Player Matchup

Chaac
Chaac
C4rlosXD16
Chaac
Level 28
God Stats
10W - 10L
1,824 SR
Queue Stats
261W - 296L
1,335 Elo+
Party 1
Ares
Ares
Frijolito504006
Ares
Level 40
God Stats
9W - 11L
1,493 SR
Queue Stats
175W - 204L
1,357 Elo+
Party 1
Nemesis
Nemesis
Moistypancake
Nemesis
Level 82
God Stats
29W - 20L
1,528 SR
Queue Stats
366W - 387L
1,378 Elo+
Party 2
Scylla
Scylla
SONIC1884v3
Scylla
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
SuicidalFetus
Cernunnos
Level 79
God Stats
12W - 16L
1,271 SR
Queue Stats
294W - 326L
1,420 Elo+
Party 2
Team Averages
Level 60
1,523 SR
1,385 Elo+

VS

Team Averages
Level 90
1,399 SR
1,375 Elo+
Sylvanus
Sylvanus
Luisgamer C K
Sylvanus
Level 107
God Stats
3W - 5L
1,548 SR
Queue Stats
137W - 144L
1,500 Elo+
Party 3
Ullr
Ullr
SERGGUZ109701
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,389 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tz PriMe Tz
Morgan Le Fay
Level 68
God Stats
4W - 9L
1,368 SR
Queue Stats
32W - 66L
1,304 Elo+
Party 3
Gilgamesh
Gilgamesh
Tz SrMiMo Tz
Gilgamesh
Level 103
God Stats
0W - 3L
1,180 SR
Queue Stats
98W - 128L
1,388 Elo+
Party 3
Mulan
Mulan
TzDeadFireTz
Mulan
Level 66
God Stats
10W - 13L
1,400 SR
Queue Stats
29W - 58L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 2 / 0
9,203
575
8,103
10,866
6,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 0 / 7
8,140
509
6,672
12,314
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
14
4 / 2 / 6
8,641
540
8,550
11,787
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
5 / 3 / 2
8,872
555
10,038
8,882
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SuicidalFetus
Cernunnos
13
3 / 2 / 2
7,735
483
8,177
10,101
3,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Luisgamer C K
Sylvanus
12
2 / 0 / 2
7,673
480
8,143
12,267
12,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 0
7,639
477
5,847
10,570
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Tz PriMe Tz
Morgan Le Fay
12
3 / 7 / 1
7,776
486
7,304
12,305
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Tz SrMiMo Tz
Gilgamesh
10
1 / 6 / 0
6,736
421
4,596
15,709
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 0
6,778
424
3,909
11,110
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
8
9
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
0
3
W
3
0
7
6.5
L
Sylvanus
Luisgamer C K
Sylvanus
2
0
2
3
W
Nemesis
4
2
6
3.5
L
2
4
0
0.5
W
Scylla
5
3
2
2
W
Cernunnos
SuicidalFetus
Cernunnos
3
2
2
2
L
Morgan Le Fay
Tz PriMe Tz
Morgan Le Fay
3
7
1
0.5
L
Gilgamesh
Tz SrMiMo Tz
Gilgamesh
1
6
0
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
29,799
53,950
Taken
61,961
29,906
Mitigated
35,335
10,505
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,103
1,912
0
2,197
10,866
6,760
1,518
597
10,030
0
63,198
W
6,672
753
0
2,703
12,314
11,578
0
3,648
8,588
28,015
0
L
Sylvanus
Luisgamer C K
Sylvanus
8,143
2,664
629
3,582
12,267
12,473
0
6,462
5,805
30,606
9,888
W
Nemesis
8,550
4,720
0
1,225
11,787
4,749
79
2,759
8,915
0
62,928
L
5,847
2,585
0
270
10,570
3,837
729
1,421
9,149
0
55,891
W
Scylla
10,038
1,343
0
1,641
8,882
3,711
762
4,601
3,947
63,204
0
W
Cernunnos
SuicidalFetus
Cernunnos
8,177
3,364
306
2,433
10,101
3,108
1,109
2,335
7,716
0
49,438
L
Morgan Le Fay
Tz PriMe Tz
Morgan Le Fay
7,304
1,878
0
148
12,305
5,885
0
6,263
6,042
47,350
0
L
Gilgamesh
Tz SrMiMo Tz
Gilgamesh
4,596
1,839
0
1,198
15,709
6,421
0
2,331
13,378
0
40,458
L
3,909
1,158
0
2,973
11,110
6,719
0
233
10,877
0
34,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
36,602
440
Minions Killed
366
0
Camps Cleared
0
1,517,810
Distance Traveled
1,377,482
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,203
575
112
7
0
285,320
0
W
Ares
8,140
509
31
2
0
318,852
2
L
Sylvanus
7,673
480
63
4
0
281,606
1
W
Nemesis
8,641
540
98
6
0
355,687
3
L
Ullr
7,639
477
80
5
0
256,287
1
W
Scylla
8,872
555
118
7
0
264,357
4
W
Cernunnos
7,735
483
81
5
0
293,594
3
L
Morgan Le Fay
7,776
486
83
5
0
259,855
2
L
Gilgamesh
6,736
421
67
4
0
318,999
2
L
Mulan
6,778
424
73
5
0
260,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role