Player Matchup

Agni
Agni
DispleasedSlime
Agni
Level 67
God Stats
4W - 0L
1,749 SR
Queue Stats
113W - 91L
1,636 Elo+
Party 2
Nox
Nox
Evethia
Nox
Level 43
God Stats
10W - 7L
1,856 SR
Queue Stats
197W - 112L
1,634 Elo+
Party 3
Osiris
Osiris
chronotrigger72
Osiris
Level 76
God Stats
5W - 2L
2,019 SR
Queue Stats
211W - 167L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
trevorbau
Jormungandr
Level 19
God Stats
4W - 0L
1,791 SR
Queue Stats
21W - 12L
1,655 Elo+
Party 2
Xbalanque
Xbalanque
계란머리
Xbalanque
Level 66
God Stats
30W - 20L
1,545 SR
Queue Stats
257W - 174L
1,605 Elo+
Party 3
Team Averages
Level 54
1,792 SR
1,635 Elo+

VS

Team Averages
Level 39
1,519 SR
1,417 Elo+
Discordia
Discordia
Beavmeat
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
DasAngler
Cabrakan
Level 21
God Stats
4W - 4L
1,633 SR
Queue Stats
200W - 195L
1,387 Elo+
Party 1
Fenrir
Fenrir
JayContra
Fenrir
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 135L
1,459 Elo+
Party 1
Merlin
Merlin
StatickVoid
Merlin
Level 18
God Stats
20W - 27L
1,198 SR
Queue Stats
196W - 220L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
snotraag
Danzaburou
Level 35
God Stats
4W - 3L
1,765 SR
Queue Stats
20W - 27L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
10,932
1,093
14,843
9,537
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
7 / 0 / 14
12,659
1,266
19,407
8,060
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 16
11,007
1,101
10,696
14,323
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
trevorbau
Jormungandr
17
4 / 1 / 14
11,223
1,122
11,679
12,070
16,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
계란머리
Xbalanque
18
8 / 2 / 14
12,896
1,290
26,821
13,981
7,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

267

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beavmeat
Discordia
16
0 / 5 / 7
9,842
984
8,674
11,066
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
DasAngler
Cabrakan
16
0 / 6 / 6
10,815
1,082
7,541
25,137
33,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JayContra
Fenrir
16
7 / 4 / 0
11,280
1,128
10,466
20,302
11,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
1 / 4 / 6
10,135
1,014
10,572
17,086
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
snotraag
Danzaburou
16
3 / 6 / 6
11,179
1,118
13,182
14,474
7,502
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
25
Kills
11
11
Deaths
25
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Beavmeat
Discordia
0
5
7
0.7
L
Cabrakan
DasAngler
Cabrakan
0
6
6
0.5
W
3
4
11
2.13
W
Nox
7
0
14
14
L
Fenrir
JayContra
Fenrir
7
4
0
1.75
L
Merlin
1
4
6
1
W
3
4
16
2.75
L
Danzaburou
snotraag
Danzaburou
3
6
6
1
W
Jormungandr
trevorbau
Jormungandr
4
1
14
11
W
Xbalanque
계란머리
Xbalanque
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,446
Damage
50,435
57,971
Taken
88,065
44,903
Mitigated
66,073
9,673
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Beavmeat
Discordia
8,674
1,120
0
0
11,066
5,321
0
7,395
3,671
15,831
0
L
Cabrakan
DasAngler
Cabrakan
7,541
779
0
1,307
25,137
33,170
0
9,993
15,144
16,852
0
W
14,843
1,070
0
0
9,537
4,693
0
5,279
4,258
34,626
0
W
Nox
19,407
631
0
1,842
8,060
4,829
0
5,000
3,060
32,580
0
L
Fenrir
JayContra
Fenrir
10,466
2,164
0
333
20,302
11,534
0
9,522
10,780
0
16,567
L
Merlin
10,572
1,224
0
0
17,086
8,546
0
11,430
5,656
32,098
0
W
10,696
4,958
0
1,582
14,323
12,061
0
3,669
10,654
0
21,908
L
Danzaburou
snotraag
Danzaburou
13,182
7,648
0
1,015
14,474
7,502
0
7,589
6,885
0
40,420
W
Jormungandr
trevorbau
Jormungandr
11,679
2,002
0
0
12,070
16,198
0
6,516
5,554
30,528
0
W
Xbalanque
계란머리
Xbalanque
26,821
18,409
0
6,249
13,981
7,122
0
6,323
7,658
0
51,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
53,251
208
Minions Killed
167
12
Camps Cleared
5
981,630
Distance Traveled
934,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,842
984
18
2
0
183,840
0
L
Cabrakan
10,815
1,082
26
3
2
181,985
3
W
Agni
10,932
1,093
42
4
4
174,541
0
W
Nox
12,659
1,266
33
3
3
226,304
0
L
Fenrir
11,280
1,128
10
1
3
213,977
0
L
Merlin
10,135
1,014
44
4
0
182,799
0
W
Osiris
11,007
1,101
36
4
0
191,603
0
L
Danzaburou
11,179
1,118
69
7
0
172,306
1
W
Jormungandr
11,223
1,122
32
3
1
193,481
0
W
Xbalanque
12,896
1,290
65
7
4
195,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role