Player Matchup

Heimdallr
Heimdallr
CosmicChronos
Heimdallr
Level 53
God Stats
2W - 4L
1,636 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Mulan
Mulan
UG-Kitsune05
Mulan
Level 27
God Stats
0W - 1L
1,427 SR
Queue Stats
34W - 45L
1,324 Elo+
Party 2
Charybdis
Charybdis
akijareH
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,493 Elo+
Party 2
Merlin
Merlin
kanekarl-kun
Merlin
Level 64
God Stats
1W - 3L
1,693 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bastet
Bastet
pinheadwily
Bastet
Level 42
God Stats
2W - 3L
1,547 SR
Queue Stats
29W - 44L
1,255 Elo+
Party 2
Team Averages
Level 55
1,561 SR
1,414 Elo+

VS

Team Averages
Level 59
1,382 SR
1,298 Elo+
Ao Kuang
Ao Kuang
EnflamedNips
Ao Kuang
Level 85
God Stats
2W - 1L
1,520 SR
Queue Stats
24W - 21L
1,447 Elo+
Party 3
Charybdis
Charybdis
Kameron626
Charybdis
Level 53
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 3
Yemoja
Yemoja
SomeLivesMatter
Yemoja
Level 27
God Stats
1W - 4L
1,234 SR
Queue Stats
2W - 7L
1,189 Elo+
Party 3
Heimdallr
Heimdallr
WhiteePrivilege
Heimdallr
Level 68
God Stats
15W - 8L
1,608 SR
Queue Stats
38W - 36L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
rtsshadowheart2
Gilgamesh
Level 62
God Stats
4W - 7L
1,291 SR
Queue Stats
166W - 171L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosmicChronos
Heimdallr
14
3 / 2 / 1
9,057
431
12,238
18,613
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 6 / 4
9,603
457
7,871
17,299
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
akijareH
Charybdis
12
1 / 6 / 1
8,324
396
7,166
16,320
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
0 / 3 / 2
8,627
411
5,123
13,034
5,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
7 / 6 / 0
9,147
436
14,063
22,274
13,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EnflamedNips
Ao Kuang
16
10 / 1 / 4
10,738
511
16,223
20,160
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Kameron626
Charybdis
12
2 / 7 / 1
8,140
388
6,167
18,682
6,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 11
10,168
484
5,835
7,974
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
WhiteePrivilege
Heimdallr
18
5 / 2 / 6
11,040
526
13,880
17,176
9,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
rtsshadowheart2
Gilgamesh
18
5 / 3 / 1
12,108
577
13,352
19,637
11,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
23
23
Deaths
13
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CosmicChronos
Heimdallr
3
2
1
1.75
W
Ao Kuang
EnflamedNips
Ao Kuang
10
1
4
12
W
Charybdis
Kameron626
Charybdis
2
7
1
0.36
W
1
0
11
6.5
L
1
6
4
0.5
W
Heimdallr
WhiteePrivilege
Heimdallr
5
2
6
4
L
Charybdis
akijareH
Charybdis
1
6
1
0.25
L
Merlin
0
3
2
0.33
L
Bastet
7
6
0
1.17
W
Gilgamesh
rtsshadowheart2
Gilgamesh
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,461
Damage
55,457
87,540
Taken
83,629
45,060
Mitigated
46,244
23,292
Healing
33,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CosmicChronos
Heimdallr
12,238
6,641
0
8,148
18,613
7,780
2,678
4,123
14,490
0
68,121
W
Ao Kuang
EnflamedNips
Ao Kuang
16,223
4,336
0
7,740
20,160
9,507
680
1,078
18,980
86,975
0
W
Charybdis
Kameron626
Charybdis
6,167
3,387
0
4,793
18,682
6,982
797
108
18,574
0
49,750
W
5,835
1,447
5,293
1,881
7,974
8,531
213
1,058
6,880
31,326
0
L
7,871
2,400
0
2,260
17,299
13,373
279
1,952
15,347
0
32,964
W
Heimdallr
WhiteePrivilege
Heimdallr
13,880
4,531
0
8,721
17,176
9,873
2,097
2,549
14,432
0
91,793
L
Charybdis
akijareH
Charybdis
7,166
3,587
0
3,254
16,320
5,570
56
4,829
11,491
0
45,902
L
Merlin
5,123
260
0
4,674
13,034
5,331
1,962
4,121
8,910
55,682
0
L
Bastet
14,063
6,199
0
4,956
22,274
13,006
217
7,033
15,241
0
51,915
W
Gilgamesh
rtsshadowheart2
Gilgamesh
13,352
6,119
0
5,017
19,637
11,351
4,618
330
18,814
0
95,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
52,194
345
Minions Killed
518
0
Camps Cleared
0
1,956,589
Distance Traveled
1,857,064
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,057
431
75
4
0
380,821
0
W
Ao Kuang
10,738
511
94
4
0
423,284
0
W
Charybdis
8,140
388
58
3
0
358,889
1
W
Yemoja
10,168
484
52
2
0
368,251
0
L
Mulan
9,603
457
48
2
0
414,605
3
W
Heimdallr
11,040
526
132
6
0
361,968
2
L
Charybdis
8,324
396
58
3
0
337,690
3
L
Merlin
8,627
411
96
5
0
409,215
0
L
Bastet
9,147
436
68
3
0
414,258
0
W
Gilgamesh
12,108
577
182
9
0
344,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role