Player Matchup

Sun Wukong
Sun Wukong
BigOlHangin
Sun Wukong
Level 160
God Stats
3W - 4L
1,626 SR
Queue Stats
230W - 239L
1,436 Elo+
Solo
Hachiman
Hachiman
Butterknife123
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarthPreach
Morgan Le Fay
Level 160
God Stats
2W - 7L
1,239 SR
Queue Stats
267W - 275L
1,477 Elo+
Solo
Achilles
Achilles
Kas05j
Achilles
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,469 Elo+
Party 2
Chiron
Chiron
marvin6981
Chiron
Level 160
God Stats
1W - 5L
1,541 SR
Queue Stats
419W - 484L
1,519 Elo+
Solo
Team Averages
Level 144
1,481 SR
1,470 Elo+

VS

Team Averages
Level 85
1,552 SR
1,485 Elo+
Bastet
Bastet
Iszy4shizzy
Bastet
Level 106
God Stats
1W - 0L
1,588 SR
Queue Stats
120W - 120L
1,474 Elo+
Party 1
Zeus
Zeus
TROLLCAZAPUTAS
Zeus
Level 60
God Stats
6W - 2L
1,630 SR
Queue Stats
263W - 300L
1,515 Elo+
Solo
Xbalanque
Xbalanque
iso-pull-up
Xbalanque
Level 68
God Stats
1W - 0L
1,688 SR
Queue Stats
48W - 57L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
iso-swish
Kukulkan
Level 89
God Stats
2W - 2L
1,617 SR
Queue Stats
94W - 102L
1,468 Elo+
Party 1
Khepri
Khepri
jasminescry
Khepri
Level 102
God Stats
2W - 5L
1,238 SR
Queue Stats
306W - 323L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigOlHangin
Sun Wukong
19
3 / 7 / 12
11,243
625
15,006
22,928
42,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
19
4 / 3 / 5
11,297
628
15,805
14,276
6,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DarthPreach
Morgan Le Fay
19
6 / 6 / 7
11,605
645
22,657
21,102
10,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Kas05j
Achilles
18
2 / 6 / 10
10,598
589
9,027
23,129
29,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
marvin6981
Chiron
17
2 / 6 / 11
10,784
599
15,631
19,907
8,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 5 / 9
11,663
648
15,136
22,105
13,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 12
13,004
722
25,026
14,131
7,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iso-pull-up
Xbalanque
20
10 / 4 / 8
13,498
750
18,630
20,074
12,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iso-swish
Kukulkan
20
4 / 2 / 17
12,390
688
15,171
12,046
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
20
1 / 2 / 21
13,314
740
7,197
21,746
34,612
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
17
Kills
27
28
Deaths
17
45
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigOlHangin
Sun Wukong
3
7
12
1.29
L
Hachiman
4
3
5
2.17
L
Morgan Le Fay
DarthPreach
Morgan Le Fay
6
6
7
1.58
W
Bastet
5
5
9
1.9
L
Achilles
Kas05j
Achilles
2
6
10
1.17
W
7
4
12
3.25
W
Xbalanque
iso-pull-up
Xbalanque
10
4
8
3.5
W
Kukulkan
iso-swish
Kukulkan
4
2
17
6.25
W
Khepri
1
2
21
5.75
L
Chiron
marvin6981
Chiron
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,126
Damage
81,160
101,342
Taken
90,102
97,953
Mitigated
76,600
36,257
Healing
29,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigOlHangin
Sun Wukong
15,006
2,576
1,789
4,146
22,928
42,419
266
10,694
12,234
0
35,128
L
Hachiman
15,805
4,750
1,926
2,343
14,276
6,670
394
7,795
6,481
0
31,478
L
Morgan Le Fay
DarthPreach
Morgan Le Fay
22,657
4,997
1,697
6,250
21,102
10,360
71
10,194
10,908
39,835
0
W
Bastet
15,136
3,841
905
5,942
22,105
13,932
1,704
3,759
18,018
0
26,081
L
Achilles
Kas05j
Achilles
9,027
1,313
1,959
4,861
23,129
29,890
24
8,157
14,972
634
12,735
W
25,026
3,092
1,965
1,211
14,131
7,429
772
5,284
8,699
46,970
0
W
Xbalanque
iso-pull-up
Xbalanque
18,630
9,265
1,822
5,590
20,074
12,878
5,054
5,622
14,232
0
48,487
W
Kukulkan
iso-swish
Kukulkan
15,171
1,185
3,661
2,206
12,046
7,749
679
3,313
8,654
50,895
0
W
Khepri
7,197
370
1,862
4,688
21,746
34,612
740
5,163
16,499
15,349
0
L
Chiron
marvin6981
Chiron
15,631
4,699
3,992
7,294
19,907
8,614
984
10,554
9,353
0
34,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
63,869
179
Minions Killed
195
0
Camps Cleared
0
1,486,945
Distance Traveled
1,627,439
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,243
625
35
2
0
268,365
3
L
Hachiman
11,297
628
44
2
0
334,804
0
L
Morgan Le Fay
11,605
645
40
2
0
294,006
1
W
Bastet
11,663
648
17
1
0
337,379
0
L
Achilles
10,598
589
13
1
0
331,879
0
W
Zeus
13,004
722
33
2
0
305,203
6
W
Xbalanque
13,498
750
67
4
0
302,074
0
W
Kukulkan
12,390
688
72
4
0
333,156
3
W
Khepri
13,314
740
6
0
0
349,627
1
L
Chiron
10,784
599
47
3
0
257,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role