Player Matchup

Thoth
Thoth
Anythingpos
Thoth
Level 41
God Stats
20W - 12L
1,706 SR
Queue Stats
135W - 125L
1,621 Elo+
Party 1
Ymir
Ymir
Bluzi
Ymir
Level 17
God Stats
27W - 27L
1,395 SR
Queue Stats
132W - 138L
1,164 Elo+
Party 1
Jing Wei
Jing Wei
Keytacobell
Jing Wei
Level 22
God Stats
2W - 1L
1,845 SR
Queue Stats
6W - 3L
1,848 Elo+
Party 1
Bakasura
Bakasura
Worrrthy
Bakasura
Level 18
God Stats
1W - 2L
1,815 SR
Queue Stats
22W - 15L
1,584 Elo+
Party 1
Olorun
Olorun
juuzy1337
Olorun
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 249L
1,526 Elo+
Party 1
Team Averages
Level 25
1,652 SR
1,549 Elo+

VS

Team Averages
Level 102
1,567 SR
1,569 Elo+
Izanami
Izanami
CactusFanta
Izanami
Level 94
God Stats
2W - 0L
1,734 SR
Queue Stats
89W - 41L
1,784 Elo+
Party 2
Thanatos
Thanatos
DuckKami
Thanatos
Level 29
God Stats
4W - 4L
1,490 SR
Queue Stats
46W - 44L
1,435 Elo+
Party 2
Terra
Terra
PatJD
Terra
Level 153
God Stats
1W - 1L
1,673 SR
Queue Stats
147W - 118L
1,633 Elo+
Party 2
Set
Set
TindaHoe
Set
Level 153
God Stats
6W - 6L
1,554 SR
Queue Stats
176W - 151L
1,569 Elo+
Party 2
Apollo
Apollo
klifordsoup
Apollo
Level 82
God Stats
61W - 64L
1,382 SR
Queue Stats
359W - 376L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,853
485
3,908
4,089
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Bluzi
Ymir
6
0 / 1 / 0
4,413
441
997
5,664
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Keytacobell
Jing Wei
8
1 / 2 / 0
5,109
511
1,941
6,870
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Worrrthy
Bakasura
9
1 / 2 / 2
5,346
535
3,983
7,048
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
juuzy1337
Olorun
9
1 / 3 / 0
5,540
554
1,889
6,585
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CactusFanta
Izanami
11
1 / 0 / 4
6,017
602
4,875
3,458
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
DuckKami
Thanatos
9
1 / 2 / 2
5,372
537
2,094
7,985
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
PatJD
Terra
8
2 / 1 / 5
5,036
504
3,116
4,746
3,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 1
6,623
662
5,608
5,663
2,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
1 / 1 / 2
5,845
585
4,030
5,779
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
10
10
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ymir
Bluzi
Ymir
0
1
0
0
W
Izanami
CactusFanta
Izanami
1
0
4
3
W
Thanatos
DuckKami
Thanatos
1
2
2
1
L
Jing Wei
Keytacobell
Jing Wei
1
2
0
0.5
W
Terra
PatJD
Terra
2
1
5
4.5
W
5
0
1
5.5
L
Bakasura
Worrrthy
Bakasura
1
2
2
1
L
Olorun
juuzy1337
Olorun
1
3
0
0.33
W
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
19,723
30,256
Taken
27,631
10,466
Mitigated
11,744
7,281
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,908
392
0
500
4,089
1,005
0
297
3,792
30,741
0
L
Ymir
Bluzi
Ymir
997
500
0
696
5,664
2,914
0
1,043
4,621
8,467
0
W
Izanami
CactusFanta
Izanami
4,875
2,844
0
2,275
3,458
1,098
81
229
3,229
0
54,991
W
Thanatos
DuckKami
Thanatos
2,094
846
0
6,075
7,985
3,347
0
1,279
6,434
0
30,761
L
Jing Wei
Keytacobell
Jing Wei
1,941
1,346
0
2,394
6,870
1,904
0
1,305
5,565
0
33,427
W
Terra
PatJD
Terra
3,116
670
94
1,005
4,746
3,042
0
980
3,766
10,383
0
W
5,608
2,753
0
2,240
5,663
2,262
0
2,699
2,759
0
46,580
L
Bakasura
Worrrthy
Bakasura
3,983
2,864
0
2,124
7,048
2,288
0
206
6,842
0
29,070
L
Olorun
juuzy1337
Olorun
1,889
741
0
1,567
6,585
2,355
0
265
6,320
32,949
0
W
Apollo
4,030
2,481
0
2,129
5,779
1,995
0
1,607
3,837
0
41,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
28,893
278
Minions Killed
352
0
Camps Cleared
0
943,054
Distance Traveled
1,011,365
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,853
485
53
5
0
192,846
0
L
Ymir
4,413
441
16
2
0
180,231
4
W
Izanami
6,017
602
105
11
0
174,864
4
W
Thanatos
5,372
537
62
6
0
225,838
2
L
Jing Wei
5,109
511
69
7
0
198,112
2
W
Terra
5,036
504
19
2
0
202,819
3
W
Set
6,623
662
88
9
0
223,508
4
L
Bakasura
5,346
535
74
7
0
215,018
2
L
Olorun
5,540
554
66
7
0
156,847
2
W
Apollo
5,845
585
78
8
0
184,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role