Player Matchup

Danzaburou
Danzaburou
Acidsnooooot
Danzaburou
Level 81
God Stats
4W - 9L
1,305 SR
Queue Stats
171W - 172L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Mundobr
Cthulhu
Level 84
God Stats
2W - 4L
1,290 SR
Queue Stats
347W - 388L
1,455 Elo+
Solo
Vulcan
Vulcan
Noisybarrel7964
Vulcan
Level 116
God Stats
1W - 1L
1,159 SR
Queue Stats
40W - 46L
1,435 Elo+
Party 2
Achilles
Achilles
SuWuzzy
Achilles
Level 89
God Stats
7W - 9L
1,514 SR
Queue Stats
60W - 51L
1,463 Elo+
Solo
Mercury
Mercury
xSilverHammer
Mercury
Level 99
God Stats
1W - 0L
1,405 SR
Queue Stats
3W - 1L
1,546 Elo+
Solo
Team Averages
Level 94
1,334 SR
1,474 Elo+

VS

Team Averages
Level 120
1,536 SR
1,439 Elo+
Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
And_Gurp_Jelly
Cabrakan
Level 103
God Stats
19W - 15L
1,631 SR
Queue Stats
66W - 81L
1,424 Elo+
Party 3
Izanami
Izanami
Peenut_Booter
Izanami
Level 134
God Stats
70W - 66L
1,525 SR
Queue Stats
117W - 123L
1,429 Elo+
Party 3
Zeus
Zeus
rexha2013
Zeus
Level 141
God Stats
1W - 4L
1,331 SR
Queue Stats
174W - 201L
1,413 Elo+
Party 1
Hel
Hel
xaymn66
Hel
Level 105
God Stats
11W - 9L
1,691 SR
Queue Stats
121W - 131L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acidsnooooot
Danzaburou
16
10 / 3 / 2
10,300
606
10,272
8,811
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mundobr
Cthulhu
14
2 / 1 / 7
8,741
514
6,609
15,115
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 5
9,132
537
12,035
8,362
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SuWuzzy
Achilles
17
2 / 0 / 0
9,773
575
6,638
15,024
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
15
1 / 2 / 11
8,660
509
7,209
11,838
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 2 / 2
7,963
468
4,532
12,840
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
13
2 / 4 / 4
7,634
449
5,961
14,909
18,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
13
4 / 5 / 2
8,444
497
14,722
14,101
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
14
0 / 2 / 0
8,645
509
8,195
8,301
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
14
1 / 4 / 1
8,323
490
5,893
13,870
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
9
9
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
2
1.5
W
Danzaburou
Acidsnooooot
Danzaburou
10
3
2
3.67
L
Cabrakan
2
4
4
1
W
Cthulhu
Mundobr
Cthulhu
2
1
7
5.5
W
2
3
5
1.5
L
Izanami
4
5
2
1
W
Achilles
SuWuzzy
Achilles
2
0
0
2
L
Zeus
0
2
0
0
W
Mercury
1
2
11
3.25
L
Hel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
39,303
59,150
Taken
64,021
31,667
Mitigated
37,047
19,067
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,532
968
0
1,947
12,840
4,716
32
2,604
10,236
0
64,150
W
Danzaburou
Acidsnooooot
Danzaburou
10,272
3,908
0
1,887
8,811
3,128
490
1,865
6,946
0
63,827
L
Cabrakan
5,961
735
1,018
1,809
14,909
18,280
0
4,774
10,135
18,543
0
W
Cthulhu
Mundobr
Cthulhu
6,609
463
104
3,621
15,115
12,106
504
3,152
11,963
45,514
0
W
12,035
8,020
0
1,760
8,362
3,268
1,311
4,673
3,689
79,383
0
L
Izanami
14,722
12,061
856
3,879
14,101
5,680
294
4,276
9,825
0
97,133
W
Achilles
SuWuzzy
Achilles
6,638
1,552
0
11,195
15,024
8,795
0
7,475
6,829
0
74,082
L
Zeus
8,195
1,532
0
1,121
8,301
2,668
736
0
8,301
66,321
0
W
Mercury
7,209
3,800
0
500
11,838
4,370
0
2,164
9,674
0
65,782
L
Hel
5,893
163
1,665
4,938
13,870
5,703
254
6,990
6,880
66,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
41,009
552
Minions Killed
517
0
Camps Cleared
0
1,712,854
Distance Traveled
1,521,616
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,963
468
89
5
0
352,057
5
W
Danzaburou
10,300
606
107
6
0
345,908
5
L
Cabrakan
7,634
449
23
1
0
293,709
6
W
Cthulhu
8,741
514
64
4
0
339,314
1
W
Vulcan
9,132
537
126
7
0
289,692
3
L
Izanami
8,444
497
170
10
0
292,570
1
W
Achilles
9,773
575
160
9
0
343,654
9
L
Zeus
8,645
509
124
7
0
258,345
1
W
Mercury
8,660
509
95
6
0
394,286
5
L
Hel
8,323
490
111
7
0
324,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role