Player Matchup

Olorun
Olorun
St4b3R27
Olorun
Level 85
God Stats
5W - 8L
1,491 SR
Queue Stats
147W - 203L
1,323 Elo+
Party 2
Cerberus
Cerberus
StarchyCross820
Cerberus
Level 68
God Stats
57W - 62L
1,432 SR
Queue Stats
101W - 140L
1,299 Elo+
Party 2
Hachiman
Hachiman
jejedas1
Hachiman
Level 59
God Stats
2W - 1L
1,763 SR
Queue Stats
42W - 76L
1,296 Elo+
Party 2
Team Averages
Level 71
1,562 SR
1,306 Elo+

VS

Team Averages
Level 79
1,492 SR
1,464 Elo+
Zhong Kui
Zhong Kui
CattiestElks
Zhong Kui
Level 106
God Stats
13W - 15L
1,675 SR
Queue Stats
101W - 139L
1,471 Elo+
Solo
Chaac
Chaac
SrPangol1n
Chaac
Level 68
God Stats
10W - 10L
1,349 SR
Queue Stats
178W - 199L
1,489 Elo+
Party 1
Bastet
Bastet
maury2005
Bastet
Level 64
God Stats
3W - 5L
1,452 SR
Queue Stats
152W - 171L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
St4b3R27
Olorun
9
1 / 4 / 0
6,132
613
8,004
10,762
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
10
0 / 5 / 1
6,471
647
2,456
15,302
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
jejedas1
Hachiman
9
0 / 6 / 1
6,029
603
3,930
9,150
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CattiestElks
Zhong Kui
13
5 / 0 / 10
8,349
835
11,979
7,035
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
2 / 1 / 13
7,981
798
11,841
10,641
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
maury2005
Bastet
12
8 / 0 / 5
8,305
831
7,368
6,912
2,419
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CattiestElks
Zhong Kui
5
0
10
10
W
Chaac
2
1
13
8.5
L
Olorun
St4b3R27
Olorun
1
4
0
0.25
L
Cerberus
0
5
1
0.1
L
Hachiman
jejedas1
Hachiman
0
6
1
0.08
W
Bastet
maury2005
Bastet
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,390
Damage
31,188
35,214
Taken
24,588
18,847
Mitigated
18,889
7,625
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CattiestElks
Zhong Kui
11,979
1,352
0
1,888
7,035
4,529
336
2,690
4,257
31,422
0
W
Chaac
11,841
1,218
0
2,951
10,641
11,941
0
4,459
5,817
0
32,824
L
Olorun
St4b3R27
Olorun
8,004
3,215
982
2,138
10,762
5,090
0
3,386
7,176
19,589
2,391
L
Cerberus
2,456
343
304
3,310
15,302
9,981
0
6,520
8,323
13,623
0
L
Hachiman
jejedas1
Hachiman
3,930
1,323
234
657
9,150
3,776
0
2,268
6,754
0
10,430
W
Bastet
maury2005
Bastet
7,368
1,607
0
1,118
6,912
2,419
503
2,678
4,178
0
19,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
24,635
84
Minions Killed
110
2
Camps Cleared
7
522,745
Distance Traveled
610,639
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,349
835
58
6
3
184,433
1
W
Chaac
7,981
798
35
4
3
204,848
5
L
Olorun
6,132
613
36
4
1
175,949
1
L
Cerberus
6,471
647
20
2
0
181,951
0
L
Hachiman
6,029
603
28
3
1
164,845
0
W
Bastet
8,305
831
17
2
1
221,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role