Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BossAsShix
Ullr
Level 48
God Stats
3W - 8L
1,303 SR
Queue Stats
16W - 22L
1,376 Elo+
Solo
Cthulhu
Cthulhu
RatGobliin
Cthulhu
Level 36
God Stats
2W - 0L
1,521 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1
Ra
Ra
SilverW0lf36
Ra
Level 58
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 4L
1,284 Elo+
Party 1
Mercury
Mercury
TheLatinoBear89
Mercury
Level 63
God Stats
2W - 3L
1,452 SR
Queue Stats
3W - 3L
1,340 Elo+
Party 1
Team Averages
Level 61
1,457 SR
1,385 Elo+

VS

Team Averages
Level 106
1,413 SR
1,364 Elo+
Hachiman
Hachiman
ALLPROBR00
Hachiman
Level 153
God Stats
1W - 2L
1,481 SR
Queue Stats
169W - 214L
1,347 Elo+
Party 2
Raijin
Raijin
BlackDragonMx20
Raijin
Level 121
God Stats
2W - 2L
1,464 SR
Queue Stats
101W - 126L
1,330 Elo+
Party 2
Fenrir
Fenrir
EL_HP69
Fenrir
Level 148
God Stats
7W - 5L
1,580 SR
Queue Stats
218W - 236L
1,522 Elo+
Party 2
Mulan
Mulan
GOOSEjuiser
Mulan
Level 38
God Stats
3W - 9L
1,361 SR
Queue Stats
28W - 39L
1,325 Elo+
Solo
Atlas
Atlas
batz2k
Atlas
Level 69
God Stats
2W - 4L
1,180 SR
Queue Stats
89W - 113L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
11 / 0 / 0
8,318
640
8,854
10,653
4,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 2 / 1
5,775
444
7,729
9,111
3,030
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
RatGobliin
Cthulhu
10
1 / 1 / 2
6,132
472
5,783
9,086
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 4
6,347
488
1,725
5,795
2,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 6
6,342
488
3,427
6,892
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALLPROBR00
Hachiman
8
0 / 1 / 2
5,199
400
3,814
6,343
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 3
6,695
515
3,523
4,453
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
EL_HP69
Fenrir
10
3 / 1 / 1
6,331
487
3,015
6,998
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 0
6,183
476
3,346
11,311
6,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
batz2k
Atlas
8
0 / 3 / 1
5,416
417
5,169
14,572
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
5
5
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
11
0
0
11
L
Hachiman
ALLPROBR00
Hachiman
0
1
2
1
L
1
3
3
0.83
W
2
2
1
1.25
L
Fenrir
EL_HP69
Fenrir
3
1
1
3.5
L
1
6
0
0.17
W
Cthulhu
RatGobliin
Cthulhu
1
1
2
2
W
0
0
4
2
W
0
2
6
1.5
L
Atlas
batz2k
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
18,867
41,537
Taken
43,677
18,477
Mitigated
22,373
9,742
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,854
1,714
0
3,292
10,653
4,724
690
0
9,699
0
45,078
L
Hachiman
ALLPROBR00
Hachiman
3,814
1,416
0
1,006
6,343
1,915
0
2,215
3,973
0
25,038
L
3,523
143
0
0
4,453
1,571
0
1,028
3,425
41,956
0
W
7,729
5,290
350
1,527
9,111
3,030
1,456
2,952
6,077
0
29,666
L
Fenrir
EL_HP69
Fenrir
3,015
614
0
3,296
6,998
2,673
0
644
6,255
0
30,162
L
3,346
520
0
2,371
11,311
6,499
842
0
11,311
0
39,950
W
Cthulhu
RatGobliin
Cthulhu
5,783
904
550
1,311
9,086
6,083
290
2,049
6,975
28,721
0
W
1,725
170
50
2,357
5,795
2,389
587
2,575
2,842
38,316
0
W
3,427
1,801
13
292
6,892
2,251
0
594
6,298
0
39,080
L
Atlas
batz2k
Atlas
5,169
2,756
107
3,049
14,572
9,715
0
3,074
11,205
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
29,824
285
Minions Killed
282
0
Camps Cleared
0
1,118,741
Distance Traveled
1,170,013
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,318
640
65
5
0
275,101
0
L
Hachiman
5,199
400
30
2
0
219,766
3
L
Raijin
6,695
515
90
7
0
233,140
4
W
Ullr
5,775
444
30
2
0
201,945
4
L
Fenrir
6,331
487
66
5
0
273,341
0
L
Mulan
6,183
476
65
5
0
220,194
5
W
Cthulhu
6,132
472
51
4
0
224,673
0
W
Ra
6,347
488
63
5
0
176,694
1
W
Mercury
6,342
488
76
6
0
240,328
0
L
Atlas
5,416
417
31
2
0
223,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role