Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeathSidewinder
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
Harmaceutica1
Cabrakan
Level 125
God Stats
2W - 1L
1,479 SR
Queue Stats
278W - 280L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
bfiiire
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,427 Elo+
Solo
Ah Puch
Ah Puch
flacid1
Ah Puch
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 109L
1,410 Elo+
Party 2
Team Averages
Level 122
1,496 SR
1,449 Elo+

VS

Team Averages
Level 107
1,595 SR
1,411 Elo+
Hercules
Hercules
Kriknis
Hercules
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 42L
1,357 Elo+
Party 1
Neith
Neith
Rosari
Neith
Level 41
God Stats
1W - 1L
1,758 SR
Queue Stats
27W - 40L
1,364 Elo+
Party 1
Achilles
Achilles
SirRoyeth
Achilles
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
YungEtch
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,513 Elo+
Party 3
Raijin
Raijin
xxblazintreesxx
Raijin
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 4 / 15
13,746
687
13,549
29,800
41,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
7 / 1 / 16
14,154
708
23,854
15,926
11,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Harmaceutica1
Cabrakan
19
3 / 4 / 16
13,374
669
11,424
24,032
39,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
bfiiire
Baron Samedi
20
3 / 6 / 15
13,469
673
21,722
21,217
17,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
flacid1
Ah Puch
20
9 / 3 / 13
15,623
781
37,478
13,605
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kriknis
Hercules
17
0 / 4 / 9
10,332
517
7,292
22,206
31,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Rosari
Neith
17
0 / 6 / 10
10,514
526
11,414
18,992
10,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SirRoyeth
Achilles
20
10 / 5 / 5
13,815
691
16,687
35,124
70,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
YungEtch
Baron Samedi
20
4 / 5 / 9
12,123
606
23,466
20,899
15,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 6 / 9
12,139
607
21,341
22,497
12,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
26
Kills
17
18
Deaths
26
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
15
2.88
W
7
1
16
15
W
Cabrakan
Harmaceutica1
Cabrakan
3
4
16
2.75
L
Hercules
Kriknis
Hercules
0
4
9
1.13
L
Neith
Rosari
Neith
0
6
10
0.83
L
Achilles
SirRoyeth
Achilles
10
5
5
2.5
L
Baron Samedi
YungEtch
Baron Samedi
4
5
9
1.7
W
Baron Samedi
bfiiire
Baron Samedi
3
6
15
1.75
W
Ah Puch
flacid1
Ah Puch
9
3
13
5.17
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,027
Damage
80,200
104,580
Taken
119,718
119,245
Mitigated
140,358
38,567
Healing
49,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,549
2,216
1,010
7,051
29,800
41,645
105
12,143
16,757
83
24,555
W
23,854
16,404
2,216
4,922
15,926
11,499
3,866
6,196
9,540
0
47,261
W
Cabrakan
Harmaceutica1
Cabrakan
11,424
1,082
450
2,954
24,032
39,184
484
8,484
15,019
21,772
0
L
Hercules
Kriknis
Hercules
7,292
1,292
1,109
5,732
22,206
31,695
355
13,086
9,120
0
10,836
L
Neith
Rosari
Neith
11,414
4,504
1,964
4,304
18,992
10,226
1,856
11,934
7,058
0
24,895
L
Achilles
SirRoyeth
Achilles
16,687
2,148
1,655
9,741
35,124
70,844
200
18,519
16,605
0
27,479
L
Baron Samedi
YungEtch
Baron Samedi
23,466
1,322
8,971
6,392
20,899
15,042
740
13,049
7,850
61,562
0
W
Baron Samedi
bfiiire
Baron Samedi
21,722
790
8,367
6,773
21,217
17,840
1,701
11,142
9,634
40,211
0
W
Ah Puch
flacid1
Ah Puch
37,478
1,482
2,358
2,466
13,605
9,077
1,812
6,842
6,636
84,437
0
L
21,341
880
2,893
6,696
22,497
12,551
546
14,119
8,378
42,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,366
Gold Earned
58,923
233
Minions Killed
186
0
Camps Cleared
0
1,766,733
Distance Traveled
1,590,597
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,746
687
25
1
0
348,025
0
W
Rama
14,154
708
43
2
0
405,857
0
W
Cabrakan
13,374
669
16
1
0
353,940
1
L
Hercules
10,332
517
14
1
0
297,678
2
L
Neith
10,514
526
24
1
0
284,558
0
L
Achilles
13,815
691
25
1
0
359,429
0
L
Baron Samedi
12,123
606
80
4
0
330,456
0
W
Baron Samedi
13,469
673
52
3
0
326,775
0
W
Ah Puch
15,623
781
97
5
0
332,136
0
L
Raijin
12,139
607
43
2
0
318,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role