Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
DeadxDerek 666
Ah Muzen Cab
Platinum III
Level 140
God Stats
9W - 3L
1,704 SR
Queue Stats
257W - 205L
1,548 MMR
Party 2
Jormungandr
Jormungandr
Platinum IV
MeToJ
Jormungandr
Platinum IV
Level 144
God Stats
10W - 5L
1,629 SR
Queue Stats
174W - 151L
1,849 MMR
Party 2
Bacchus
Bacchus
Gold II
RoAChxKLiP 666
Bacchus
Gold II
Level 128
God Stats
139W - 107L
1,610 SR
Queue Stats
327W - 270L
1,503 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,648 SR
1,633 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,503 SR
1,592 MMR
Heimdallr
Heimdallr
Gold II
CC F0X
Heimdallr
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,654 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
CLOUD MARIO
Morgan Le Fay
Silver II
Level 135
God Stats
0W - 2L
1,472 SR
Queue Stats
10W - 6L
1,469 MMR
Party 1
Sobek
Sobek
Gold II
Forsaken One599
Sobek
Gold II
Level 154
God Stats
5W - 2L
1,536 SR
Queue Stats
55W - 46L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeadxDerek 666
Ah Muzen Cab
14
4 / 0 / 4
8,280
753
10,389
7,095
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MeToJ
Jormungandr
13
3 / 1 / 6
8,290
754
10,389
7,394
6,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
8,626
784
4,898
12,938
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SolBastetGaneshaYu HuangShiva

VS

Bans
PersephoneThothGilgameshZeusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CC F0X
Heimdallr
10
1 / 4 / 0
6,706
610
7,131
10,018
4,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
CLOUD MARIO
Morgan Le Fay
11
1 / 2 / 1
7,256
660
7,152
7,464
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
7,120
647
3,416
13,138
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CC F0X
Heimdallr
1
4
0
0.25
L
Morgan Le Fay
CLOUD MARIO
Morgan Le Fay
1
2
1
0.75
W
Ah Muzen Cab
DeadxDerek 666
Ah Muzen Cab
4
0
4
6
L
0
3
1
0.17
W
Jormungandr
MeToJ
Jormungandr
3
1
6
6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
17,699
27,427
Taken
30,620
25,493
Mitigated
19,645
9,554
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CC F0X
Heimdallr
7,131
2,324
0
28
10,018
4,308
33
5,709
4,155
0
21,057
L
Morgan Le Fay
CLOUD MARIO
Morgan Le Fay
7,152
445
0
951
7,464
3,038
38
3,949
3,250
25,723
0
W
Ah Muzen Cab
DeadxDerek 666
Ah Muzen Cab
10,389
4,000
0
3,104
7,095
3,972
1,723
2,301
4,794
0
32,940
L
3,416
122
0
3,323
13,138
12,299
22
5,761
6,868
13,019
0
W
Jormungandr
MeToJ
Jormungandr
10,389
1,552
601
1,167
7,394
6,872
704
3,143
4,251
30,201
0
W
4,898
396
563
4,119
12,938
14,649
174
5,599
7,339
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
21,082
114
Minions Killed
131
7
Camps Cleared
1
666,566
Distance Traveled
602,062
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,706
610
44
4
0
197,446
4
L
Morgan Le Fay
7,256
660
58
5
1
194,354
3
W
Ah Muzen Cab
8,280
753
53
5
3
224,384
5
L
Sobek
7,120
647
29
3
0
210,262
1
W
Jormungandr
8,290
754
47
4
1
220,770
1
W
Bacchus
8,626
784
14
1
3
221,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role