Player Matchup

Jing Wei
Jing Wei
GGDoctorGrave
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
VibesFuneral
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,534 Elo+
Party 2
Discordia
Discordia
realkillykilly
Discordia
Level 124
God Stats
33W - 42L
1,444 SR
Queue Stats
301W - 308L
1,489 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,517 Elo+

VS

Team Averages
Level 142
1,503 SR
1,556 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Lil_Grimmmy
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 39L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
PrinceTre2k13
Danzaburou
Level 122
God Stats
14W - 12L
1,510 SR
Queue Stats
455W - 533L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GGDoctorGrave
Jing Wei
11
1 / 5 / 1
8,120
625
6,608
14,576
4,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
VibesFuneral
Kuzenbo
11
0 / 6 / 1
7,949
611
8,955
18,296
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
realkillykilly
Discordia
11
1 / 6 / 1
7,854
604
9,541
8,767
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 0 / 7
10,259
789
15,215
11,731
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 12
9,535
733
10,511
12,957
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PrinceTre2k13
Danzaburou
15
9 / 1 / 8
10,997
846
10,149
10,552
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
7
8.5
L
Jing Wei
GGDoctorGrave
Jing Wei
1
5
1
0.3
W
3
1
12
9
W
Danzaburou
PrinceTre2k13
Danzaburou
9
1
8
13
L
Kuzenbo
VibesFuneral
Kuzenbo
0
6
1
0.08
L
Discordia
realkillykilly
Discordia
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
35,875
41,639
Taken
35,240
25,341
Mitigated
19,891
3,689
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,215
3,950
0
2,690
11,731
4,964
766
7,483
4,248
62,345
0
L
Jing Wei
GGDoctorGrave
Jing Wei
6,608
5,487
0
966
14,576
4,711
0
4,758
9,353
0
26,000
W
10,511
1,241
0
4,733
12,957
9,956
488
4,469
8,488
1,833
22,657
W
Danzaburou
PrinceTre2k13
Danzaburou
10,149
3,850
0
5,537
10,552
4,971
1,617
7,004
3,548
0
35,310
L
Kuzenbo
VibesFuneral
Kuzenbo
8,955
2,697
0
1,927
18,296
17,922
0
8,954
9,229
22,429
0
L
Discordia
realkillykilly
Discordia
9,541
643
0
796
8,767
2,708
0
1,814
6,715
26,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
30,791
126
Minions Killed
179
2
Camps Cleared
10
667,139
Distance Traveled
747,792
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,259
789
115
9
7
266,842
2
L
Jing Wei
8,120
625
49
4
0
244,774
1
W
Chaac
9,535
733
17
1
2
247,450
0
W
Danzaburou
10,997
846
47
4
1
233,500
4
L
Kuzenbo
7,949
611
34
3
2
240,699
4
L
Discordia
7,854
604
43
3
0
181,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role