Player Matchup

Rama
Rama
Diamond V
 
Rama
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
Bilelx
Geb
Platinum II
Level 160
God Stats
3W - 2L
1,778 SR
Queue Stats
82W - 70L
1,936 MMR
Solo
Yu Huang
Yu Huang
Platinum V
LadyLema
Yu Huang
Platinum V
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 28L
1,854 MMR
Party 1
Arachne
Arachne
Platinum I
Pusyylover
Arachne
Platinum I
Level 61
God Stats
7W - 1L
1,859 SR
Queue Stats
37W - 26L
2,055 MMR
Party 1
Tiamat
Tiamat
Diamond III
jbob4mi
Tiamat
Diamond III
Level 147
God Stats
11W - 6L
1,813 SR
Queue Stats
199W - 177L
1,992 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,690 SR
1,867 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,535 SR
1,963 MMR
Hachiman
Hachiman
Platinum II
Barrettaa
Hachiman
Platinum II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,972 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Chocolatecaike
Cu Chulainn
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 23L
1,955 MMR
Solo
Fafnir
Fafnir
Diamond V
CptBilliau
Fafnir
Diamond V
Level 157
God Stats
1W - 5L
1,370 SR
Queue Stats
201W - 181L
1,966 MMR
Solo
Kali
Kali
Diamond V
GerarDog
Kali
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 397L
1,999 MMR
Solo
Apollo
Apollo
Platinum V
HeadshotHoodie
Apollo
Platinum V
Level 51
God Stats
3W - 2L
1,806 SR
Queue Stats
102W - 92L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
10 / 3 / 3
15,539
647
28,394
23,965
13,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Bilelx
Geb
18
3 / 3 / 14
12,794
533
13,027
32,297
44,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
LadyLema
Yu Huang
20
4 / 1 / 10
13,303
554
26,538
16,141
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Pusyylover
Arachne
18
4 / 5 / 6
12,084
504
11,905
26,271
12,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
jbob4mi
Tiamat
20
6 / 1 / 7
13,689
570
21,131
19,625
20,714
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
CliodhnaHe BoLokiMercury

VS

Bans
BellonaJing WeiYmirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barrettaa
Hachiman
17
2 / 7 / 4
11,130
464
15,932
29,185
12,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Chocolatecaike
Cu Chulainn
18
0 / 6 / 5
11,656
486
14,428
28,339
26,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
CptBilliau
Fafnir
15
1 / 4 / 5
11,041
460
7,591
25,774
34,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
17
5 / 5 / 1
11,497
479
11,064
24,933
14,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 6 / 2
12,217
509
11,839
25,561
12,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
27
Kills
12
13
Deaths
28
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
3
3.83
L
Hachiman
Barrettaa
Hachiman
2
7
4
0.57
W
Geb
Bilelx
Geb
3
3
14
3.33
L
Cu Chulainn
Chocolatecaike
Cu Chulainn
0
6
5
0.42
L
Fafnir
CptBilliau
Fafnir
1
4
5
0.88
L
Kali
5
5
1
1.1
L
4
6
2
0.83
W
Yu Huang
LadyLema
Yu Huang
4
1
10
9
W
Arachne
Pusyylover
Arachne
4
5
6
1.4
W
Tiamat
jbob4mi
Tiamat
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,995
Damage
60,854
118,299
Taken
133,792
99,543
Mitigated
102,019
47,727
Healing
35,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
28,394
25,204
0
13,553
23,965
13,480
4,887
2,497
21,468
0
162,395
L
Hachiman
Barrettaa
Hachiman
15,932
10,374
0
6,799
29,185
12,939
0
9,081
20,104
0
92,020
W
Geb
Bilelx
Geb
13,027
2,041
0
10,470
32,297
44,350
1,572
2,680
29,617
45,494
0
L
Cu Chulainn
Chocolatecaike
Cu Chulainn
14,428
2,715
0
5,284
28,339
26,888
0
11,202
17,137
6,248
109,792
L
Fafnir
CptBilliau
Fafnir
7,591
1,123
3,839
5,219
25,774
34,605
0
14,721
11,053
36,104
0
L
Kali
11,064
4,451
0
7,910
24,933
14,825
0
11,803
13,130
0
99,971
L
11,839
7,474
0
6,728
25,561
12,762
732
17,626
7,935
0
94,436
W
Yu Huang
LadyLema
Yu Huang
26,538
2,744
394
4,236
16,141
8,835
3,142
1,641
14,141
124,705
0
W
Arachne
Pusyylover
Arachne
11,905
8,607
0
9,516
26,271
12,164
1,040
2,223
22,363
0
108,768
W
Tiamat
jbob4mi
Tiamat
21,131
1,197
313
9,245
19,625
20,714
3,067
1,311
17,648
116,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,409
Gold Earned
57,541
756
Minions Killed
712
0
Camps Cleared
0
2,275,582
Distance Traveled
2,225,213
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,539
647
235
10
0
388,265
2
L
Hachiman
11,130
464
132
6
0
415,923
4
W
Geb
12,794
533
38
2
0
460,859
6
L
Cu Chulainn
11,656
486
214
9
0
393,416
6
L
Fafnir
11,041
460
41
2
0
458,474
5
L
Kali
11,497
479
142
6
0
521,912
1
L
Apollo
12,217
509
183
8
0
435,488
5
W
Yu Huang
13,303
554
185
8
0
453,318
5
W
Arachne
12,084
504
111
5
0
496,773
3
W
Tiamat
13,689
570
187
8
0
476,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role