Player Matchup

Sobek
Sobek
InsectivoreInc
Sobek
Level 67
God Stats
12W - 5L
1,783 SR
Queue Stats
192W - 169L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
JshBee
Danzaburou
Level 97
God Stats
18W - 12L
1,512 SR
Queue Stats
173W - 131L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
JοJο
Sun Wukong
Level 140
God Stats
4W - 1L
1,698 SR
Queue Stats
269W - 240L
1,568 Elo+
Party 1
Raijin
Raijin
MuffinMan250
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,794 Elo+
Party 1
King Arthur
King Arthur
Solmori
King Arthur
Level 10
God Stats
12W - 13L
1,566 SR
Queue Stats
18W - 14L
1,550 Elo+
Party 1
Team Averages
Level 68
1,612 SR
1,610 Elo+

VS

Team Averages
Level 73
1,657 SR
1,557 Elo+
Atlas
Atlas
CruuXifyy
Atlas
Level 123
God Stats
5W - 5L
1,696 SR
Queue Stats
107W - 68L
1,704 Elo+
Party 3
Sun Wukong
Sun Wukong
HAESANTI
Sun Wukong
Level 21
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
HotSPAICYTRi
Bastet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,477 Elo+
Solo
Poseidon
Poseidon
Vegitus
Poseidon
Level 105
God Stats
2W - 1L
1,900 SR
Queue Stats
118W - 134L
1,546 Elo+
Party 2
Medusa
Medusa
ZFshmN
Medusa
Level 34
God Stats
6W - 7L
1,730 SR
Queue Stats
124W - 129L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
6,620
473
4,300
11,966
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
JshBee
Danzaburou
14
3 / 0 / 2
8,373
598
8,906
9,110
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
JοJο
Sun Wukong
12
1 / 0 / 5
6,787
485
4,689
12,386
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
11
4 / 1 / 1
6,573
470
4,919
8,010
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Solmori
King Arthur
14
4 / 1 / 2
7,991
571
9,468
13,859
6,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CruuXifyy
Atlas
10
0 / 2 / 1
6,491
464
5,735
13,830
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
HAESANTI
Sun Wukong
12
0 / 2 / 1
6,856
490
6,388
10,530
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
11
2 / 4 / 0
6,669
476
7,820
12,825
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Vegitus
Poseidon
10
0 / 5 / 1
6,457
461
7,147
7,930
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ZFshmN
Medusa
12
2 / 1 / 1
7,728
552
4,134
7,887
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
CruuXifyy
Atlas
0
2
1
0.25
L
Sun Wukong
HAESANTI
Sun Wukong
0
2
1
0.25
L
Bastet
2
4
0
0.5
W
1
2
8
2.5
W
Danzaburou
JshBee
Danzaburou
3
0
2
4
W
Sun Wukong
JοJο
Sun Wukong
1
0
5
3.5
W
Raijin
4
1
1
4.5
W
King Arthur
Solmori
King Arthur
4
1
2
5
L
Poseidon
Vegitus
Poseidon
0
5
1
0.1
L
Medusa
ZFshmN
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
31,224
55,331
Taken
53,002
30,339
Mitigated
31,495
21,118
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CruuXifyy
Atlas
5,735
2,473
0
2,153
13,830
11,980
0
3,179
10,651
35,088
0
L
Sun Wukong
HAESANTI
Sun Wukong
6,388
1,943
0
5,312
10,530
8,784
648
187
10,343
0
44,264
L
Bastet
7,820
2,173
0
3,602
12,825
4,745
0
1,415
11,410
0
37,916
W
4,300
1,083
0
2,927
11,966
10,062
27
3,270
8,696
14,353
0
W
Danzaburou
JshBee
Danzaburou
8,906
4,097
0
5,023
9,110
3,798
0
3,061
6,049
0
67,407
W
Sun Wukong
JοJο
Sun Wukong
4,689
1,332
0
5,623
12,386
6,244
0
2,774
9,574
0
55,963
W
Raijin
4,919
436
0
1,690
8,010
3,243
0
3,777
4,233
36,505
0
W
King Arthur
Solmori
King Arthur
9,468
1,987
0
5,855
13,859
6,992
0
0
13,259
0
51,689
L
Poseidon
Vegitus
Poseidon
7,147
1,454
0
750
7,930
2,811
0
3,249
4,681
51,254
0
L
Medusa
ZFshmN
Medusa
4,134
2,537
0
3,962
7,887
3,175
0
1,189
6,698
0
50,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
34,201
385
Minions Killed
344
0
Camps Cleared
0
1,362,736
Distance Traveled
1,327,505
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,491
464
41
3
0
255,185
4
L
Sun Wukong
6,856
490
72
5
0
269,044
6
L
Bastet
6,669
476
58
4
0
268,289
5
W
Sobek
6,620
473
18
1
0
292,337
9
W
Danzaburou
8,373
598
129
9
0
258,417
1
W
Sun Wukong
6,787
485
75
5
0
291,429
2
W
Raijin
6,573
470
68
5
0
255,869
2
W
King Arthur
7,991
571
95
7
0
264,684
0
L
Poseidon
6,457
461
79
6
0
267,462
2
L
Medusa
7,728
552
94
7
0
267,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role