
SGCSkolas
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 31L
1,477 Elo+
Party 1
Chiron
Chiron
SimplyDrax
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Treddo
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,506 Elo+
Party 1
Fenrir
Fenrir
UmbralReaper
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,523 Elo+

VS

Team Averages
Level 82
1,571 SR
1,499 Elo+
Zeus
Zeus
AÐRENALINE
Zeus
Level 151
God Stats
8W - 2L
1,613 SR
Queue Stats
249W - 254L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
ImJustADragon
Gilgamesh
Level 40
God Stats
2W - 1L
1,461 SR
Queue Stats
62W - 85L
1,396 Elo+
Solo
Ah Puch
Ah Puch
PookiePop
Ah Puch
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
379W - 376L
1,509 Elo+
Party 2
Hercules
Hercules
clrew
Hercules
Level 67
God Stats
13W - 5L
1,607 SR
Queue Stats
144W - 125L
1,514 Elo+
Party 2
Skadi
Skadi
liziana
Skadi
Level 105
God Stats
22W - 17L
1,674 SR
Queue Stats
302W - 334L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,988
691
7,036
22,143
25,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
SGCSkolas
Bellona
14
2 / 7 / 2
8,476
652
7,301
21,251
20,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
SimplyDrax
Chiron
15
1 / 6 / 4
8,631
664
5,762
12,843
7,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Treddo
Baron Samedi
16
1 / 5 / 2
9,120
702
7,694
16,474
13,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
1 / 4 / 3
8,082
622
2,704
15,590
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 11
10,793
830
20,161
10,496
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ImJustADragon
Gilgamesh
16
6 / 4 / 11
9,859
758
10,914
14,646
13,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
PookiePop
Ah Puch
17
3 / 0 / 22
10,084
776
22,897
6,898
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
clrew
Hercules
16
6 / 1 / 11
10,136
780
12,203
18,500
17,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
liziana
Skadi
19
7 / 0 / 10
11,154
858
12,636
7,094
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
7
Kills
29
29
Deaths
8
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
Gilgamesh
ImJustADragon
Gilgamesh
6
4
11
2.88
W
Ah Puch
PookiePop
Ah Puch
3
0
22
14
L
2
7
3
0.5
L
Bellona
SGCSkolas
Bellona
2
7
2
0.43
L
Chiron
SimplyDrax
Chiron
1
6
4
0.5
L
Baron Samedi
Treddo
Baron Samedi
1
5
2
0.4
L
Fenrir
1
4
3
0.63
W
Hercules
clrew
Hercules
6
1
11
11.5
W
Skadi
liziana
Skadi
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
78,811
88,301
Taken
57,634
74,503
Mitigated
42,234
8,019
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,161
831
0
753
10,496
4,448
0
2,433
8,063
54,840
0
W
Gilgamesh
ImJustADragon
Gilgamesh
10,914
3,263
0
1,060
14,646
13,837
346
1,945
12,701
54
20,001
W
Ah Puch
PookiePop
Ah Puch
22,897
1,842
0
1,704
6,898
3,166
652
3,133
3,765
46,027
0
L
7,036
0
0
1,307
22,143
25,513
0
10,585
11,252
13,721
0
L
Bellona
SGCSkolas
Bellona
7,301
1,811
0
1,072
21,251
20,849
0
7,878
12,836
0
19,168
L
Chiron
SimplyDrax
Chiron
5,762
2,279
449
2,202
12,843
7,094
0
5,312
7,124
0
20,086
L
Baron Samedi
Treddo
Baron Samedi
7,694
532
945
1,877
16,474
13,087
0
9,113
7,058
41,245
0
L
Fenrir
2,704
290
0
167
15,590
7,960
0
10,166
5,310
0
4,873
W
Hercules
clrew
Hercules
12,203
1,564
656
4,467
18,500
17,043
82
5,360
11,394
0
19,243
W
Skadi
liziana
Skadi
12,636
6,703
0
2,494
7,094
3,740
6,314
1,859
5,235
0
61,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
52,026
185
Minions Killed
263
0
Camps Cleared
0
1,092,992
Distance Traveled
1,501,949
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,793
830
75
6
0
309,907
4
W
Gilgamesh
9,859
758
21
2
0
283,721
1
W
Ah Puch
10,084
776
53
4
0
290,792
8
L
Ares
8,988
691
11
1
0
240,786
4
L
Bellona
8,476
652
36
3
0
243,263
1
L
Chiron
8,631
664
50
4
0
171,801
0
L
Baron Samedi
9,120
702
76
6
0
227,639
2
L
Fenrir
8,082
622
12
1
0
209,503
0
W
Hercules
10,136
780
17
1
0
313,310
1
W
Skadi
11,154
858
97
7
0
304,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role