Player Matchup

Neith
Neith
Gold II
CC F0X
Neith
Gold II
Level 128
God Stats
1W - 3L
1,504 SR
Queue Stats
53W - 44L
1,690 MMR
Party 1
Tiamat
Tiamat
Silver II
CLOUD MARIO
Tiamat
Silver II
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,506 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Forsaken One599
Cthulhu
Gold II
Level 154
God Stats
1W - 9L
1,577 SR
Queue Stats
55W - 46L
1,690 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,527 SR
1,629 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,521 SR
1,182 MMR
Gilgamesh
Gilgamesh
Bronze I
MDMT-_-4000
Gilgamesh
Bronze I
Level 53
God Stats
3W - 6L
1,315 SR
Queue Stats
120W - 168L
773 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
RetroFoxxFade
Tsukuyomi
Silver II
Level 89
God Stats
2W - 5L
1,692 SR
Queue Stats
298W - 393L
1,153 MMR
Party 2
Yu Huang
Yu Huang
Gold III
brianlbr
Yu Huang
Gold III
Level 129
God Stats
14W - 13L
1,558 SR
Queue Stats
260W - 315L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CC F0X
Neith
20
6 / 11 / 11
19,131
638
32,982
34,036
16,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
8 / 5 / 8
20,677
689
46,080
36,007
29,180
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 8 / 10
20,754
692
31,497
45,074
71,256
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BastetPersephoneShivaThothArtio

VS

Bans
AtlasChaacZeusAthenaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MDMT-_-4000
Gilgamesh
20
7 / 4 / 14
20,715
691
27,207
53,710
59,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
RetroFoxxFade
Tsukuyomi
20
7 / 11 / 10
19,897
663
29,120
44,389
28,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
brianlbr
Yu Huang
20
10 / 8 / 9
22,471
749
38,197
34,280
16,458
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
22
Kills
24
24
Deaths
23
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
CC F0X
Neith
6
11
11
1.05
L
Tiamat
8
5
8
2.4
L
8
8
10
1.63
W
Gilgamesh
MDMT-_-4000
Gilgamesh
7
4
14
3.5
W
Tsukuyomi
RetroFoxxFade
Tsukuyomi
7
11
10
1.09
W
Yu Huang
brianlbr
Yu Huang
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,559
Damage
94,524
115,117
Taken
132,379
117,213
Mitigated
104,374
21,290
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CC F0X
Neith
32,982
9,315
525
5,115
34,036
16,777
3,067
12,204
21,832
0
92,033
L
Tiamat
46,080
2,862
192
9,189
36,007
29,180
910
12,292
23,715
117,112
0
L
31,497
1,186
1,336
4,933
45,074
71,256
204
13,895
31,179
64,457
0
W
Gilgamesh
MDMT-_-4000
Gilgamesh
27,207
7,551
0
3,665
53,710
59,781
951
27,749
23,708
0
83,421
W
Tsukuyomi
RetroFoxxFade
Tsukuyomi
29,120
2,995
557
7,897
44,389
28,135
236
26,650
16,182
0
78,087
W
Yu Huang
brianlbr
Yu Huang
38,197
3,044
0
11,139
34,280
16,458
1,860
19,141
14,116
184,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,562
Gold Earned
63,083
283
Minions Killed
358
10
Camps Cleared
12
1,462,775
Distance Traveled
1,556,683
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
19,131
638
96
3
4
406,318
1
L
Tiamat
20,677
689
122
4
5
510,335
3
L
Cthulhu
20,754
692
65
2
1
546,122
6
W
Gilgamesh
20,715
691
69
2
4
580,145
2
W
Tsukuyomi
19,897
663
65
2
0
514,512
0
W
Yu Huang
22,471
749
224
7
8
462,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role