Player Matchup

Fenrir
Fenrir
Diplessbachus29
Fenrir
Level 72
God Stats
1W - 2L
1,300 SR
Queue Stats
72W - 66L
1,502 Elo+
Party 3
Chiron
Chiron
DracoDLuffy
Chiron
Level 68
God Stats
6W - 5L
1,556 SR
Queue Stats
201W - 233L
1,388 Elo+
Party 4
Tiamat
Tiamat
Elgordo293727
Tiamat
Level 17
God Stats
4W - 2L
1,640 SR
Queue Stats
13W - 14L
1,463 Elo+
Party 3
Athena
Athena
vGuu
Athena
Level 87
God Stats
5W - 6L
1,626 SR
Queue Stats
153W - 147L
1,450 Elo+
Party 4
Hun Batz
Hun Batz
xWhoThrewThePoo
Hun Batz
Level 49
God Stats
0W - 3L
1,377 SR
Queue Stats
77W - 78L
1,440 Elo+
Party 4
Team Averages
Level 59
1,500 SR
1,449 Elo+

VS

Team Averages
Level 80
1,365 SR
1,513 Elo+
Zhong Kui
Zhong Kui
DRDISCHARGE
Zhong Kui
Level 143
God Stats
1W - 0L
1,189 SR
Queue Stats
10W - 19L
1,437 Elo+
Party 1
Ullr
Ullr
Kodabear329
Ullr
Level 85
God Stats
3W - 7L
1,579 SR
Queue Stats
339W - 312L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PostMcKnight
Kumbhakarna
Level 27
God Stats
3W - 3L
1,480 SR
Queue Stats
5W - 10L
1,696 Elo+
Party 1
Chronos
Chronos
TH3MECHANIST
Chronos
Level 49
God Stats
2W - 5L
1,331 SR
Queue Stats
125W - 118L
1,481 Elo+
Party 2
Thor
Thor
lUncleFlight
Thor
Level 98
God Stats
1W - 2L
1,247 SR
Queue Stats
15W - 18L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 0
7,820
602
8,514
12,112
8,130
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
10
0 / 2 / 0
5,687
437
4,908
8,506
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
6,536
503
3,407
6,539
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
vGuu
Athena
9
0 / 2 / 0
5,615
432
3,404
10,960
6,603
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
0 / 0 / 1
6,323
486
2,158
8,093
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRDISCHARGE
Zhong Kui
11
2 / 5 / 1
6,602
508
7,255
10,616
9,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 1
8,456
650
5,330
7,814
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
PostMcKnight
Kumbhakarna
10
2 / 0 / 3
6,765
520
3,535
7,403
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
TH3MECHANIST
Chronos
10
1 / 0 / 4
6,055
466
5,795
6,775
2,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,784
445
3,190
10,026
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
7
Kills
10
10
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DRDISCHARGE
Zhong Kui
2
5
1
0.5
L
7
3
0
2.33
L
Chiron
0
2
0
0
L
0
3
0
0
W
4
0
1
4.5
W
Kumbhakarna
PostMcKnight
Kumbhakarna
2
0
3
3.5
W
Chronos
TH3MECHANIST
Chronos
1
0
4
3
W
1
2
0
0.5
L
Athena
vGuu
Athena
0
2
0
0
L
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
25,105
46,210
Taken
42,634
24,441
Mitigated
24,479
14,581
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DRDISCHARGE
Zhong Kui
7,255
861
0
1,758
10,616
9,066
208
0
10,616
45,384
0
L
8,514
2,472
0
2,793
12,112
8,130
0
4,454
7,658
0
36,524
L
Chiron
4,908
1,378
616
4,712
8,506
3,109
0
3,093
5,413
0
38,481
L
3,407
71
0
1,110
6,539
3,452
217
379
6,160
43,286
0
W
5,330
2,555
0
750
7,814
3,587
84
2,952
4,829
0
84,777
W
Kumbhakarna
PostMcKnight
Kumbhakarna
3,535
671
0
958
7,403
5,538
0
1,880
5,309
14,676
0
W
Chronos
TH3MECHANIST
Chronos
5,795
2,655
0
1,460
6,775
2,784
0
1,440
5,270
40,182
5,551
W
3,190
822
0
350
10,026
3,504
0
227
9,799
0
33,953
L
Athena
vGuu
Athena
3,404
1,183
106
2,110
10,960
6,603
0
4,881
6,079
28,537
0
L
Hun Batz
2,158
92
0
3,134
8,093
3,147
149
2,801
5,292
0
43,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
33,662
347
Minions Killed
381
0
Camps Cleared
0
1,261,146
Distance Traveled
1,270,513
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,602
508
68
5
0
206,971
1
L
Fenrir
7,820
602
62
5
0
247,080
0
L
Chiron
5,687
437
64
5
0
243,371
3
L
Tiamat
6,536
503
91
7
0
239,323
1
W
Ullr
8,456
650
156
12
0
254,352
2
W
Kumbhakarna
6,765
520
20
2
0
289,307
0
W
Chronos
6,055
466
82
6
0
246,996
1
W
Thor
5,784
445
55
4
0
272,887
0
L
Athena
5,615
432
46
4
0
235,579
1
L
Hun Batz
6,323
486
84
6
0
295,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role