Player Matchup

Janus
Janus
Devil Forge1652
Janus
Level 28
God Stats
6W - 14L
1,294 SR
Queue Stats
517W - 563L
1,565 Elo+
Solo
Chernobog
Chernobog
OOGLY
Chernobog
Level 160
God Stats
4W - 8L
1,764 SR
Queue Stats
462W - 454L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
OnE_EyE_420_87
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
Swushimi
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ThePreSequel
Fenrir
Level 29
God Stats
0W - 1L
1,362 SR
Queue Stats
205W - 114L
1,661 Elo+
Party 2
Team Averages
Level 54
1,484 SR
1,535 Elo+

VS

Team Averages
Level 43
1,484 SR
1,533 Elo+
Ares
Ares
Lixvium
Ares
Level 28
God Stats
4W - 0L
1,669 SR
Queue Stats
146W - 119L
1,573 Elo+
Solo
Thoth
Thoth
S1nyail
Thoth
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,533 Elo+
Solo
Nemesis
Nemesis
Sickmowf
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,519 Elo+
Solo
King Arthur
King Arthur
UrMomsMine
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,518 Elo+
Party 1
Osiris
Osiris
katzzzzzzzz
Osiris
Level 121
God Stats
1W - 3L
1,250 SR
Queue Stats
183W - 162L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
13,274
737
28,645
13,201
7,944
Chernobog
OOGLY
Chernobog
19
3 / 5 / 20
12,458
692
21,674
19,531
13,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
18
7 / 7 / 14
12,698
705
10,189
26,986
22,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Swushimi
Kuzenbo
17
3 / 5 / 16
11,740
652
12,423
29,893
64,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
9 / 7 / 15
13,730
763
21,535
27,483
22,805
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lixvium
Ares
20
7 / 4 / 19
13,889
772
21,145
28,972
52,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
S1nyail
Thoth
20
8 / 2 / 14
15,359
853
34,570
13,819
8,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Sickmowf
Nemesis
16
1 / 11 / 15
11,003
611
6,491
22,192
15,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
UrMomsMine
King Arthur
20
7 / 5 / 14
13,296
739
27,240
40,737
46,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
19
5 / 6 / 16
13,059
726
14,180
24,595
31,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
106
28
Kills
28
28
Deaths
28
79
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
4
14
3.25
W
Ares
Lixvium
Ares
7
4
19
4.13
L
Chernobog
OOGLY
Chernobog
3
5
20
2.6
L
Ao Kuang
7
7
14
2
W
Thoth
S1nyail
Thoth
8
2
14
7.5
W
Nemesis
Sickmowf
Nemesis
1
11
15
0.77
L
Kuzenbo
Swushimi
Kuzenbo
3
5
16
2.2
L
Fenrir
9
7
15
2.36
W
King Arthur
UrMomsMine
King Arthur
7
5
14
2.8
W
Osiris
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,466
Damage
103,626
117,094
Taken
130,315
131,637
Mitigated
154,328
36,549
Healing
39,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,645
2,281
5,489
3,024
13,201
7,944
1,058
7,806
5,395
60,418
0
W
Ares
Lixvium
Ares
21,145
1,431
1,214
2,581
28,972
52,390
902
10,154
18,370
29,321
0
L
Chernobog
OOGLY
Chernobog
21,674
16,003
0
5,075
19,531
13,259
3,001
10,792
8,739
0
42,049
L
Ao Kuang
10,189
3,004
3,505
7,283
26,986
22,956
1,878
9,721
17,265
13,471
0
W
Thoth
S1nyail
Thoth
34,570
945
1,723
4,000
13,819
8,600
3,716
5,076
8,616
97,447
0
W
Nemesis
Sickmowf
Nemesis
6,491
1,553
427
2,902
22,192
15,126
588
8,751
12,542
130
13,010
L
Kuzenbo
Swushimi
Kuzenbo
12,423
4,599
2,052
3,645
29,893
64,673
484
10,582
19,311
22,364
0
L
Fenrir
21,535
6,574
2,186
4,290
27,483
22,805
1,900
16,850
10,633
0
34,757
W
King Arthur
UrMomsMine
King Arthur
27,240
2,784
2,023
13,072
40,737
46,900
333
14,299
24,597
0
43,691
W
Osiris
14,180
4,871
8,072
3,794
24,595
31,312
2,217
11,234
13,003
0
23,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,900
Gold Earned
66,606
180
Minions Killed
184
0
Camps Cleared
0
1,507,018
Distance Traveled
1,529,722
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,274
737
87
5
0
311,414
1
W
Ares
13,889
772
10
1
0
326,986
0
L
Chernobog
12,458
692
41
2
0
256,502
1
L
Ao Kuang
12,698
705
8
0
0
280,947
0
W
Thoth
15,359
853
112
6
0
332,020
2
W
Nemesis
11,003
611
6
0
0
266,705
0
L
Kuzenbo
11,740
652
12
1
0
315,498
1
L
Fenrir
13,730
763
32
2
0
342,657
4
W
King Arthur
13,296
739
38
2
0
278,203
1
W
Osiris
13,059
726
18
1
0
325,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role