Player Matchup

Heimdallr
Heimdallr
BanjoFernando
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,165 Elo+
Party 2
Geb
Geb
CHAOS-PSYCHIC
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,526 Elo+
Party 2
Janus
Janus
RyuRai13
Janus
Level 146
God Stats
7W - 12L
1,500 SR
Queue Stats
694W - 767L
1,467 Elo+
Solo
Charybdis
Charybdis
UltToWin
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 2
Cerberus
Cerberus
showstopper94
Cerberus
Level 126
God Stats
2W - 3L
1,890 SR
Queue Stats
338W - 326L
1,490 Elo+
Solo
Team Averages
Level 92
1,578 SR
1,436 Elo+

VS

Team Averages
Level 104
1,449 SR
1,694 Elo+
Eset
Eset
Doomsday4
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,698 Elo+
Party 1
Awilix
Awilix
Sojilerboy
Awilix
Level 26
God Stats
1W - 0L
1,247 SR
Queue Stats
10W - 2L
1,698 Elo+
Party 1
Xing Tian
Xing Tian
froootsmoothie
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
jaretnavas22
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
tazerdragon
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BanjoFernando
Heimdallr
19
7 / 9 / 11
12,391
826
19,787
19,020
11,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 18
10,707
714
9,367
24,685
28,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
RyuRai13
Janus
17
4 / 7 / 13
11,347
756
20,476
14,385
7,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
UltToWin
Charybdis
20
7 / 6 / 12
12,348
823
22,040
18,800
11,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
showstopper94
Cerberus
18
3 / 7 / 17
11,022
735
8,622
27,943
35,083
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
8 / 4 / 19
12,642
843
19,904
18,894
12,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Sojilerboy
Awilix
19
8 / 7 / 19
12,290
819
21,062
19,793
11,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
froootsmoothie
Xing Tian
18
3 / 4 / 28
12,331
822
9,547
31,502
49,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
jaretnavas22
Cthulhu
19
4 / 1 / 22
11,568
771
9,769
19,486
23,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
tazerdragon
Gilgamesh
20
12 / 6 / 16
13,106
874
30,671
23,792
16,809
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
139
22
Kills
35
35
Deaths
22
71
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BanjoFernando
Heimdallr
7
9
11
1.39
L
1
6
18
1.67
W
Eset
8
4
19
4.38
L
Janus
RyuRai13
Janus
4
7
13
1.5
W
Awilix
Sojilerboy
Awilix
8
7
19
2.5
L
Charybdis
UltToWin
Charybdis
7
6
12
2.17
W
Xing Tian
froootsmoothie
Xing Tian
3
4
28
4.25
W
Cthulhu
jaretnavas22
Cthulhu
4
1
22
15
L
Cerberus
showstopper94
Cerberus
3
7
17
1.64
W
Gilgamesh
tazerdragon
Gilgamesh
12
6
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,292
Damage
90,953
104,833
Taken
113,467
93,884
Mitigated
114,504
27,437
Healing
32,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BanjoFernando
Heimdallr
19,787
9,908
1,804
2,222
19,020
11,842
1,613
8,056
10,964
0
30,125
L
9,367
455
3,248
5,659
24,685
28,263
439
9,447
15,238
13,242
0
W
Eset
19,904
2,024
5,791
4,826
18,894
12,903
2,234
6,320
12,574
47,100
0
L
Janus
RyuRai13
Janus
20,476
929
1,064
1,096
14,385
7,136
504
3,539
10,846
40,887
0
W
Awilix
Sojilerboy
Awilix
21,062
7,120
999
837
19,793
11,190
1,564
7,854
11,939
0
31,281
L
Charybdis
UltToWin
Charybdis
22,040
10,033
883
4,379
18,800
11,560
1,892
8,261
10,539
0
39,118
W
Xing Tian
froootsmoothie
Xing Tian
9,547
786
4,792
5,008
31,502
49,638
1,406
9,247
22,255
21,644
0
W
Cthulhu
jaretnavas22
Cthulhu
9,769
557
622
2,328
19,486
23,964
1,010
7,851
11,635
21,771
0
L
Cerberus
showstopper94
Cerberus
8,622
270
1,083
5,999
27,943
35,083
102
9,917
18,026
20,705
0
W
Gilgamesh
tazerdragon
Gilgamesh
30,671
15,028
3,557
4,217
23,792
16,809
1,661
7,193
16,599
0
45,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
61,937
143
Minions Killed
153
0
Camps Cleared
0
1,262,809
Distance Traveled
1,493,400
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,391
826
16
1
0
217,290
1
L
Geb
10,707
714
0
0
0
306,747
3
W
Eset
12,642
843
65
4
0
247,001
0
L
Janus
11,347
756
50
3
0
247,175
1
W
Awilix
12,290
819
17
1
0
301,799
0
L
Charybdis
12,348
823
56
4
0
225,950
0
W
Xing Tian
12,331
822
20
1
0
319,400
0
W
Cthulhu
11,568
771
27
2
0
293,288
0
L
Cerberus
11,022
735
21
1
0
265,647
0
W
Gilgamesh
13,106
874
24
2
0
331,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role