Player Matchup

Artemis
Artemis
Drewman98
Artemis
Level 103
God Stats
1W - 3L
1,635 SR
Queue Stats
20W - 20L
1,560 Elo+
Party 1
Anubis
Anubis
black12shots
Anubis
Level 131
God Stats
5W - 5L
1,566 SR
Queue Stats
46W - 46L
1,545 Elo+
Party 1
Cerberus
Cerberus
monkeylord4
Cerberus
Level 73
God Stats
7W - 3L
1,593 SR
Queue Stats
24W - 21L
1,727 Elo+
Party 1
Team Averages
Level 102
1,598 SR
1,611 Elo+

VS

Team Averages
Level 102
1,455 SR
1,496 Elo+
Tsukuyomi
Tsukuyomi
Daylonchad11
Tsukuyomi
Level 89
God Stats
8W - 6L
1,582 SR
Queue Stats
161W - 218L
1,410 Elo+
Solo
Bacchus
Bacchus
Dkbza000
Bacchus
Level 129
God Stats
0W - 2L
1,437 SR
Queue Stats
157W - 175L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
EpicReplica
Zhong Kui
Level 87
God Stats
2W - 2L
1,345 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drewman98
Artemis
13
10 / 0 / 7
8,849
983
14,925
6,892
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
5 / 1 / 7
8,127
903
10,541
7,337
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
monkeylord4
Cerberus
12
4 / 1 / 12
8,340
927
5,202
12,609
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daylonchad11
Tsukuyomi
10
2 / 7 / 0
6,854
762
5,298
11,495
3,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Dkbza000
Bacchus
9
0 / 4 / 2
6,315
702
4,728
12,046
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
EpicReplica
Zhong Kui
9
0 / 8 / 0
5,793
644
7,067
12,407
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
19
Kills
2
2
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Daylonchad11
Tsukuyomi
2
7
0
0.29
L
Bacchus
Dkbza000
Bacchus
0
4
2
0.25
W
Artemis
Drewman98
Artemis
10
0
7
13.5
L
Zhong Kui
EpicReplica
Zhong Kui
0
8
0
0
W
Anubis
5
1
7
8.5
W
Cerberus
monkeylord4
Cerberus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
17,093
26,838
Taken
35,948
13,921
Mitigated
19,918
10,712
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Daylonchad11
Tsukuyomi
5,298
968
213
483
11,495
3,556
0
7,619
3,876
0
12,652
L
Bacchus
Dkbza000
Bacchus
4,728
707
0
564
12,046
10,243
0
5,281
6,765
9,051
0
W
Artemis
Drewman98
Artemis
14,925
9,353
0
2,200
6,892
3,204
1,338
4,413
2,479
0
34,980
L
Zhong Kui
EpicReplica
Zhong Kui
7,067
1,655
0
1,585
12,407
6,119
0
3,049
9,358
22,359
3,246
W
Anubis
10,541
56
0
3,723
7,337
4,053
445
3,689
3,648
36,582
0
W
Cerberus
monkeylord4
Cerberus
5,202
336
409
4,380
12,609
6,664
455
3,317
9,292
13,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
18,962
123
Minions Killed
70
7
Camps Cleared
2
492,937
Distance Traveled
436,409
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,854
762
15
2
1
143,192
1
L
Bacchus
6,315
702
9
1
0
165,473
1
W
Artemis
8,849
983
46
5
3
171,048
1
L
Zhong Kui
5,793
644
46
5
1
127,744
1
W
Anubis
8,127
903
49
5
3
149,669
3
W
Cerberus
8,340
927
28
3
1
172,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role