Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Grandmaster
Ch33syCharli3
Artemis
Grandmaster
Level 60
God Stats
9W - 6L
1,598 SR
Queue Stats
382W - 294L
3,186 MMR
Solo
Bakasura
Bakasura
Masters
NinjaChucks
Bakasura
Masters
Level 147
God Stats
5W - 2L
1,811 SR
Queue Stats
287W - 263L
2,767 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,582 SR
2,091 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,691 SR
2,883 MMR
Charybdis
Charybdis
Masters
CtrlAltIEat
Charybdis
Masters
Level 160
God Stats
22W - 26L
1,564 SR
Queue Stats
312W - 276L
2,912 MMR
Solo
Artio
Artio
Grandmaster
Dashboarřd
Artio
Grandmaster
Level 160
God Stats
51W - 46L
1,767 SR
Queue Stats
1,639W - 1,585L
2,888 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
Jangaru
Morgan Le Fay
Grandmaster
Level 160
God Stats
45W - 37L
1,713 SR
Queue Stats
915W - 779L
3,093 MMR
Solo
Ravana
Ravana
Masters
Rösee
Ravana
Masters
Level 160
God Stats
1W - 5L
1,911 SR
Queue Stats
299W - 278L
2,795 MMR
Solo
Susano
Susano
Masters
YONЕ
Susano
Masters
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
2,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 0 / 1
8,763
626
8,311
10,683
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
12
2 / 0 / 5
7,908
565
9,026
10,997
8,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
 
Thoth
13
0 / 2 / 3
7,706
550
8,635
9,375
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
3 / 2 / 0
8,318
594
9,339
9,972
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
NinjaChucks
Bakasura
15
0 / 2 / 2
8,959
640
8,315
13,486
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArachneJing WeiChernobog

VS

Bans
CabrakanKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CtrlAltIEat
Charybdis
12
1 / 2 / 1
7,095
507
5,983
11,039
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,826
416
5,725
14,941
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Jangaru
Morgan Le Fay
12
1 / 4 / 0
6,650
475
5,146
10,488
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Rösee
Ravana
11
3 / 2 / 1
6,786
485
5,646
8,773
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
YONЕ
Susano
12
1 / 1 / 2
6,887
492
11,334
13,267
4,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
6
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
1
6.5
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
W
Thoth
 
Thoth
0
2
3
0.75
W
Artemis
3
2
0
1.5
L
Charybdis
CtrlAltIEat
Charybdis
1
2
1
0.75
L
0
2
2
0.5
L
Morgan Le Fay
Jangaru
Morgan Le Fay
1
4
0
0.25
W
Bakasura
NinjaChucks
Bakasura
0
2
2
0.5
L
Ravana
Rösee
Ravana
3
2
1
1.75
L
Susano
YONЕ
Susano
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,626
Damage
33,834
54,513
Taken
58,508
27,372
Mitigated
25,656
25,246
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,311
3,758
0
2,930
10,683
4,291
0
1,622
9,061
0
75,897
W
Baron Samedi
 
Baron Samedi
9,026
2,162
2,926
5,485
10,997
8,413
11
2,989
8,008
30,749
0
W
Thoth
 
Thoth
8,635
416
0
1,986
9,375
4,146
86
4,481
4,894
72,423
0
W
Artemis
9,339
6,261
0
5,087
9,972
3,844
0
1,779
8,193
0
70,507
L
Charybdis
CtrlAltIEat
Charybdis
5,983
3,975
0
4,252
11,039
3,568
0
2,706
8,333
0
58,320
L
5,725
817
552
4,828
14,941
10,810
0
6,525
8,416
19,131
0
L
Morgan Le Fay
Jangaru
Morgan Le Fay
5,146
580
0
945
10,488
3,638
0
4,957
5,531
51,456
0
W
Bakasura
NinjaChucks
Bakasura
8,315
5,633
0
6,832
13,486
6,678
0
0
13,486
0
59,138
L
Ravana
Rösee
Ravana
5,646
1,641
0
3,220
8,773
3,229
0
2,693
5,800
0
46,938
L
Susano
YONЕ
Susano
11,334
3,590
0
4,806
13,267
4,411
0
780
10,736
0
58,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
33,244
553
Minions Killed
406
0
Camps Cleared
0
1,445,211
Distance Traveled
1,402,192
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,763
626
121
9
0
352,740
2
W
Baron Samedi
7,908
565
29
2
0
278,816
3
W
Thoth
7,706
550
125
9
0
252,895
4
W
Artemis
8,318
594
127
9
0
247,482
2
L
Charybdis
7,095
507
115
8
0
255,337
5
L
Artio
5,826
416
18
1
0
280,025
4
L
Morgan Le Fay
6,650
475
80
6
0
234,475
7
W
Bakasura
8,959
640
151
11
0
313,278
4
L
Ravana
6,786
485
98
7
0
313,353
3
L
Susano
6,887
492
95
7
0
319,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role