Player Matchup

Hachiman
Hachiman
KatonKamuii
Hachiman
Level 29
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
WolfpackProG
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo
Yemoja
Yemoja
grim_reaper972
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Party 1
Bacchus
Bacchus
redblod333
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
speirs_2nd_lt
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,483 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,502 Elo+

VS

Team Averages
Level 80
1,529 SR
1,498 Elo+
Skadi
Skadi
B0nKHan
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,278 Elo+
Solo
Discordia
Discordia
GajeelRedfox118
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
Magiconjah
Hun Batz
Level 125
God Stats
5W - 2L
1,424 SR
Queue Stats
170W - 162L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
SoDorky
Aphrodite
Level 118
God Stats
5W - 1L
1,643 SR
Queue Stats
155W - 138L
1,512 Elo+
Party 2
Sobek
Sobek
TheLegitLemur
Sobek
Level 124
God Stats
6W - 4L
1,578 SR
Queue Stats
399W - 244L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KatonKamuii
Hachiman
10
0 / 9 / 3
6,335
634
6,707
13,310
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
13
2 / 5 / 2
7,536
754
3,442
12,015
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 3
7,768
777
5,594
12,565
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
redblod333
Bacchus
13
2 / 5 / 2
7,996
800
6,481
15,955
24,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
16
1 / 3 / 4
7,819
782
13,309
13,244
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B0nKHan
Skadi
17
10 / 1 / 12
9,475
948
26,677
11,988
6,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GajeelRedfox118
Discordia
13
1 / 1 / 16
8,044
804
6,729
6,440
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Magiconjah
Hun Batz
16
6 / 1 / 14
9,484
948
9,560
11,354
8,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SoDorky
Aphrodite
15
6 / 1 / 13
8,924
892
6,843
8,058
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 21
9,351
935
8,821
16,746
17,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
6
Kills
24
24
Deaths
6
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Skadi
B0nKHan
Skadi
10
1
12
16
W
Discordia
GajeelRedfox118
Discordia
1
1
16
9
L
Hachiman
KatonKamuii
Hachiman
0
9
3
0.17
W
Hun Batz
Magiconjah
Hun Batz
6
1
14
13
W
Aphrodite
SoDorky
Aphrodite
6
1
13
12.5
W
1
2
21
5.75
L
Serqet
2
5
2
0.6
L
1
2
3
1.25
L
Bacchus
redblod333
Bacchus
2
5
2
0.6
L
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
58,630
67,089
Taken
54,586
55,296
Mitigated
40,671
21,303
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
B0nKHan
Skadi
26,677
12,413
619
1,062
11,988
6,707
2,366
3,516
8,395
0
33,788
W
Discordia
GajeelRedfox118
Discordia
6,729
1,036
252
261
6,440
2,854
689
1,125
5,315
12,366
0
L
Hachiman
KatonKamuii
Hachiman
6,707
2,326
0
432
13,310
5,816
0
3,199
10,111
0
8,949
W
Hun Batz
Magiconjah
Hun Batz
9,560
2,163
571
1,704
11,354
8,545
881
2,894
7,896
0
21,595
W
Aphrodite
SoDorky
Aphrodite
6,843
1,312
8,567
4,612
8,058
5,160
394
1,924
6,059
12,447
0
W
8,821
639
2,746
5,280
16,746
17,405
123
2,616
13,896
26,645
0
L
Serqet
3,442
413
1,349
2,155
12,015
5,903
0
3,827
8,188
0
5,704
L
5,594
1,599
5,777
4,657
12,565
12,294
0
4,689
7,876
12,826
0
L
Bacchus
redblod333
Bacchus
6,481
312
0
549
15,955
24,137
0
5,368
10,587
15,584
0
L
Artemis
13,309
5,853
1,338
5,046
13,244
7,146
0
5,310
7,934
0
28,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
45,278
87
Minions Killed
108
0
Camps Cleared
0
929,316
Distance Traveled
974,958
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,475
948
20
2
0
188,722
0
W
Discordia
8,044
804
19
2
0
165,633
0
L
Hachiman
6,335
634
8
1
0
158,553
0
W
Hun Batz
9,484
948
26
3
0
200,985
0
W
Aphrodite
8,924
892
10
1
0
203,627
0
W
Sobek
9,351
935
33
3
0
215,991
0
L
Serqet
7,536
754
8
1
0
194,061
0
L
Yemoja
7,768
777
24
2
0
191,562
1
L
Bacchus
7,996
800
8
1
0
202,167
0
L
Artemis
7,819
782
39
4
0
182,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role