Player Matchup

Jormungandr
Jormungandr
Dorfunkeldorf
Jormungandr
Level 129
God Stats
0W - 2L
1,599 SR
Queue Stats
50W - 56L
1,568 Elo+
Party 2
Cliodhna
Cliodhna
HiResBigDumbFks
Cliodhna
Level 47
God Stats
2W - 4L
1,698 SR
Queue Stats
7W - 12L
1,574 Elo+
Party 3
The Morrigan
The Morrigan
Milambere
The Morrigan
Level 46
God Stats
1W - 2L
1,546 SR
Queue Stats
20W - 27L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
Mossjaw
Jing Wei
Level 140
God Stats
2W - 1L
1,761 SR
Queue Stats
34W - 29L
1,598 Elo+
Party 2
Yemoja
Yemoja
Neripp
Yemoja
Level 5
God Stats
3W - 5L
1,660 SR
Queue Stats
3W - 5L
1,636 Elo+
Party 2
Team Averages
Level 73
1,653 SR
1,586 Elo+

VS

Team Averages
Level 80
1,608 SR
1,573 Elo+
Sol
Sol
ImKingMeep
Sol
Level 116
God Stats
16W - 8L
1,723 SR
Queue Stats
73W - 51L
1,577 Elo+
Party 1
Kali
Kali
ImNaz
Kali
Level 128
God Stats
6W - 4L
1,563 SR
Queue Stats
75W - 61L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
JustCauseJeff
Jing Wei
Level 60
God Stats
5W - 6L
1,522 SR
Queue Stats
123W - 100L
1,578 Elo+
Party 1
Sobek
Sobek
frankpriz1
Sobek
Level 46
God Stats
2W - 1L
1,731 SR
Queue Stats
56W - 39L
1,595 Elo+
Party 1
Skadi
Skadi
xSteezy
Skadi
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 57L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dorfunkeldorf
Jormungandr
18
1 / 1 / 0
11,465
498
20,844
19,936
20,499
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
12
1 / 5 / 0
8,867
386
6,967
17,506
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Milambere
The Morrigan
17
0 / 4 / 0
10,367
451
12,402
15,631
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Mossjaw
Jing Wei
17
1 / 4 / 1
10,531
458
12,012
20,300
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Neripp
Yemoja
13
0 / 3 / 2
9,163
398
3,826
13,627
15,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
12,219
531
12,524
12,384
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
ImNaz
Kali
20
3 / 0 / 4
12,562
546
10,648
20,743
12,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
JustCauseJeff
Jing Wei
20
1 / 1 / 1
12,639
550
9,228
18,324
8,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
15
3 / 1 / 5
10,833
471
6,656
20,531
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
xSteezy
Skadi
20
5 / 1 / 1
14,329
623
19,330
20,085
8,273
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dorfunkeldorf
Jormungandr
1
1
0
1
L
Cliodhna
1
5
0
0.2
W
3
0
3
4.5
W
Kali
ImNaz
Kali
3
0
4
5
W
Jing Wei
JustCauseJeff
Jing Wei
1
1
1
1.5
L
The Morrigan
Milambere
The Morrigan
0
4
0
0
L
Jing Wei
Mossjaw
Jing Wei
1
4
1
0.38
L
Yemoja
Neripp
Yemoja
0
3
2
0.33
W
Sobek
3
1
5
5.5
W
Skadi
xSteezy
Skadi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
58,386
87,000
Taken
92,067
59,906
Mitigated
58,038
22,934
Healing
39,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dorfunkeldorf
Jormungandr
20,844
4,040
0
3,042
19,936
20,499
0
3,697
16,239
113,464
0
L
Cliodhna
6,967
625
0
4,894
17,506
7,091
637
3,317
14,189
0
61,525
W
12,524
3,862
0
3,634
12,384
5,892
2,361
6,467
5,917
84,800
10,216
W
Kali
ImNaz
Kali
10,648
5,089
0
8,532
20,743
12,428
0
5,257
15,486
0
150,191
W
Jing Wei
JustCauseJeff
Jing Wei
9,228
6,380
0
8,603
18,324
8,960
3,768
11,556
6,768
0
106,169
L
The Morrigan
Milambere
The Morrigan
12,402
2,652
0
1,263
15,631
7,687
183
5,498
10,131
99,635
2,454
L
Jing Wei
Mossjaw
Jing Wei
12,012
7,172
0
6,058
20,300
9,114
372
2,775
17,525
0
107,898
L
Yemoja
Neripp
Yemoja
3,826
1,227
5,530
2,147
13,627
15,515
0
2,652
10,975
22,807
0
W
Sobek
6,656
667
545
5,940
20,531
22,485
318
8,596
11,935
24,123
0
W
Skadi
xSteezy
Skadi
19,330
9,843
0
12,619
20,085
8,273
5,594
4,683
15,402
0
159,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
62,582
631
Minions Killed
720
0
Camps Cleared
0
2,121,280
Distance Traveled
2,293,132
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,465
498
189
8
0
459,777
3
L
Cliodhna
8,867
386
94
4
0
387,305
0
W
Sol
12,219
531
161
7
0
456,367
4
W
Kali
12,562
546
176
8
0
540,177
5
W
Jing Wei
12,639
550
146
6
0
415,944
3
L
The Morrigan
10,367
451
150
7
0
417,797
0
L
Jing Wei
10,531
458
166
7
0
411,238
3
L
Yemoja
9,163
398
32
1
0
445,163
8
W
Sobek
10,833
471
26
1
0
460,711
3
W
Skadi
14,329
623
211
9
0
419,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role