Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KBL SINALOA MEX
Fenrir
Level 142
God Stats
4W - 3L
1,594 SR
Queue Stats
235W - 150L
1,585 Elo+
Party 1
Cerberus
Cerberus
zukutukuu
Cerberus
Level 141
God Stats
6W - 4L
1,697 SR
Queue Stats
199W - 138L
1,538 Elo+
Party 1
Team Averages
Level 137
1,597 SR
1,541 Elo+

VS

Team Averages
Level 67
1,465 SR
1,555 Elo+
Yu Huang
Yu Huang
DarskiOfTheRoad
Yu Huang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,480 Elo+
Party 2
Skadi
Skadi
HowlingSiege
Skadi
Level 22
God Stats
1W - 6L
1,395 SR
Queue Stats
6W - 10L
1,585 Elo+
Party 2
Chaac
Chaac
xaycub
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 0 / 9
8,566
779
11,851
6,784
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 4
9,018
820
10,409
8,446
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
zukutukuu
Cerberus
13
1 / 0 / 14
8,520
775
5,183
12,656
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 3 / 0
6,197
563
7,271
8,245
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 10 / 1
6,554
596
5,891
12,187
3,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xaycub
Chaac
11
1 / 4 / 0
7,323
666
7,660
13,483
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
9
10.5
L
Yu Huang
0
3
0
0
L
0
10
1
0.05
W
10
1
4
12
L
Chaac
xaycub
Chaac
1
4
0
0.25
W
Cerberus
zukutukuu
Cerberus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
20,822
27,886
Taken
33,915
14,799
Mitigated
14,834
9,800
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,851
675
0
750
6,784
2,615
252
1,352
5,336
41,013
0
L
Yu Huang
7,271
306
123
776
8,245
2,947
0
5,101
3,075
20,231
0
L
5,891
2,808
0
0
12,187
3,963
0
5,839
6,123
0
15,278
W
10,409
2,393
0
1,162
8,446
4,779
0
2,570
5,586
0
26,738
L
Chaac
xaycub
Chaac
7,660
854
272
1,897
13,483
7,924
0
6,429
6,871
0
19,581
W
Cerberus
zukutukuu
Cerberus
5,183
437
0
7,888
12,656
7,405
110
3,740
8,613
23,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
20,074
165
Minions Killed
76
10
Camps Cleared
1
636,972
Distance Traveled
547,555
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,566
779
59
5
5
220,390
3
L
Yu Huang
6,197
563
28
3
1
186,807
4
L
Skadi
6,554
596
14
1
0
166,044
0
W
Fenrir
9,018
820
42
4
5
205,438
5
L
Chaac
7,323
666
34
3
0
194,704
0
W
Cerberus
8,520
775
64
6
0
211,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role