Player Matchup

Amaterasu
Amaterasu
DarkHart453
Amaterasu
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 30L
1,594 Elo+
Solo
Hercules
Hercules
FrojoBaggins
Hercules
Level 100
God Stats
21W - 33L
1,405 SR
Queue Stats
49W - 70L
1,335 Elo+
Party 2
Sol
Sol
Jaytonn
Sol
Level 51
God Stats
24W - 29L
1,489 SR
Queue Stats
62W - 85L
1,334 Elo+
Party 2
Mercury
Mercury
TheSloth24
Mercury
Level 60
God Stats
8W - 2L
1,832 SR
Queue Stats
176W - 193L
1,362 Elo+
Party 2
Anubis
Anubis
smittyspanther
Anubis
Level 126
God Stats
1W - 2L
1,569 SR
Queue Stats
25W - 46L
1,324 Elo+
Party 2
Team Averages
Level 85
1,559 SR
1,390 Elo+

VS

Team Averages
Level 123
1,511 SR
1,526 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LikedatB
Skadi
Level 160
God Stats
2W - 4L
1,465 SR
Queue Stats
219W - 199L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
Medicius
Hun Batz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 217L
1,449 Elo+
Solo
Olorun
Olorun
Rumblerdawgg01
Olorun
Level 66
God Stats
3W - 4L
1,590 SR
Queue Stats
350W - 352L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkHart453
Amaterasu
12
2 / 2 / 1
7,293
561
8,378
13,054
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
FrojoBaggins
Hercules
10
0 / 2 / 1
6,162
474
4,851
12,151
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
10
0 / 3 / 1
6,118
471
8,779
9,693
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheSloth24
Mercury
11
2 / 4 / 0
6,366
490
3,287
11,154
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,055
466
856
5,753
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 1 / 4
6,844
526
5,017
9,011
5,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
 
Chaac
11
0 / 2 / 4
6,213
478
6,550
12,152
5,827
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
LikedatB
Skadi
12
2 / 0 / 0
6,770
521
4,699
2,958
1,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
Medicius
Hun Batz
12
5 / 1 / 3
7,178
552
5,092
9,155
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
7,446
573
8,824
9,831
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
4
4
W
Chaac
 
Chaac
0
2
4
1
L
Amaterasu
DarkHart453
Amaterasu
2
2
1
1.25
L
Hercules
FrojoBaggins
Hercules
0
2
1
0.25
L
Sol
0
3
1
0.17
W
Skadi
LikedatB
Skadi
2
0
0
2
W
Hun Batz
Medicius
Hun Batz
5
1
3
6.5
W
3
0
2
4
L
Mercury
TheSloth24
Mercury
2
4
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
30,182
51,805
Taken
43,107
27,217
Mitigated
20,813
21,719
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,017
1,451
3,615
3,372
9,011
5,443
50
3,833
5,178
17,688
0
W
Chaac
 
Chaac
6,550
2,526
0
5,740
12,152
5,827
450
0
12,152
0
38,482
L
Amaterasu
DarkHart453
Amaterasu
8,378
3,942
0
6,635
13,054
11,608
306
650
12,404
0
53,616
L
Hercules
FrojoBaggins
Hercules
4,851
819
213
6,090
12,151
6,122
0
6,341
5,810
0
21,969
L
Sol
8,779
5,340
0
4,292
9,693
3,117
305
5,433
4,260
51,301
0
W
Skadi
LikedatB
Skadi
4,699
1,665
0
551
2,958
1,759
0
514
2,444
0
53,526
W
Hun Batz
Medicius
Hun Batz
5,092
2,044
0
1,643
9,155
3,797
954
727
8,428
0
36,628
W
8,824
5,195
200
4,727
9,831
3,987
0
4,561
5,270
60,167
0
L
Mercury
TheSloth24
Mercury
3,287
1,536
0
974
11,154
3,899
0
918
10,236
0
45,953
L
856
38
0
3,515
5,753
2,471
0
499
5,254
45,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
34,451
375
Minions Killed
357
0
Camps Cleared
0
1,177,881
Distance Traveled
1,188,250
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,844
526
19
1
0
223,971
6
W
Chaac
6,213
478
60
5
0
256,304
9
L
Amaterasu
7,293
561
97
7
0
218,088
2
L
Hercules
6,162
474
30
2
0
239,338
0
L
Sol
6,118
471
91
7
0
229,758
3
W
Skadi
6,770
521
110
8
0
223,760
4
W
Hun Batz
7,178
552
64
5
0
246,293
4
W
Olorun
7,446
573
104
8
0
237,922
0
L
Mercury
6,366
490
79
6
0
275,704
1
L
Anubis
6,055
466
78
6
0
214,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role