Player Matchup

Cthulhu
Cthulhu
MXRIoO
Cthulhu
Level 131
God Stats
6W - 3L
1,661 SR
Queue Stats
251W - 170L
1,550 Elo+
Party 1
Susano
Susano
N3OxKHAOS
Susano
Level 160
God Stats
4W - 0L
1,814 SR
Queue Stats
107W - 54L
1,621 Elo+
Party 1
Vulcan
Vulcan
Rolo96
Vulcan
Level 123
God Stats
2W - 0L
1,796 SR
Queue Stats
13W - 8L
1,616 Elo+
Party 1
Nox
Nox
guardian47gg
Nox
Level 26
God Stats
9W - 7L
1,379 SR
Queue Stats
54W - 40L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
lSkyKiller
Guan Yu
Level 160
God Stats
1W - 0L
1,866 SR
Queue Stats
65W - 25L
1,824 Elo+
Party 1
Team Averages
Level 120
1,703 SR
1,617 Elo+

VS

Team Averages
Level 115
1,484 SR
1,536 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Art3mus
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
aPoundOfChronic
Hera
Level 128
God Stats
1W - 1L
1,454 SR
Queue Stats
16W - 18L
1,502 Elo+
Solo
Anhur
Anhur
itsSophia
Anhur
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 117L
1,699 Elo+
Solo
Arachne
Arachne
maximusaurelias
Arachne
Level 160
God Stats
31W - 46L
1,464 SR
Queue Stats
757W - 807L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MXRIoO
Cthulhu
15
0 / 0 / 11
8,665
788
5,679
9,027
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
N3OxKHAOS
Susano
16
9 / 1 / 4
9,097
827
10,831
9,055
3,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Rolo96
Vulcan
13
2 / 0 / 4
7,374
670
8,078
5,132
2,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
7,270
661
4,354
5,242
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
lSkyKiller
Guan Yu
15
5 / 1 / 4
8,174
743
15,220
17,187
13,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 3 / 3
7,429
675
6,256
17,227
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
13
0 / 5 / 1
7,017
638
4,154
8,752
2,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 1
7,434
676
7,302
10,260
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
itsSophia
Anhur
14
1 / 3 / 1
7,645
695
8,535
10,668
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 1
7,439
676
4,082
5,254
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
3
3
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Sol
0
5
1
0.1
W
Cthulhu
MXRIoO
Cthulhu
0
0
11
5.5
W
Susano
N3OxKHAOS
Susano
9
1
4
11
W
Vulcan
Rolo96
Vulcan
2
0
4
4
L
1
6
1
0.25
W
2
1
3
3.5
L
Anhur
itsSophia
Anhur
1
3
1
0.5
W
Guan Yu
lSkyKiller
Guan Yu
5
1
4
7
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,162
Damage
30,329
45,643
Taken
52,161
31,845
Mitigated
24,972
8,322
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,256
649
0
4,254
17,227
11,470
0
7,975
9,252
10,515
0
L
Sol
4,154
1,582
0
1,831
8,752
2,644
165
2,167
6,585
23,959
0
W
Cthulhu
MXRIoO
Cthulhu
5,679
801
262
535
9,027
9,735
112
3,442
5,585
35,824
0
W
Susano
N3OxKHAOS
Susano
10,831
3,041
0
464
9,055
3,747
0
3,339
5,716
0
30,473
W
Vulcan
Rolo96
Vulcan
8,078
2,114
0
516
5,132
2,439
382
3,329
1,803
21,074
0
L
7,302
1,560
105
1,489
10,260
3,954
0
4,574
5,686
21,649
0
W
4,354
298
0
0
5,242
2,541
443
2,889
2,353
13,579
0
L
Anhur
itsSophia
Anhur
8,535
4,925
0
2,238
10,668
3,560
0
2,743
7,925
0
30,501
W
Guan Yu
lSkyKiller
Guan Yu
15,220
2,423
986
5,559
17,187
13,383
0
4,713
12,474
0
32,721
L
4,082
3,353
0
1,375
5,254
3,344
569
652
4,602
0
23,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
36,964
207
Minions Killed
193
0
Camps Cleared
0
1,248,908
Distance Traveled
1,067,650
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,429
675
15
1
0
221,647
0
L
Sol
7,017
638
39
4
0
170,883
0
W
Cthulhu
8,665
788
66
6
0
251,640
0
W
Susano
9,097
827
45
4
0
262,866
0
W
Vulcan
7,374
670
32
3
0
230,168
0
L
Hera
7,434
676
37
3
0
203,654
1
W
Nox
7,270
661
26
2
0
234,196
1
L
Anhur
7,645
695
64
6
0
206,584
2
W
Guan Yu
8,174
743
38
3
0
270,038
1
L
Arachne
7,439
676
38
3
0
264,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role