Player Matchup

Da Ji
Da Ji
Energysiphoner
Da Ji
Level 43
God Stats
34W - 11L
1,815 SR
Queue Stats
174W - 60L
1,823 Elo+
Party 1
Ares
Ares
Fisteh
Ares
Level 156
God Stats
2W - 0L
1,799 SR
Queue Stats
347W - 135L
1,875 Elo+
Party 1
Jing Wei
Jing Wei
Madre
Jing Wei
Level 158
God Stats
8W - 4L
1,746 SR
Queue Stats
558W - 249L
1,764 Elo+
Party 1
Bakasura
Bakasura
Sethaniel
Bakasura
Level 158
God Stats
3W - 0L
1,793 SR
Queue Stats
1,639W - 342L
1,776 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sirusXsirus
Kumbhakarna
Level 146
God Stats
28W - 21L
1,589 SR
Queue Stats
710W - 329L
1,785 Elo+
Party 1
Team Averages
Level 132
1,749 SR
1,804 Elo+

VS

Team Averages
Level 92
1,551 SR
1,470 Elo+
Ra
Ra
HiJinxs
Ra
Level 90
God Stats
11W - 12L
1,428 SR
Queue Stats
256W - 238L
1,424 Elo+
Party 2
Agni
Agni
Mehthose
Agni
Level 128
God Stats
11W - 18L
1,481 SR
Queue Stats
330W - 340L
1,447 Elo+
Party 2
Sobek
Sobek
RRMcfreely
Sobek
Level 89
God Stats
2W - 3L
1,759 SR
Queue Stats
138W - 141L
1,507 Elo+
Party 2
Achilles
Achilles
TBonkerz
Achilles
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
418W - 461L
1,475 Elo+
Party 2
Artemis
Artemis
karmandy
Artemis
Level 35
God Stats
22W - 20L
1,589 SR
Queue Stats
103W - 109L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 22
11,958
997
8,852
13,162
8,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Fisteh
Ares
20
7 / 0 / 30
14,135
1,178
16,195
14,015
23,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Madre
Jing Wei
20
16 / 2 / 18
15,457
1,288
40,168
20,466
12,484
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Sethaniel
Bakasura
19
16 / 2 / 12
14,737
1,228
27,806
17,847
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
sirusXsirus
Kumbhakarna
19
0 / 1 / 26
12,592
1,049
5,109
19,136
15,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

224

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
11,864
989
12,559
12,147
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
17
1 / 10 / 5
11,711
976
20,093
19,307
9,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
17
2 / 8 / 5
12,864
1,072
14,258
30,544
59,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
TBonkerz
Achilles
17
1 / 6 / 3
10,683
890
9,676
22,625
25,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
karmandy
Artemis
17
1 / 12 / 3
11,238
937
20,093
19,983
10,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
25
42
Kills
7
7
Deaths
42
108
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
W
Ares
Fisteh
Ares
7
0
30
22
L
2
6
2
0.5
W
Jing Wei
Madre
Jing Wei
16
2
18
12.5
L
Agni
1
10
5
0.35
L
Sobek
2
8
5
0.56
W
Bakasura
Sethaniel
Bakasura
16
2
12
11
L
Achilles
TBonkerz
Achilles
1
6
3
0.42
L
Artemis
karmandy
Artemis
1
12
3
0.21
W
Kumbhakarna
sirusXsirus
Kumbhakarna
0
1
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,130
Damage
76,679
84,626
Taken
104,606
71,826
Mitigated
111,989
20,538
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,852
1,245
0
1,204
13,162
8,146
0
8,099
4,887
0
16,268
W
Ares
Fisteh
Ares
16,195
739
0
972
14,015
23,956
0
6,858
7,113
21,635
0
L
12,559
645
2,814
1,174
12,147
6,325
0
2,940
8,913
49,184
0
W
Jing Wei
Madre
Jing Wei
40,168
30,816
0
8,354
20,466
12,484
0
12,450
7,793
0
71,387
L
Agni
20,093
1,265
0
0
19,307
9,745
0
6,607
12,011
39,974
0
L
Sobek
14,258
1,039
0
2,840
30,544
59,462
0
3,790
25,914
30,011
0
W
Bakasura
Sethaniel
Bakasura
27,806
18,423
0
3,503
17,847
11,936
0
9,676
7,947
0
50,271
L
Achilles
TBonkerz
Achilles
9,676
3,146
0
847
22,625
25,790
0
3,017
17,872
0
15,394
L
Artemis
karmandy
Artemis
20,093
11,827
0
129
19,983
10,667
0
4,950
13,580
0
45,597
W
Kumbhakarna
sirusXsirus
Kumbhakarna
5,109
442
3,583
2,922
19,136
15,304
0
9,827
9,111
10,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,879
Gold Earned
58,360
201
Minions Killed
233
11
Camps Cleared
5
1,204,577
Distance Traveled
1,069,451
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,958
997
14
1
0
233,865
0
W
Ares
14,135
1,178
17
1
0
233,463
0
L
Ra
11,864
989
86
7
2
239,854
0
W
Jing Wei
15,457
1,288
70
6
2
239,874
0
L
Agni
11,711
976
51
4
1
212,600
0
L
Sobek
12,864
1,072
26
2
0
225,331
0
W
Bakasura
14,737
1,228
92
8
8
236,117
2
L
Achilles
10,683
890
9
1
1
214,167
0
L
Artemis
11,238
937
61
5
1
177,499
3
W
Kumbhakarna
12,592
1,049
8
1
1
261,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role