Player Matchup

Fafnir
Fafnir
Beasticuffs
Fafnir
Level 46
God Stats
0W - 3L
1,359 SR
Queue Stats
25W - 36L
1,299 Elo+
Party 1
Bellona
Bellona
Ronaldc94
Bellona
Level 47
God Stats
1W - 4L
1,324 SR
Queue Stats
52W - 56L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
SeikozWasTaken
Heimdallr
Level 76
God Stats
8W - 10L
1,484 SR
Queue Stats
292W - 273L
1,572 Elo+
Solo
Neith
Neith
gosoty
Neith
Level 59
God Stats
2W - 2L
1,275 SR
Queue Stats
79W - 88L
1,453 Elo+
Solo
Fenrir
Fenrir
sakemanninen
Fenrir
Level 140
God Stats
42W - 35L
1,699 SR
Queue Stats
814W - 894L
1,492 Elo+
Solo
Team Averages
Level 74
1,428 SR
1,433 Elo+

VS

Team Averages
Level 119
1,471 SR
1,463 Elo+
Mercury
Mercury
Capta1nCoCo
Mercury
Level 137
God Stats
5W - 1L
1,562 SR
Queue Stats
91W - 75L
1,466 Elo+
Solo
Bastet
Bastet
HaZòN
Bastet
Level 145
God Stats
1W - 0L
1,404 SR
Queue Stats
126W - 109L
1,620 Elo+
Solo
Kukulkan
Kukulkan
Unclezhou
Kukulkan
Level 159
God Stats
35W - 27L
1,457 SR
Queue Stats
440W - 461L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
arturet
Gilgamesh
Level 89
God Stats
3W - 3L
1,393 SR
Queue Stats
7W - 9L
1,315 Elo+
Solo
Xbalanque
Xbalanque
sirdopechef
Xbalanque
Level 64
God Stats
3W - 0L
1,541 SR
Queue Stats
85W - 82L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 0 / 0
4,518
502
902
5,029
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Ronaldc94
Bellona
9
1 / 0 / 0
5,245
583
3,961
5,622
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SeikozWasTaken
Heimdallr
8
0 / 0 / 0
4,906
545
1,763
3,342
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
gosoty
Neith
7
2 / 2 / 0
4,546
505
3,295
4,817
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
4
0 / 2 / 1
3,781
420
1,294
4,054
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capta1nCoCo
Mercury
8
1 / 0 / 2
4,799
533
3,406
5,242
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bastet
HaZòN
Bastet
7
2 / 1 / 1
4,526
503
3,110
7,102
2,119
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Unclezhou
Kukulkan
8
1 / 0 / 0
4,904
545
1,015
2,183
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
arturet
Gilgamesh
8
0 / 1 / 0
4,215
468
1,957
5,891
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
sirdopechef
Xbalanque
7
0 / 1 / 2
4,265
474
2,362
3,940
1,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
0
0
0
W
Mercury
Capta1nCoCo
Mercury
1
0
2
2
W
Bastet
HaZòN
Bastet
2
1
1
2.5
L
Bellona
Ronaldc94
Bellona
1
0
0
1
L
Heimdallr
SeikozWasTaken
Heimdallr
0
0
0
0
W
Kukulkan
Unclezhou
Kukulkan
1
0
0
1
W
Gilgamesh
arturet
Gilgamesh
0
1
0
0
L
Neith
gosoty
Neith
2
2
0
1
L
Fenrir
0
2
1
0.25
W
Xbalanque
sirdopechef
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,215
Damage
11,850
22,864
Taken
24,358
11,945
Mitigated
8,416
7,957
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
902
365
0
1,101
5,029
3,723
52
0
5,029
7,856
0
W
Mercury
Capta1nCoCo
Mercury
3,406
2,396
0
984
5,242
1,584
0
173
5,069
0
28,758
W
Bastet
HaZòN
Bastet
3,110
780
0
1,709
7,102
2,119
0
571
6,531
0
19,002
L
Bellona
Ronaldc94
Bellona
3,961
1,165
0
2,921
5,622
3,933
286
0
5,622
0
28,142
L
Heimdallr
SeikozWasTaken
Heimdallr
1,763
802
0
2,243
3,342
1,177
0
322
3,020
0
33,325
W
Kukulkan
Unclezhou
Kukulkan
1,015
160
0
750
2,183
671
0
0
2,183
33,849
0
W
Gilgamesh
arturet
Gilgamesh
1,957
706
0
2,172
5,891
2,927
0
0
5,891
0
13,419
L
Neith
gosoty
Neith
3,295
1,797
0
1,036
4,817
1,768
306
0
4,817
0
25,599
L
Fenrir
1,294
498
0
656
4,054
1,344
0
693
3,361
0
12,073
W
Xbalanque
sirdopechef
Xbalanque
2,362
1,041
0
490
3,940
1,115
0
158
3,782
0
24,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
22,709
203
Minions Killed
214
0
Camps Cleared
0
746,500
Distance Traveled
868,440
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,518
502
12
1
0
163,727
1
W
Mercury
4,799
533
56
6
0
229,838
2
W
Bastet
4,526
503
26
3
0
164,529
2
L
Bellona
5,245
583
57
6
0
165,186
0
L
Heimdallr
4,906
545
65
7
0
158,717
2
W
Kukulkan
4,904
545
68
8
0
161,737
4
W
Gilgamesh
4,215
468
20
2
0
170,741
1
L
Neith
4,546
505
48
5
0
156,720
3
L
Fenrir
3,781
420
21
2
0
102,150
2
W
Xbalanque
4,265
474
44
5
0
141,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role