Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Glitchlotus
Nu Wa
Level 83
God Stats
50W - 48L
1,506 SR
Queue Stats
252W - 295L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
That_Guy_Kinz
Kumbhakarna
Level 66
God Stats
1W - 2L
1,481 SR
Queue Stats
71W - 102L
1,382 Elo+
Party 2
Jing Wei
Jing Wei
TheProdigyGohan
Jing Wei
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,480 Elo+
Solo
Achilles
Achilles
beepbopgleepglop
Achilles
Level 131
God Stats
5W - 8L
1,539 SR
Queue Stats
139W - 166L
1,435 Elo+
Party 2
Team Averages
Level 113
1,505 SR
1,448 Elo+

VS

Team Averages
Level 126
1,593 SR
1,428 Elo+
Xbalanque
Xbalanque
Alphakicker
Xbalanque
Level 87
God Stats
4W - 6L
1,372 SR
Queue Stats
64W - 44L
1,398 Elo+
Solo
Terra
Terra
Jonzyy--
Terra
Level 120
God Stats
4W - 3L
1,755 SR
Queue Stats
54W - 58L
1,351 Elo+
Solo
Eset
Eset
Juicepusher
Eset
Level 150
God Stats
5W - 3L
1,651 SR
Queue Stats
196W - 215L
1,435 Elo+
Party 1
Susano
Susano
KillerJohan85
Susano
Level 156
God Stats
7W - 4L
1,682 SR
Queue Stats
205W - 200L
1,519 Elo+
Solo
Horus
Horus
Sweetspotty
Horus
Level 117
God Stats
10W - 9L
1,505 SR
Queue Stats
91W - 104L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 1 / 1
7,789
649
7,238
6,422
2,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 1
8,062
672
7,304
5,831
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
That_Guy_Kinz
Kumbhakarna
13
0 / 5 / 2
7,771
648
2,801
16,970
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
14
1 / 3 / 0
7,707
642
8,113
11,674
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 0
7,591
633
6,205
14,385
9,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alphakicker
Xbalanque
16
7 / 0 / 5
9,462
789
13,525
12,175
5,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Jonzyy--
Terra
14
1 / 1 / 13
8,652
721
5,769
11,497
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 0 / 10
8,502
709
10,280
7,104
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 10
9,394
783
8,092
9,007
4,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 1 / 6
9,111
759
9,484
13,357
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
16
16
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
Xbalanque
Alphakicker
Xbalanque
7
0
5
9.5
L
1
2
1
0.75
W
Terra
Jonzyy--
Terra
1
1
13
7.5
W
1
0
10
6
W
3
0
10
8
W
4
1
6
7
L
Kumbhakarna
That_Guy_Kinz
Kumbhakarna
0
5
2
0.2
L
Jing Wei
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
47,150
55,282
Taken
53,140
33,323
Mitigated
39,449
8,056
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,238
662
0
0
6,422
2,553
0
1,373
5,049
30,770
1,831
W
Xbalanque
Alphakicker
Xbalanque
13,525
2,730
0
4,951
12,175
5,391
1,464
1,844
10,331
0
56,028
L
7,304
2,519
0
750
5,831
2,022
0
1,215
4,616
31,345
0
W
Terra
Jonzyy--
Terra
5,769
673
1,730
1,748
11,497
15,731
96
3,624
7,873
18,838
0
W
10,280
745
1,512
1,886
7,104
4,251
429
3,160
3,944
41,274
0
W
8,092
1,513
0
1,283
9,007
4,900
0
1,649
7,358
0
51,234
W
9,484
4,208
1,810
4,176
13,357
9,176
116
6,183
7,174
0
17,771
L
Kumbhakarna
That_Guy_Kinz
Kumbhakarna
2,801
414
599
1,950
16,970
14,587
0
6,605
10,365
8,585
0
L
Jing Wei
8,113
5,491
0
1,863
11,674
5,073
0
3,116
8,558
0
28,545
L
6,205
827
0
2,894
14,385
9,088
0
3,740
10,645
0
24,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
45,121
209
Minions Killed
285
0
Camps Cleared
0
1,031,289
Distance Traveled
1,333,712
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,789
649
57
5
0
216,978
1
W
Xbalanque
9,462
789
80
7
0
282,514
3
L
Nu Wa
8,062
672
53
4
0
201,478
1
W
Terra
8,652
721
26
2
0
259,292
7
W
Eset
8,502
709
72
6
0
233,484
1
W
Susano
9,394
783
92
8
0
293,743
3
W
Horus
9,111
759
15
1
0
264,679
4
L
Kumbhakarna
7,771
648
15
1
0
200,339
0
L
Jing Wei
7,707
642
43
4
0
209,254
0
L
Achilles
7,591
633
41
3
0
203,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role