Player Matchup

Ra
Ra
BigCheest
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 47L
1,526 Elo+
Party 1
Mercury
Mercury
Ch0pstXI
Mercury
Level 40
God Stats
4W - 8L
1,635 SR
Queue Stats
90W - 93L
1,470 Elo+
Party 1
Cerberus
Cerberus
KatFishKing
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,423 Elo+
Party 1
Odin
Odin
MindLuck7
Odin
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 61L
1,608 Elo+
Party 1
Artemis
Artemis
SleepyKoiFish
Artemis
Level 26
God Stats
5W - 4L
1,792 SR
Queue Stats
62W - 53L
1,514 Elo+
Party 1
Team Averages
Level 37
1,585 SR
1,508 Elo+

VS

Team Averages
Level 33
1,452 SR
1,571 Elo+
Kumbhakarna
Kumbhakarna
MeezyMo
Kumbhakarna
Level 69
God Stats
11W - 12L
1,419 SR
Queue Stats
137W - 122L
1,446 Elo+
Solo
Bellona
Bellona
SGCRebellion
Bellona
Level 15
God Stats
2W - 0L
1,340 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SGCSkolas
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SimplyDrax
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Treddo
Ah Muzen Cab
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 3L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 9
10,295
1,030
11,235
22,894
12,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Ch0pstXI
Mercury
16
2 / 11 / 8
10,958
1,096
7,784
25,163
12,178
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
KatFishKing
Cerberus
16
1 / 7 / 10
11,331
1,133
10,279
28,937
38,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
16
7 / 3 / 5
12,227
1,223
15,207
18,670
23,120
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
16
1 / 7 / 8
10,455
1,046
14,914
20,117
9,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

24

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MeezyMo
Kumbhakarna
18
3 / 1 / 29
12,314
1,231
9,648
19,814
27,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
SGCRebellion
Bellona
17
4 / 4 / 22
11,258
1,126
17,245
16,590
19,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
SGCSkolas
Baron Samedi
17
8 / 3 / 18
11,987
1,199
21,559
12,962
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
SimplyDrax
Ao Kuang
17
8 / 3 / 15
11,925
1,193
15,517
13,093
7,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
Treddo
Ah Muzen Cab
18
15 / 1 / 18
13,829
1,383
46,078
11,900
6,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
140
12
Kills
38
38
Deaths
12
40
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
L
Mercury
Ch0pstXI
Mercury
2
11
8
0.55
L
Cerberus
KatFishKing
Cerberus
1
7
10
0.86
W
Kumbhakarna
MeezyMo
Kumbhakarna
3
1
29
17.5
L
Odin
7
3
5
3.17
W
Bellona
SGCRebellion
Bellona
4
4
22
3.75
W
Baron Samedi
SGCSkolas
Baron Samedi
8
3
18
5.67
W
Ao Kuang
SimplyDrax
Ao Kuang
8
3
15
5.17
L
Artemis
1
7
8
0.71
W
Ah Muzen Cab
Treddo
Ah Muzen Cab
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
110,047
115,781
Taken
74,359
95,639
Mitigated
69,690
12,000
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,235
3,182
2,144
1,984
22,894
12,335
0
9,244
13,478
21,636
0
L
Mercury
Ch0pstXI
Mercury
7,784
3,829
0
287
25,163
12,178
0
11,242
13,789
0
17,918
L
Cerberus
KatFishKing
Cerberus
10,279
1,119
0
6,249
28,937
38,261
0
9,321
19,566
23,886
0
W
Kumbhakarna
MeezyMo
Kumbhakarna
9,648
1,519
0
3,277
19,814
27,670
0
6,959
12,617
16,637
0
L
Odin
15,207
1,751
0
0
18,670
23,120
0
8,161
10,339
6,849
23,302
W
Bellona
SGCRebellion
Bellona
17,245
6,673
0
1,614
16,590
19,779
0
5,543
11,047
0
26,775
W
Baron Samedi
SGCSkolas
Baron Samedi
21,559
2,152
6,074
4,127
12,962
8,690
0
4,103
8,859
44,864
0
W
Ao Kuang
SimplyDrax
Ao Kuang
15,517
6,021
0
2,086
13,093
7,193
0
4,339
8,153
27,633
0
L
Artemis
14,914
10,187
0
1,336
20,117
9,745
0
8,058
11,885
0
32,335
W
Ah Muzen Cab
Treddo
Ah Muzen Cab
46,078
19,609
0
4,381
11,900
6,358
0
3,754
8,146
0
73,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
61,313
172
Minions Killed
189
3
Camps Cleared
10
942,358
Distance Traveled
916,592
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,295
1,030
28
3
0
144,817
0
L
Mercury
10,958
1,096
31
3
0
216,219
4
L
Cerberus
11,331
1,133
47
5
1
185,189
1
W
Kumbhakarna
12,314
1,231
15
2
2
199,305
1
L
Odin
12,227
1,223
36
4
1
229,379
2
W
Bellona
11,258
1,126
22
2
2
187,984
1
W
Baron Samedi
11,987
1,199
58
6
2
163,754
2
W
Ao Kuang
11,925
1,193
30
3
2
156,758
0
L
Artemis
10,455
1,046
30
3
1
166,754
0
W
Ah Muzen Cab
13,829
1,383
64
6
2
208,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role