Player Matchup

Sol
Sol
Chechenque
Sol
Level 94
God Stats
13W - 16L
1,504 SR
Queue Stats
124W - 143L
1,435 Elo+
Party 2
Awilix
Awilix
FlamesofBlades
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,501 Elo+
Party 1
Neith
Neith
Kantonis
Neith
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 1
Shiva
Shiva
MITOLDORGG
Shiva
Level 93
God Stats
6W - 9L
1,451 SR
Queue Stats
130W - 150L
1,433 Elo+
Party 2
Fafnir
Fafnir
SushiMythTides
Fafnir
Level 103
God Stats
6W - 3L
1,595 SR
Queue Stats
264W - 266L
1,569 Elo+
Party 1
Team Averages
Level 84
1,510 SR
1,488 Elo+

VS

Team Averages
Level 54
1,623 SR
1,442 Elo+
Anubis
Anubis
Cholugo12
Anubis
Level 127
God Stats
8W - 1L
1,700 SR
Queue Stats
117W - 107L
1,496 Elo+
Party 3
Heimdallr
Heimdallr
Gyrolite
Heimdallr
Level 27
God Stats
2W - 1L
1,670 SR
Queue Stats
18W - 26L
1,468 Elo+
Party 3
Jing Wei
Jing Wei
RobinMX
Jing Wei
Level 45
God Stats
1W - 1L
1,521 SR
Queue Stats
71W - 81L
1,462 Elo+
Party 3
Fenrir
Fenrir
TheGuerraa
Fenrir
Level 35
God Stats
9W - 7L
1,722 SR
Queue Stats
38W - 51L
1,424 Elo+
Party 3
Ymir
Ymir
TronaldDumpster
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,200
456
8,424
19,561
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 6 / 3
8,169
454
8,139
18,229
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kantonis
Neith
12
3 / 6 / 3
7,819
434
10,312
11,723
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
14
2 / 7 / 1
8,514
473
9,339
21,873
18,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 6
8,252
458
7,694
14,128
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cholugo12
Anubis
16
7 / 1 / 7
9,920
551
16,185
13,145
7,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Gyrolite
Heimdallr
18
7 / 1 / 4
11,031
613
20,327
18,051
8,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
RobinMX
Jing Wei
17
10 / 3 / 6
10,754
597
16,633
11,805
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
TheGuerraa
Fenrir
14
4 / 2 / 7
9,180
510
9,292
15,452
9,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 8
8,661
481
2,769
15,956
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
30
30
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Anubis
Cholugo12
Anubis
7
1
7
10.5
L
3
6
3
0.75
W
Heimdallr
Gyrolite
Heimdallr
7
1
4
9
L
Neith
Kantonis
Neith
3
6
3
0.75
L
Shiva
2
7
1
0.36
W
Jing Wei
RobinMX
Jing Wei
10
3
6
4.33
L
0
3
6
1
W
Fenrir
TheGuerraa
Fenrir
4
2
7
3.75
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
65,206
85,514
Taken
74,409
53,570
Mitigated
47,688
18,427
Healing
32,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,424
2,496
270
6,831
19,561
5,921
1,318
6,834
12,727
57,231
0
W
Anubis
Cholugo12
Anubis
16,185
1,082
0
7,833
13,145
7,861
60
4,654
8,491
71,668
0
L
8,139
3,904
0
1,172
18,229
6,750
0
3,760
14,469
0
50,172
W
Heimdallr
Gyrolite
Heimdallr
20,327
12,225
0
12,154
18,051
8,778
1,912
3,259
14,792
0
85,515
L
Neith
Kantonis
Neith
10,312
5,897
0
1,502
11,723
5,552
0
2,905
8,818
0
44,104
L
Shiva
9,339
2,747
127
4,525
21,873
18,550
322
2,507
19,366
0
57,995
W
Jing Wei
RobinMX
Jing Wei
16,633
11,978
0
4,066
11,805
4,727
2,621
2,813
8,992
0
90,775
L
7,694
3,102
475
3,525
14,128
16,797
0
2,948
11,180
23,695
0
W
Fenrir
TheGuerraa
Fenrir
9,292
4,767
0
3,796
15,452
9,908
225
2,056
13,396
0
56,702
W
2,769
1,091
600
3,664
15,956
16,414
0
3,336
12,620
27,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
49,546
357
Minions Killed
488
0
Camps Cleared
0
1,741,446
Distance Traveled
1,698,906
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,200
456
95
5
0
326,929
3
W
Anubis
9,920
551
99
6
0
295,701
2
L
Awilix
8,169
454
71
4
0
388,803
0
W
Heimdallr
11,031
613
141
8
0
313,525
1
L
Neith
7,819
434
70
4
0
289,086
0
L
Shiva
8,514
473
99
6
0
385,360
1
W
Jing Wei
10,754
597
120
7
0
354,107
0
L
Fafnir
8,252
458
22
1
0
351,268
4
W
Fenrir
9,180
510
90
5
0
398,194
0
W
Ymir
8,661
481
38
2
0
337,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role