Player Matchup

Ne Zha
Ne Zha
Darthvader GOKU
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 147L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
Klaiko
Danzaburou
Level 27
God Stats
13W - 19L
1,390 SR
Queue Stats
52W - 70L
1,367 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Muunnchiiees
Kumbhakarna
Level 29
God Stats
21W - 14L
1,523 SR
Queue Stats
68W - 81L
1,392 Elo+
Party 2
Sobek
Sobek
Prowler369
Sobek
Level 28
God Stats
1W - 3L
1,761 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Ra
Ra
captainpunch657
Ra
Level 49
God Stats
2W - 3L
1,686 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 1
Team Averages
Level 58
1,572 SR
1,433 Elo+

VS

Team Averages
Level 68
1,402 SR
1,371 Elo+
Kali
Kali
 
Kali
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Conquistador740
Atlas
Level 29
God Stats
17W - 21L
1,469 SR
Queue Stats
144W - 168L
1,352 Elo+
Party 3
Merlin
Merlin
IceBoar
Merlin
Level 61
God Stats
2W - 0L
1,521 SR
Queue Stats
65W - 86L
1,378 Elo+
Party 3
Raijin
Raijin
Seblunky
Raijin
Level 103
God Stats
5W - 9L
1,333 SR
Queue Stats
203W - 204L
1,356 Elo+
Party 3
Skadi
Skadi
yourmomisgay69
Skadi
Level 65
God Stats
3W - 2L
1,187 SR
Queue Stats
23W - 16L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,575
504
9,466
13,698
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Klaiko
Danzaburou
10
2 / 7 / 0
7,201
424
7,117
13,706
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Muunnchiiees
Kumbhakarna
10
0 / 8 / 1
6,991
411
637
18,202
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
10
0 / 5 / 1
6,674
393
2,141
13,531
11,733
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 1
7,703
453
5,093
11,538
4,596
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
11 / 1 / 13
10,144
597
16,536
15,253
7,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 2 / 15
8,281
487
6,623
15,849
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
IceBoar
Merlin
14
2 / 3 / 6
8,347
491
3,595
7,974
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Seblunky
Raijin
15
8 / 3 / 12
8,997
529
15,271
10,077
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 16
7,550
444
6,089
7,042
2,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
8
Kills
29
29
Deaths
10
3
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
1
13
17.5
W
5
2
15
6.25
L
4
5
0
0.8
W
Merlin
IceBoar
Merlin
2
3
6
1.67
L
Danzaburou
Klaiko
Danzaburou
2
7
0
0.29
L
Kumbhakarna
Muunnchiiees
Kumbhakarna
0
8
1
0.06
L
Sobek
0
5
1
0.1
W
Raijin
Seblunky
Raijin
8
3
12
4.67
L
2
4
1
0.63
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
48,114
70,675
Taken
56,195
42,089
Mitigated
30,635
10,167
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
16,536
8,931
0
6,198
15,253
7,354
837
2,549
12,704
0
82,110
W
6,623
3,091
0
3,916
15,849
13,826
415
2,235
13,614
23,910
0
L
9,466
3,493
0
2,745
13,698
6,825
864
3,036
10,662
0
65,471
W
Merlin
IceBoar
Merlin
3,595
420
0
2,076
7,974
2,802
548
150
7,824
50,017
0
L
Danzaburou
Klaiko
Danzaburou
7,117
1,875
0
2,087
13,706
5,571
1,994
6,382
7,324
0
25,541
L
Kumbhakarna
Muunnchiiees
Kumbhakarna
637
129
0
632
18,202
13,364
690
5,461
12,741
9,602
0
L
Sobek
2,141
61
0
1,471
13,531
11,733
808
6,054
7,477
21,646
0
W
Raijin
Seblunky
Raijin
15,271
2,043
362
3,492
10,077
4,137
939
2,231
7,812
75,047
0
L
5,093
253
1,069
2,163
11,538
4,596
1,963
4,556
6,982
59,985
0
W
6,089
2,664
0
1,179
7,042
2,516
1,070
672
6,370
0
27,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
43,319
282
Minions Killed
365
0
Camps Cleared
0
1,454,980
Distance Traveled
1,538,264
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,144
597
114
7
0
372,304
1
W
Atlas
8,281
487
30
2
0
315,745
3
L
Ne Zha
8,575
504
95
6
0
302,424
4
W
Merlin
8,347
491
97
6
0
293,862
5
L
Danzaburou
7,201
424
37
2
0
275,139
1
L
Kumbhakarna
6,991
411
18
1
0
268,333
0
L
Sobek
6,674
393
22
1
0
307,506
0
W
Raijin
8,997
529
80
5
0
262,039
1
L
Ra
7,703
453
110
6
0
301,578
3
W
Skadi
7,550
444
44
3
0
294,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role