Player Matchup

Mercury
Mercury
DreadDuke231
Mercury
Level 108
God Stats
8W - 5L
1,706 SR
Queue Stats
391W - 355L
1,498 Elo+
Party 3
Ymir
Ymir
El Cris9507
Ymir
Level 83
God Stats
5W - 1L
1,691 SR
Queue Stats
38W - 52L
1,383 Elo+
Party 1
Chronos
Chronos
IThe Weekent
Chronos
Level 89
God Stats
2W - 1L
1,767 SR
Queue Stats
36W - 42L
1,447 Elo+
Party 1
Apollo
Apollo
Loboasesino1120
Apollo
Level 64
God Stats
5W - 3L
1,604 SR
Queue Stats
29W - 34L
1,397 Elo+
Party 1
Arachne
Arachne
hex1313jr
Arachne
Level 120
God Stats
7W - 4L
1,661 SR
Queue Stats
256W - 228L
1,448 Elo+
Party 3
Team Averages
Level 93
1,686 SR
1,434 Elo+

VS

Team Averages
Level 116
1,521 SR
1,440 Elo+
Arachne
Arachne
G0tz0n
Arachne
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
136W - 154L
1,436 Elo+
Party 2
Janus
Janus
Xngel
Janus
Level 123
God Stats
6W - 10L
1,543 SR
Queue Stats
132W - 145L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
Yt Hesi
Hou Yi
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 109L
1,445 Elo+
Solo
Sobek
Sobek
YuseiKyrielight
Sobek
Level 86
God Stats
6W - 10L
1,494 SR
Queue Stats
65W - 81L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
xMiniBx
Sun Wukong
Level 122
God Stats
2W - 6L
1,366 SR
Queue Stats
161W - 181L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DreadDuke231
Mercury
20
7 / 4 / 6
13,976
499
16,295
20,252
10,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 2 / 12
13,138
469
13,360
21,337
15,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
IThe Weekent
Chronos
20
9 / 2 / 8
14,862
531
25,920
20,347
13,835
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 2
12,321
440
12,446
23,518
11,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
hex1313jr
Arachne
20
2 / 2 / 6
14,451
516
16,179
21,757
20,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G0tz0n
Arachne
12
0 / 3 / 1
9,590
343
1,617
12,607
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Xngel
Janus
18
1 / 7 / 2
12,120
433
13,120
20,536
9,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Yt Hesi
Hou Yi
20
6 / 4 / 1
13,210
472
22,042
32,525
17,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 5
10,691
382
8,539
30,367
38,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
xMiniBx
Sun Wukong
20
6 / 2 / 2
15,268
545
23,969
22,510
29,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
24
Kills
13
13
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
DreadDuke231
Mercury
7
4
6
2.5
W
2
2
12
4
L
Arachne
G0tz0n
Arachne
0
3
1
0.17
W
Chronos
IThe Weekent
Chronos
9
2
8
6.5
W
4
3
2
1.67
L
Janus
Xngel
Janus
1
7
2
0.29
L
Hou Yi
Yt Hesi
Hou Yi
6
4
1
1.63
L
0
8
5
0.31
W
Arachne
hex1313jr
Arachne
2
2
6
2.5
L
Sun Wukong
xMiniBx
Sun Wukong
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,200
Damage
69,287
107,211
Taken
118,545
71,618
Mitigated
101,311
26,651
Healing
37,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DreadDuke231
Mercury
16,295
10,190
0
750
20,252
10,187
0
4,356
15,706
0
157,096
W
13,360
4,213
0
719
21,337
15,934
0
5,624
15,586
101,250
0
L
Arachne
G0tz0n
Arachne
1,617
959
0
4,329
12,607
5,993
0
3,258
9,349
0
55,308
W
Chronos
IThe Weekent
Chronos
25,920
10,005
0
6,190
20,347
13,835
1,807
6,451
13,504
157,114
0
W
12,446
7,181
0
9,604
23,518
11,136
2,208
4,388
19,008
0
103,805
L
Janus
Xngel
Janus
13,120
505
82
2,663
20,536
9,855
0
10,865
9,671
93,822
0
L
Hou Yi
Yt Hesi
Hou Yi
22,042
13,720
0
19,510
32,525
17,985
1,563
6,860
25,665
0
137,640
L
8,539
541
0
6,144
30,367
38,101
0
11,055
19,312
32,324
0
W
Arachne
hex1313jr
Arachne
16,179
10,334
130
9,258
21,757
20,526
0
1,752
19,981
0
107,657
L
Sun Wukong
xMiniBx
Sun Wukong
23,969
5,038
0
4,513
22,510
29,377
93
7,242
15,268
946
143,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,748
Gold Earned
60,879
820
Minions Killed
736
0
Camps Cleared
0
2,749,787
Distance Traveled
2,269,652
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,976
499
204
7
0
589,700
2
W
Ymir
13,138
469
126
5
0
518,953
0
L
Arachne
9,590
343
93
3
0
343,676
0
W
Chronos
14,862
531
189
7
0
562,133
1
W
Apollo
12,321
440
140
5
0
519,233
2
L
Janus
12,120
433
176
6
0
458,314
0
L
Hou Yi
13,210
472
164
6
0
431,968
2
L
Sobek
10,691
382
46
2
0
481,755
5
W
Arachne
14,451
516
161
6
0
559,768
2
L
Sun Wukong
15,268
545
257
9
0
553,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role