Player Matchup

Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum I
MetallBat
Ra
Platinum I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 88L
2,252 MMR
Party 1
Rama
Rama
Masters
doznn
Rama
Masters
Level 160
God Stats
2W - 4L
1,243 SR
Queue Stats
381W - 371L
2,245 MMR
Solo
Chronos
Chronos
Diamond II
thundƏrbird
Chronos
Diamond II
Level 160
God Stats
21W - 13L
1,800 SR
Queue Stats
420W - 388L
2,495 MMR
Solo
Ymir
Ymir
Masters
ĐeathNote
Ymir
Masters
Level 121
God Stats
0W - 2L
1,294 SR
Queue Stats
173W - 160L
2,180 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,467 SR
2,134 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,598 SR
2,287 MMR
Heimdallr
Heimdallr
Diamond III
KakarotoAguacate
Heimdallr
Diamond III
Level 127
God Stats
2W - 1L
1,769 SR
Queue Stats
199W - 176L
2,264 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Leslord
Baron Samedi
Diamond V
Level 146
God Stats
8W - 8L
1,683 SR
Queue Stats
313W - 297L
1,973 MMR
Solo
Artemis
Artemis
Diamond II
Nohosolo
Artemis
Diamond II
Level 159
God Stats
2W - 1L
1,239 SR
Queue Stats
116W - 90L
2,336 MMR
Party 2
Nemesis
Nemesis
Masters
YONЕ
Nemesis
Masters
Level 104
God Stats
5W - 1L
1,816 SR
Queue Stats
35W - 27L
2,679 MMR
Solo
Amaterasu
Amaterasu
Diamond III
xNexamiss
Amaterasu
Diamond III
Level 160
God Stats
4W - 4L
1,481 SR
Queue Stats
186W - 158L
2,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,692
615
420
4,451
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,358
560
867
1,250
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
doznn
Rama
7
0 / 1 / 0
4,328
721
1,941
3,399
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
thundƏrbird
Chronos
7
0 / 1 / 0
4,181
697
1,677
3,721
1,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 2 / 0
3,032
505
263
2,741
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ChernobogEsetThothKhepri

VS

Bans
BakasuraJing WeiCliodhnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
7
1 / 0 / 0
4,105
684
1,431
2,674
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Leslord
Baron Samedi
5
0 / 0 / 2
3,655
609
876
2,440
925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Nohosolo
Artemis
6
1 / 0 / 2
3,772
629
2,253
1,729
511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
YONЕ
Nemesis
7
2 / 0 / 1
4,242
707
3,061
4,070
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
xNexamiss
Amaterasu
8
1 / 0 / 0
4,474
746
1,944
4,767
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Heimdallr
1
0
0
1
W
Baron Samedi
Leslord
Baron Samedi
0
0
2
1
L
0
0
0
0
W
Artemis
Nohosolo
Artemis
1
0
2
2
W
Nemesis
YONЕ
Nemesis
2
0
1
2.5
L
Rama
doznn
Rama
0
1
0
0
L
Chronos
thundƏrbird
Chronos
0
1
0
0
W
Amaterasu
xNexamiss
Amaterasu
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,168
Damage
9,565
15,562
Taken
15,680
5,084
Mitigated
5,576
3,958
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
420
129
0
894
4,451
1,212
0
208
4,243
0
19,235
W
Heimdallr
1,431
663
0
997
2,674
883
0
0
2,674
0
23,830
W
Baron Samedi
Leslord
Baron Samedi
876
400
602
1,354
2,440
925
0
159
2,281
6,382
0
L
867
240
88
611
1,250
354
0
145
1,105
13,045
0
W
Artemis
Nohosolo
Artemis
2,253
978
0
314
1,729
511
0
187
1,542
0
21,228
W
Nemesis
YONЕ
Nemesis
3,061
1,857
0
1,301
4,070
1,249
0
784
3,286
0
25,075
L
Rama
doznn
Rama
1,941
1,640
0
1,529
3,399
1,081
0
89
3,310
0
23,850
L
Chronos
thundƏrbird
Chronos
1,677
670
0
818
3,721
1,163
0
0
3,721
27,523
0
W
Amaterasu
xNexamiss
Amaterasu
1,944
579
0
3,538
4,767
2,008
154
1,677
3,090
0
29,523
L
263
0
0
18
2,741
1,274
0
434
2,307
2,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
20,248
183
Minions Killed
215
0
Camps Cleared
0
568,940
Distance Traveled
621,495
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,692
615
43
7
0
137,683
3
W
Heimdallr
4,105
684
44
7
0
106,721
2
W
Baron Samedi
3,655
609
9
2
0
115,127
1
L
Ra
3,358
560
25
4
0
103,640
1
W
Artemis
3,772
629
37
6
0
118,223
1
W
Nemesis
4,242
707
55
9
0
143,126
1
L
Rama
4,328
721
59
10
0
135,193
3
L
Chronos
4,181
697
55
9
0
128,231
3
W
Amaterasu
4,474
746
70
12
0
138,298
1
L
Ymir
3,032
505
1
0
0
64,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role